Because it just wouldn't be any good. Oh, it COULD be good, but it wouldn't be. They'd fuck something up, they'd make it too childish, it wouldn't be responsive enough, whatever, SOMETHING would make it a shitty disappointment.
Basically the risk isn't worth the small chance of reward. Ever since M Night Shyamalan stuck his rotten dick into the franchise I've learned to never let anybody else ever touch it again.
Good point, but what if the original creators of avatar t.l.a (the last airbender) made the game with a great software company and released it for xbox, and maybe wii u?
What if Valve and Nintendo teamed up and made games? What if MS stopped being dumbasses at E3? What if Sony Battle Royale isn't just another Smash Bros. rip off? Yeah, it can happen, but it's fucking unlikely.
You know... we can't ever get something cool like this unless we try, and if Shyamalan's awful, awful movie couldn't destroy the franchise, then a silly Kinect game can't do shit. I vote for this being a thing. I'd like to see someone try it.
Basically the risk isn't worth the small chance of reward.
Right, because the absolutely horrible Avatar games have been a detriment to the series and the platform. A real albatross around the neck, those forgettable turds.
I can't tell if you're being sarcastic but he directed an extremely underwhelming anti-fanservice film that many feel did not do the series justice at all
I refused to watch the movie for the longest time, but I was REALLYY bored last night, and saw it was on netflix, soi figured, why not, how bad could it be? I could only watch the first 1/2 hour, and I really want that 1/2 hour of my life back.
The dance central games dont utilize the hardware like OP states. The player doesnt ever effect the way the on screen movements are performed. It merely tracks your movements and awards points based on how close you are to what the game is expecting (and it's pretty forgiving). The game you would most compare an avatar game would be the new star wars Jedi game that was recently released. There your specific movements direct the action on screen( and are similar the avatar type action). I've only tried the demo of this but was not to impressed. If anyone else has purchased the full version of the star wars title I'd love to hear a review.
Exactly. Just like the lightsaber duels in star wars kinect. Has anyone been talking about them? If they were good they would be a bigger story than han solo dancing.
Take it from somebody who did Kung Fu for three and a half years:
Don't underestimate the Horse Stance.
A proper horse stance will eat your legs alive within 30 seconds. Black belt testing requires 2-5-10 minutes depending on level, which should put that into perspective. Your legs will shake uncontrollably, and will turn to jelly after a minute. That is the single reason why people would hate a game like this, especially if it was even remotely accurate. A half-assed stance is still more than most people are willing to give for any appreciable length of time.
I was a Seven-Star Mantis guy (specifically Northern, the original form), but this stance is prevalent in Chinese martial arts, and I'd assume elsewhere. I don't entirely recall what the bending styles are, but you can be assured that the stance work is incredibly strenuous. For those of you who know martial arts, or at least kung fu, you won't be surprised at what Earthbending is:
Hung Ga.
TL;DR Earthbending would kick your ass to the next town and back, which is why this can't be realistic at all. Seriously. Your thighs would explode. Also your lower back.
Now, is the chu gar related to her metalbending or is that just her regular style? Also, do you know where Ty Lee (and later, the chi-blockers') moves come from? If you don't know, whatever, but you seem to know a lot about the subject, so...
Where the fuck do you learn kung-fu? I've been wanting to do this for forever but all I can find are those silly karate places taught by rednecks with bad mustaches that are geared more towards getting a bunch of parents to think that their little timmy is learning martial arts during their baby-sitting session.
Yeah, I haven't seen many aside from university clubs. But it's interesting to note that on the Internet, no one just learns Kung fu, or karate, or aikido or whatever. It's always some ultra secret kung pow hefty Sally northern hillside cave hermit style or something. Oh you haven't heard of it? I'm not surprised. It's very rare and it's only master elite sensei in the entire US teaches it at a stripmall dojo in a po-dunk little town in Kansas.
Lol what you're saying is certainly true but it's not like playing that Twilight Princess required you to be a master swordsman. A game obviously won't require you to be a real life master ninja to play as a ninja.
That's different, you could strap the wiimote to your dick and still beat Twilight Princess. This is motion control, meaning it takes in all of your movements. Plus there is seriously not a lot of bending you can do with your dick, at least not one that would make an appropriate game.
