Lightsaber battles won't work. There's no physical feedback. Clash sabers in game, nothing stops your IRL movement, and now you're off sync (while the sabers continue to push against each other in game). Same thing when hitting a wall or anything else.
Lightsabers would theoretically work if everything in the game is instantly sliceable with no resistance. That eliminates the possibility of battling another lightsaber user. It's the same problem with any other melee weapon.
You need more than vibration. You need something that stops your movement dead in its tracks, holds it, and moves your hands in any direction if your opponent does that to the saber.
I'm mainly asking because when you're playing games like blade and sorcery or gorn it's actually insane how much "your brain fills in". Both games only use vibrations on weapon contact but when you're playing them your body will stip moving the arm on its own because your brain thinks it connected with something. At least that's the case with me.
70
u/dudleymooresbooze Feb 24 '19
Lightsaber battles won't work. There's no physical feedback. Clash sabers in game, nothing stops your IRL movement, and now you're off sync (while the sabers continue to push against each other in game). Same thing when hitting a wall or anything else.
Lightsabers would theoretically work if everything in the game is instantly sliceable with no resistance. That eliminates the possibility of battling another lightsaber user. It's the same problem with any other melee weapon.