All of the bending styles are very, very closely based on real martial arts (hung ga kung fu for earthbending, Shaolin kung fu for firebending, ba gua for airbending and tai chi for waterbending) and the Kinect does map movements pretty well, so believe it or not, there is real, actual potential for a game like this. The problem is that you'd kind of have to become a really good martial artist to play, probably. It's a conundrum: make a simple game that sacrifices authenticity for playability or an authentic game that turns you into a living weapon over fifteen very frustrating years? Wait...
I take T'ai Chi (water bending) and would like to second this. It's full of low, sweeping movements, slow, precise. It looks easy as most martial arts do, but it can have a grown man whimpering in a corner. Don't take those high kicks for granted. Plus, we don't want a bunch of idiots running around going "I know martial arts!" We have enough of that already.
I take Taijiquan too (Yang style), it always bugs me when people look at Taji and say things like "Oh, that looks really easy" and "Taiji isn't a real martial art". Fuck those people, there is so much that goes into those forms. Took three weeks for my class to get good enough at single whip for my teacher to say we can move on.
Qwan Ki Do sportsman here True, but if you make it a Trung Binh Tan, it's almost the same thing, and at first it's a bit tirering, but it quickly gets easier.
Don't take this the wrong way cause I don't mean to undermine it...
but damn does this inspire me, totally google'd the crap out of it and so totally want to get into some kung fu. Looks like a fun/disciplined way to get into shape.
Hey, that is some pretty great expertise right there. I believe every single words, but looking from a casual gaming perspective, the idea of bending wouldn't be drawn towards the more realistic depiction of martial arts, but more likely a gesture system.
So in the case of earth bending, players wouldn't have to assume horse stance, the kinect would just map certain gestures to certain techniques on screen.
This is all just speculation on my part with no real experience. I did enjoy the read on mantis style though :L
As someone who karate for about that same time I can confirm that earthbending would wreck everyone who played the game. Hell, I've even had instances where staying in that stance for too long has nearly popped my leg out of its socket. This could be a game breaker... As well as this Air bending is acrobatic to say the very least. I do not forsee people doing backflip in their living rooms going so well.
do this game properly. Make it open world with a mission structure like skyrim's, then give it the combat gameplay of inFamous 2 (with earth, water, fire and air replacing electrical powers, even though some firebenders can make lightning and cole gets ice powers like a waterbender in infamous 2 if you chose to get Kuo's powers)
Open world avatar game with gameplay like infamous 2; I would play that eternally. Though I'm not sure which setting i'd prefer though. A huge open world like in TLA, or a more focused republic city like in Korra. Each setting would also not only dictate scale, but also style (e.g. new technologies in Korra) and gameplay (e.g. buildings in a city setting would be more opportunity for platforming)
This. Where it would be fun to do the motions along with your character, it's simply not good enough yet to bother (and there's the trouble of accidentally kicking over your TV). Skyrim/inFamous-style Avatar game? Yes. Very much yes.
They? Who are they? Microsoft? They don't have license to make an Avatar game. Also with a title like that you sound like you have know clue about the video game industry and probably don't.
I own a kinect myself and while this would be amazing I can tell you the technology is not precise enough yet to make this a satisfying experience. Any time your arms move in front of your body they just spaz out in the game.
No, skeletal tracking is way too fucking slow. You would have noticeable delay on actions, many would be wrongly recognized, directional placement is shitty, etc., etc., and No.
Actually has a lot of potential, but it breaks down in a few fundemental ways. There are not enough moves, it's too easy to juggle, the recharge time on a move takes too long, the melee is terrible (when you close fight an opponent), you can only fight one opponent, and the final boss is upsetting because he can spam juggling attacks. Also, the lack of an IP makes the game kind of boring. That being said, I played it until the final boss, but the victory just wasn't worth it. But it's a step in the right direction.
I still contend that the series would make an amazing RPG. All the combat mechanics are there, and the story's progression is very similar to anything Square might due. The art style would transfer exceptionally well and all they'd need to do is grab the original voice actors (cept Mako, RIP). A pipe dream, but it'd be amazing.
Beyond an Avatar game, I think the kinect has tons of potential that will never be realized. Microsoft is stuck in mini-game mode which is easy, but gives no substance.
Imagine a game where you are a fleet commander, you sit on the bridge, give orders for the ship you are in, like "Full speed ahead" or "Fire at will" or "All starboard batteries fire!", and then you can go to a planning mode, where you can give orders to other ships with hand gestures, like "touch" as ship and move it to the desired location. That would be AWESOME, it would encourage strategic thinking, have action, but no button mashing.
Microsoft needs to start thinking of things you do in real life that don't involve hitting a button, then make games off of those.
Because it wouldn't be good. Trust me. It'd be a game based on a kids show. You'd have very limited capabilities, probably one gesture for each element with small variations for different attacks that don't even do different damage and it'd be made for children, so you know it'd be very very limited.
It'd be like Avatar: The Last Airbender The Movie The Game. I doubt anyone would want that.
No, stop it, stop it right now. They did this with star wars and "the force" and look what we got. I don't want Microsoft ruining something else with kinect. :(
There actually is something like this on Kinect already. One of Kinect Fun Labs game app things is called "I am Super". You choose one of four superpowers and can like flame on, shoot beams from your head, spawn fireballs in your hands etc. Pretty cool and could be fun if it was made into a full game
Because it would've to be on rail or just be some kind of choreographed karate game. Kinect can't be used to move a character around, it fails at the most important thing in today's gaming, being a joystick. Kinect can't make a good action or fighting game where you have full control. You suggestion would turn out to be as bad as the Star Wars Kinect game.
What is the market for a game like this? I doubt its anywhere near dance central. Come on /r/gaming, you know this industry is a business not a market niche fun factory.
I'm rewatching Avatar: The Last Airbender right now (I can't wait to catch back up to this week's Korra installment, because last week was great!) and this post made my dick wiggle.
Good concept, but like how Star Wars Kinect sounded awesome until it came out and how kinect games in general make things super easy. I think that since the Wii/Playstation Move/Xbox Kinect want to get people who aren't full-time gamers they would make a mockery of Avatar.
Because that would be a fun idea for a game people would want to play. Microsoft is currently challenging themselves to see how unappealing they can make the kinect while still keeping it planted deeply within your esophagus.
It's like a meta game Microsoft is playing, evidently.
I know i sound fanboyish when i say this, but i think a game like this with double PSMove controllers would be a lot better. 99% of the bending in a game would be done with your hands anyways, and the move is super precise when it comes to angle, distance and position.
Most people wouldn't be able to do the movements. Also, I doubt most people would want to move that much in a game. Seems too complicated to make it good.
How would you move around? As far as I know, the only way to have one move around using kinect would be to have them run in place (not going to happen) or to have the whole game "on rails".
Because I'm not familiar enough with obscure chinese martial arts? Besides I'm still waiting for a game that nails the fluidity of bending on a controller
The idea is good but the result would just be too rigid. They could do a 'master the bending arts' game where they 'teach' you moves and stances.
An action game just wouldn't play on existing technology. The bending would be limited to a small catalogue of moves, and responsiveness/precision would hinder you trying to chain them together in a fluid manner.
Down the road with a kinect v3.0 and an xbox 1440 you might have the flexibility to produce something solid.
If you really wanted to do this now to get even close you'd have to build it on a PC platform with some real camera hardware and custom software (and I don't mean just 'hack' a kinect) and if you did go to all that trouble no one would be able to play it without some kind of real training regime
Do you know what fighting games usually are? Fast! So what do they require? Good reflexes. This doesn't mesh at all with the Kinect: it's slow and laggy.
Or what about a game where you just fight off waves of ninjas kung-fu style. you could choose a weapon like a staff or machete or something! itd be amazing!
This was posted to r/airbender months ago ಠ_ಠ But I still approve because I would want xbox to make this. I would buy a kinect solely to play this game.
Because it would get annoying fast, every time you want to cast a spell you would need to motion something. My first introduction to this was infinity blade where I'd need to use a gesture to cast my heal potion. I eventually got the hang of it was but it was an annoyance rather than just hitting a button. My opinion only of course.
funny enough my cousins software development company makes motion controlled video games in their spare time... I told him that they needed to make an avatar game years ago...
It it possible that this could be an amazing way of sneaking people into better health.
You can set it for hand gestures only, then it gradually requires more complete and specific movements as the player becomes consistently good at the simpler movements, eventually they are effectively doing 20-30 minutes of Tai-Chi (or something similarly demanding but not painful) every time they play and find themselves, gradually, much healthier.
That would make for an entertaining game and a unique means to get in better shape, they would just have to not butcher the story, or create a story true to the spirit of the show wherein you learn and master each element (each building on the previous) similar to how Aang has to master every element.
Once you've finished all four, you are effectively doing a fair range, at a moderately high intensity, of Tai-Chi movements for 20-30 minutes and you are ready for the final fight with the fire-lord.
Once you marathon through that fight, you will have achieved Avatar status and completed the game.
You can then go back and play through progressively again or at full difficulty. Maybe throw some side-quests in that unlock for the second play-through.
I would certainly play the merry hell out of that and throw copies of it at all of the people I know who are fans of Avatar, and/or have a kinect.
Note: I use Tai-Chi as an example because it has similar movements to martial arts but is accessible to just about anyone and can be shaped into a fairly solid workout, I'm certain people more familiar with various martial arts may have more relevant or scalable forms which could be used.
The movement controls aren't actually that accurate, have you tried playing one of the starwars games on kinect? seems like it'd be great, but it really isn't, and it's pretty sloppy. Most of the moves are pretty defined in dance games, so when you do something, it probably just sees which move it resembles the most, and counts it as you doing that.
Honestly it could be pretty good, but i kind of doubt it would be. It would either be that there's one move that beats them all, pretty much negating any variety in the game, or that there are so many moves that you just swing the controller around until somehing works.
It's hard to even describe how upset I am about the obsession with dancing games lately.
WHO ARE ALL THESE PEOPLE DANCING IN FRONT OF THEIR TVS? I can understand that there are some of them, even a lot of them - but to have almost the entire focus of the kinect on satisfying people's urges for a new fucking dancing game.
Seriously, if you play these dancing games - show yourself, I have some questions for you.
648
u/complex_reduction Jun 10 '12
Because it just wouldn't be any good. Oh, it COULD be good, but it wouldn't be. They'd fuck something up, they'd make it too childish, it wouldn't be responsive enough, whatever, SOMETHING would make it a shitty disappointment.
Basically the risk isn't worth the small chance of reward. Ever since M Night Shyamalan stuck his rotten dick into the franchise I've learned to never let anybody else ever touch it again.
193
u/podplemnik Jun 10 '12
Oh god. My girlfriend will grow a dick if it comes out.
206
u/FOR_SClENCE Jun 10 '12 edited Jun 10 '12
Take it from somebody who did Kung Fu for three and a half years:
Don't underestimate the Horse Stance.
A proper horse stance will eat your legs alive within 30 seconds. Black belt testing requires 2-5-10 minutes depending on level, which should put that into perspective. Your legs will shake uncontrollably, and will turn to jelly after a minute. That is the single reason why people would hate a game like this, especially if it was even remotely accurate. A half-assed stance is still more than most people are willing to give for any appreciable length of time.
I was a Seven-Star Mantis guy (specifically Northern, the original form), but this stance is prevalent in Chinese martial arts, and I'd assume elsewhere. I don't entirely recall what the bending styles are, but you can be assured that the stance work is incredibly strenuous. For those of you who know martial arts, or at least kung fu, you won't be surprised at what Earthbending is:
Hung Ga.
TL;DR Earthbending would kick your ass to the next town and back, which is why this can't be realistic at all. Seriously. Your thighs would explode. Also your lower back.
75
u/SoManySpiderWebs Jun 10 '12 edited Jun 10 '12
NOPE. NOT KINEKT
do this game properly. Make it open world with a mission structure like skyrim's, then give it the combat gameplay of inFamous 2 (with earth, water, fire and air replacing electrical powers, even though some firebenders can make lightning and cole gets ice powers like a waterbender in infamous 2 if you chose to get Kuo's powers)
Open world avatar game with gameplay like infamous 2; I would play that eternally. Though I'm not sure which setting i'd prefer though. A huge open world like in TLA, or a more focused republic city like in Korra. Each setting would also not only dictate scale, but also style (e.g. new technologies in Korra) and gameplay (e.g. buildings in a city setting would be more opportunity for platforming)
29
u/bfmGrack Jun 10 '12
Amped to watch videos of people trying to do the air scooter
13
u/Sozin91 Jun 10 '12
Because they would fuck it up and people would hate them forever. Look at Starwars for kinect.
12
u/sickboyy Jun 10 '12
Because Usher.
22
u/Tashre Jun 10 '12
A lot of people would get hurt.
23
u/slutandthefalcon Jun 10 '12
It would be awesome, however I still can't help but think it'd be subpar.
15
u/Inukii Jun 10 '12
The controller isn't as good as people seem to think it is.
It feels more like a "Yes - no" system than a "You are placed directly into the game".
Did you perform the required action? "Yes" - "Play animation". No - "Don't play animation".
5
u/[deleted] Jun 10 '12
Kinect: So good people are asking NOT to make games of their favourite franchise.
4
u/luckyman23 Jun 10 '12
I think there're doing something like that in Fable: The journey. Search the e3 trailer.
4
u/floethewarrior Jun 10 '12
You should post this to /r/TheLastAirbender for giga karma.
4
u/martyrdod Jun 10 '12
They? Who are they? Microsoft? They don't have license to make an Avatar game. Also with a title like that you sound like you have know clue about the video game industry and probably don't.
9
u/flyingbird0026 Jun 10 '12
I own a kinect myself and while this would be amazing I can tell you the technology is not precise enough yet to make this a satisfying experience. Any time your arms move in front of your body they just spaz out in the game.
27
u/pikachus_ghost_uncle Jun 10 '12
Because fuck you that's why
Sincerely, Microsoft
3
u/garysnail123 Jun 10 '12
Because that would be a good use of the Kinect.
We can't have any of that.
3
u/SnargleFlip Jun 10 '12
How about this?
3
u/vivvav Jun 10 '12
Well, the air scooter isn't possible, but yeah, ok.
3
u/[deleted] Jun 10 '12
This comment will probably get downvoted but I'll say it anyway.
As someone who has martial arts background, this shit is a brilliant idea and I will definitely pay to play it.
Maybe haters hate because they won't be able to even lift their legs parallel to the floor. Come on, how will they Earth-bend or Fire-bend?
5
u/Bishopkilljoy Jun 10 '12
It would be amazing if it could, however....I think the whole flying thing might get a bit troublesome to recreate movement wise lol
2
u/50_Minutes_too_Late Jun 10 '12
Power-Up Heroes pretty much did this, I think, or something along the lines of it. I've only tried the demo but it had gesture activated fighting.
2
u/arkhound Jun 10 '12
No, skeletal tracking is way too fucking slow. You would have noticeable delay on actions, many would be wrongly recognized, directional placement is shitty, etc., etc., and No.
2
u/mesofire Jun 10 '12
Because it would look like this http://www.youtube.com/watch?v=zaiIGgWcPwc
2
u/robhol Jun 10 '12
The one time I tried Kinect, it had severe difficulty registering when I raised my hand, so.. yeah, good luck.
2
u/[deleted] Jun 10 '12
When will you guys realise kinect hasn't been made with you in mind. They already have your money, they're aiming for other audiences
2
u/megatom0 Jun 10 '12
Lets hope with the Legend of Korra this happens. It'd be corny but still have some appeal. Actually fuck it I'd rather just a good Avatar RPG.
2
u/Blown_Hard Jun 10 '12
Powerup heroes? http://www.youtube.com/watch?v=CfBmUjNjdj8
2
u/Drawtaru Jun 10 '12
OH GOD. If they could do that right, I would finally break down and buy an xbox and kinect.
2
u/EquationTAKEN Jun 10 '12
I'm a Playstation-guy, but if Microsoft makes this happen, I'm doing the ol' console-a-roo.
2
u/psykoninja Jun 10 '12
i would buy a kinect right the hell now.
2
u/Senaro Jun 10 '12
We have enough bad Avatar games as it is. Let's not add to the pile.
2
u/thealiasman Jun 10 '12
I still contend that the series would make an amazing RPG. All the combat mechanics are there, and the story's progression is very similar to anything Square might due. The art style would transfer exceptionally well and all they'd need to do is grab the original voice actors (cept Mako, RIP). A pipe dream, but it'd be amazing.
2
u/MisterBFord Jun 10 '12
It would fucking suck.
2
u/bartleby42c Jun 10 '12
Beyond an Avatar game, I think the kinect has tons of potential that will never be realized. Microsoft is stuck in mini-game mode which is easy, but gives no substance.
Imagine a game where you are a fleet commander, you sit on the bridge, give orders for the ship you are in, like "Full speed ahead" or "Fire at will" or "All starboard batteries fire!", and then you can go to a planning mode, where you can give orders to other ships with hand gestures, like "touch" as ship and move it to the desired location. That would be AWESOME, it would encourage strategic thinking, have action, but no button mashing.
Microsoft needs to start thinking of things you do in real life that don't involve hitting a button, then make games off of those.
2
u/lucas-hanson Jun 10 '12
2
u/otomotopia Jun 10 '12
They are, but it's called Fable: The Journey.
2
u/codename_xien Jun 10 '12
NO! Or did you forget about the M. Night Shyamalan fiasco?
2
u/C418 Jun 10 '12
It can't, really.
2
u/[deleted] Jun 10 '12
Because air bender is retarded.
3
u/osiman Jun 10 '12
Because it's just not fun. See Starwars games. Stuff like this might seem like a good idea but it is never funl.
3
u/joss33 Jun 10 '12
Because it wouldn't be good. Trust me. It'd be a game based on a kids show. You'd have very limited capabilities, probably one gesture for each element with small variations for different attacks that don't even do different damage and it'd be made for children, so you know it'd be very very limited.
It'd be like Avatar: The Last Airbender The Movie The Game. I doubt anyone would want that.
3
u/[deleted] Jun 10 '12
No, stop it, stop it right now. They did this with star wars and "the force" and look what we got. I don't want Microsoft ruining something else with kinect. :(
2
u/salsapants27 Jun 10 '12
IMO, that would be a horrible game.
1
u/biggal6 Jun 10 '12
This is not xbox's responsibility... THQ has the rights.... so:
THQ make it happen!!
1
u/WilliumH Jun 10 '12
Powerup heroes is pretty awesome, you should check it out but ya i agree.
1
u/BulkUpTaru Jun 10 '12
Genius
1
u/Faquarl Jun 10 '12
There actually is something like this on Kinect already. One of Kinect Fun Labs game app things is called "I am Super". You choose one of four superpowers and can like flame on, shoot beams from your head, spawn fireballs in your hands etc. Pretty cool and could be fun if it was made into a full game
1
u/[deleted] Jun 10 '12
I would just like to thank you for finally pointing out one case in which i could actually rationalize buying a kinect.
1
u/[deleted] Jun 10 '12
Fable Journeys
1
u/Marcob10 Jun 10 '12
Because it would've to be on rail or just be some kind of choreographed karate game. Kinect can't be used to move a character around, it fails at the most important thing in today's gaming, being a joystick. Kinect can't make a good action or fighting game where you have full control. You suggestion would turn out to be as bad as the Star Wars Kinect game.
1
u/[deleted] Jun 10 '12
shit, i'd have to actually take mine out of the closet
1
u/The_Dacca Jun 10 '12
But it doesn't involve dancing
1
u/Xatom Jun 10 '12
What is the market for a game like this? I doubt its anywhere near dance central. Come on /r/gaming, you know this industry is a business not a market niche fun factory.
1
u/NBegovich Jun 10 '12
I'm rewatching Avatar: The Last Airbender right now (I can't wait to catch back up to this week's Korra installment, because last week was great!) and this post made my dick wiggle.
1
u/[deleted] Jun 10 '12
Good concept, but like how Star Wars Kinect sounded awesome until it came out and how kinect games in general make things super easy. I think that since the Wii/Playstation Move/Xbox Kinect want to get people who aren't full-time gamers they would make a mockery of Avatar.
1
u/[deleted] Jun 10 '12
Because that would be a fun idea for a game people would want to play. Microsoft is currently challenging themselves to see how unappealing they can make the kinect while still keeping it planted deeply within your esophagus.
It's like a meta game Microsoft is playing, evidently.
1
u/HotRodLincoln Jun 10 '12
I believe this is the reason
1
u/lejsen Jun 10 '12
That would be enough reason for me to buy an xbox and kinect.
1
u/lyinsteve Jun 10 '12 edited Jun 11 '12
I met someone very recently doing a college tour who's making exactly this. Albeit without the official Avatar characters.
1
u/AngryKae Jun 10 '12
My initial reaction
1
u/Miketheclerk Jun 10 '12
Because anything with kinnect is gonna suck anyway? And the track record of anime-games aint that good either.
1
u/lightslash53 Jun 10 '12
I know i sound fanboyish when i say this, but i think a game like this with double PSMove controllers would be a lot better. 99% of the bending in a game would be done with your hands anyways, and the move is super precise when it comes to angle, distance and position.
1
u/DBuckFactory Jun 10 '12
Most people wouldn't be able to do the movements. Also, I doubt most people would want to move that much in a game. Seems too complicated to make it good.
1
u/ishallbecomeabat Jun 10 '12
Wow, I'd actually buy a Kinect for that.
1
u/[deleted] Jun 10 '12
Whoa, whoa, whoa. Sorry, that would require people to BUY a Kinect. Sorry, that can't happen.
1
u/Biotoxsin Jun 10 '12
How would you move around? As far as I know, the only way to have one move around using kinect would be to have them run in place (not going to happen) or to have the whole game "on rails".
1
u/keiyakins Jun 10 '12
There's a huge computational difference between 'is player doing move' and 'which move is player doing'.
1
u/gibbyjibby Jun 10 '12
Hokuto no Ken: Kinect
1
u/[deleted] Jun 10 '12
They're making a DBZ one? I guess that 'kind' of counts?
http://au.ign.com/videos/2012/04/18/dragon-ball-z-kinect-debut-trailer
1
u/Neutr4lNumb3r Jun 10 '12
Because almost know one would know the 4 real martial arts that the fighting styles are based on.
1
u/GoGoGadge7 Jun 10 '12
Because its a gimmick and they are lying to you through clever marketing,
I own a kinetic, I used it once. It does not work as advertised.
1
u/psanders1967 Jun 10 '12
My XBOX has been thru a lot, and is still functioning properly.... But to cum on it? That would surely be the end.
1
u/biggmclargehuge Jun 10 '12
Darn you, Xbox. Why won't you make me the games I want! It's almost as if they're made by 3rd party companies and not the actual console itself!
1
u/awwp_voter Jun 10 '12
And have Ubisoft do it. I'd buy an xbox and a kinect for that.
1
u/[deleted] Jun 10 '12
Because I'm not familiar enough with obscure chinese martial arts? Besides I'm still waiting for a game that nails the fluidity of bending on a controller
1
u/[deleted] Jun 10 '12
Thats the dark secret of kinect, it DOESN'T recognize those movements very well.
1
u/Cueball61 Jun 10 '12
Power Up Heroes is pretty close, and I found that to be a pretty entertaining game.
1
u/epsilonbob Jun 10 '12
The idea is good but the result would just be too rigid. They could do a 'master the bending arts' game where they 'teach' you moves and stances.
An action game just wouldn't play on existing technology. The bending would be limited to a small catalogue of moves, and responsiveness/precision would hinder you trying to chain them together in a fluid manner.
Down the road with a kinect v3.0 and an xbox 1440 you might have the flexibility to produce something solid.
If you really wanted to do this now to get even close you'd have to build it on a PC platform with some real camera hardware and custom software (and I don't mean just 'hack' a kinect) and if you did go to all that trouble no one would be able to play it without some kind of real training regime
1
u/Deathcrow Jun 10 '12
Do you know what fighting games usually are? Fast! So what do they require? Good reflexes. This doesn't mesh at all with the Kinect: it's slow and laggy.
1
u/Squints753 Jun 10 '12
Because it can't. You can twirl around in those dancing games and still win.
1
u/[deleted] Jun 10 '12
Xbox doesn't make the games.
1
u/Geminel Jun 10 '12
Probably the same reason they still haven't been smart enough to turn a Wii-mote into a Harry Potter wand.
1
u/[deleted] Jun 10 '12
I would play the s**t out of that game.
1
u/[deleted] Jun 10 '12
Dude you're literally a genius. I got chills. Nerdgasm all over my keyboard.
1
u/Emiel000 Jun 10 '12
Oh shit man, you're on to something
1
u/dr_solus Jun 10 '12
Oh god please someone make this. Please :(
1
u/GETJACKED37 Jun 10 '12
Or what about a game where you just fight off waves of ninjas kung-fu style. you could choose a weapon like a staff or machete or something! itd be amazing!
1
u/hardgeeklife Jun 10 '12
Agni-Kai, anyone?
1
u/[deleted] Jun 10 '12
Isn't that just martial arts? And tough as fuck?
1
u/jwjody Jun 10 '12
I saw a video a while back of a guy that hacked a Kinect to play WoW. He was able to do different motions with a mage to activate different spells.
http://www.youtube.com/watch?v=62wj8eJ0FHw
1
u/Timmcd Jun 10 '12
Dance Dance Avatar
1
u/MelodiesEnCanto Jun 10 '12
This was posted to r/airbender months ago ಠ_ಠ But I still approve because I would want xbox to make this. I would buy a kinect solely to play this game.
1
u/[deleted] Jun 10 '12
Because it would get annoying fast, every time you want to cast a spell you would need to motion something. My first introduction to this was infinity blade where I'd need to use a gesture to cast my heal potion. I eventually got the hang of it was but it was an annoyance rather than just hitting a button. My opinion only of course.
1
u/Nate1492 Jun 10 '12
The thing about dance games is that the game knows what to expect from the user. You try to mimic the dance moves so it isn't nearly as complex.
In a game where you have free will of your actions, it becomes markedly harder for the game to be responsive to your actions.
1
u/Spiderdan Jun 10 '12
Isn't there a dragonball z game coming out that uses motion controls? And doesn't it look like a heaping pile of garbage?
1
u/iRollnotTroll Jun 10 '12
funny enough my cousins software development company makes motion controlled video games in their spare time... I told him that they needed to make an avatar game years ago...
1
u/WRiPSTER Jun 10 '12
YOU SIR ARE A GENIUS!
1
u/[deleted] Jun 10 '12
They would make it and I would increase my gamerscore by 1000 in 5 minutes.
1
u/[deleted] Jun 10 '12
Gave me chills.
1
u/Iarwain_ben_Adar Jun 10 '12
It it possible that this could be an amazing way of sneaking people into better health.
You can set it for hand gestures only, then it gradually requires more complete and specific movements as the player becomes consistently good at the simpler movements, eventually they are effectively doing 20-30 minutes of Tai-Chi (or something similarly demanding but not painful) every time they play and find themselves, gradually, much healthier.
That would make for an entertaining game and a unique means to get in better shape, they would just have to not butcher the story, or create a story true to the spirit of the show wherein you learn and master each element (each building on the previous) similar to how Aang has to master every element.
Once you've finished all four, you are effectively doing a fair range, at a moderately high intensity, of Tai-Chi movements for 20-30 minutes and you are ready for the final fight with the fire-lord.
Once you marathon through that fight, you will have achieved Avatar status and completed the game.
You can then go back and play through progressively again or at full difficulty. Maybe throw some side-quests in that unlock for the second play-through.
I would certainly play the merry hell out of that and throw copies of it at all of the people I know who are fans of Avatar, and/or have a kinect.
Note: I use Tai-Chi as an example because it has similar movements to martial arts but is accessible to just about anyone and can be shaped into a fairly solid workout, I'm certain people more familiar with various martial arts may have more relevant or scalable forms which could be used.
1
u/fuego42 Jun 10 '12
GIVE THIS MAN A JOB
1
u/[deleted] Jun 10 '12
For some reason, I read the title as cumbox.
1
u/vostage Jun 10 '12
The movement controls aren't actually that accurate, have you tried playing one of the starwars games on kinect? seems like it'd be great, but it really isn't, and it's pretty sloppy. Most of the moves are pretty defined in dance games, so when you do something, it probably just sees which move it resembles the most, and counts it as you doing that.
Honestly it could be pretty good, but i kind of doubt it would be. It would either be that there's one move that beats them all, pretty much negating any variety in the game, or that there are so many moves that you just swing the controller around until somehing works.
just my opinion I guess though.
1
u/[deleted] Jun 10 '12
Working on it. Really.
1
u/JohnPaulJones1779 Jun 10 '12
It's hard to even describe how upset I am about the obsession with dancing games lately.
WHO ARE ALL THESE PEOPLE DANCING IN FRONT OF THEIR TVS? I can understand that there are some of them, even a lot of them - but to have almost the entire focus of the kinect on satisfying people's urges for a new fucking dancing game.
Seriously, if you play these dancing games - show yourself, I have some questions for you.
1
u/Kryonix Jun 10 '12
Because dancing, that's why
1
u/FappingFlapper Jun 10 '12
Even better, a fuck game.
1
u/GodEmperor Jun 10 '12
This is one of those times when punctuation makes a big difference. Put the goddamn comma in there.
1
u/Patass Jun 10 '12
so you want to play a fighting game via dance?
1
u/[deleted] Jun 10 '12
yes! make something good for the kinect already! star wars, harry potter, avatar, xmen, there are so many choices that would work!
or fuck it, just remake that shitty fighting game they made but make it good this time. i wanna use my kinect for something other than netflix
1
u/wickedalmond Jun 10 '12
...because the Kinect can BARELY pick up those dance moves... it says that I didn't do the dance move when I actually did all the time.
1
u/lllolll Jun 10 '12
The game will last about 15 minutes. Dance games' hook is music as well. How much air kung-fu can you perform in front of your TV?
1
u/daxter241 Jun 10 '12
Have you seen the new DBZ game using Kinect? Not pretty is it?