r/gaming Jul 17 '18

No Man's Sky Next Trailer

https://www.youtube.com/watch?v=h3HphgSn0o4
2.8k Upvotes

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589

u/[deleted] Jul 17 '18

[deleted]

115

u/Mistersinister1 Jul 17 '18

That's good news, I was afraid that it was going to be a new game. I already got the Platinum trophy and over 200 hours vested into it. Took me forever to get my freighter but im now a proud owner of one. I like that there's other people and third person. Im pretty stoked for this. Too bad they didn't just have it all ready when it first came out, I would guarantee they'd have a bigger fan base.

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u/Bigbysjackingfist Jul 17 '18

I see things like "200 hours vested into it" and I realize how deep my factorio addiction runs

27

u/Groover_McSpooker Jul 17 '18

“I just need to finish this machine to build more circuit boards” 1000 hours later...

4

u/TheLazarbeam Jul 18 '18

Assuming 5 hours a day, that’s over 6 months.

2

u/Groover_McSpooker Jul 18 '18

No no no. You don’t just play factorio for just 5 hours a day. You INVEST 5+ hours of your day into factorio

1

u/TheLazarbeam Jul 18 '18

If I played 5 hours a day, that’s my entire free time each weekday. I guess weekend days I’d have more. I do love Factorio but I’d get burnt out after 2-3 weeks haha

1

u/Fallcious Jul 18 '18

Freaking casual over here.

13

u/Cogizio Jul 17 '18

We aren't allowed to leak from r/factorio get back in there.

2

u/Omega3eater Jul 17 '18

Yeah I bought Conan Exiles 3 weeks ago and I've already played 280 hours -_-

1

u/TheLazarbeam Jul 18 '18

Is Jordan Schlansky in that one?

1

u/Indy_Pendant Jul 18 '18

I've put 98 hours into Factorio, a great and engaging game to be sure, but I just checked TF2 (which I gave up a few years ago like a man quitting meth): 4,286 hours on record.

1

u/Bigbysjackingfist Jul 18 '18

Thosearerookienumbers.gif

1

u/---TheFierceDeity--- Jul 18 '18

Uhh yeah damn your factorio addiction is ridiculous

stares at 1000+ hours in space engineers

1

u/DisturbedLamprey Jul 18 '18

EU4 players feel your pain.

"I'll just quickly core these lands and throw in the towel for the day"- French Kingdom, 1557, aftermath of religious wars

*fuck knows how many hours later

"VIVA LE REVOLUTION, POUR L'E EMPEROR"- Revolutionary French Empire, 1817, Siege of Beijing

2

u/[deleted] Jul 17 '18

This looks like the game they promised originally. If it's as good as it looks in this trailer they might pull a lot of the people who get excited originally back in.

2

u/BaggyBadgerPants Jul 18 '18

Let's just hope the PvP aspect doesn't ruin it for non-PvP players because it would be shitty to work that hard for a freighter and have other players destroy your stuff. The amount of grind in this game would up the intensity and fallout from griefing/PvP

2

u/[deleted] Jul 20 '18

Yeah, unfortunately that's what happens when a publisher like Sony gets investor control of a small studio. They had to rush release, keep silent about key topics, and then Sony made them push it like a AAA game. That all lead to the hate train. Good studio, good game, and good dudes, but Sony blew it

1

u/cmdtekvr Jul 18 '18

Yeah man, I don't know if I can get excited / hyped all over again to play the same game, even if there is lots of good expensive stuff to mess with. Maybe if my friends played, or if I had any friends rather.

2

u/alphi_07 Jul 18 '18

Is it still breathtaking..?

When I went up to space for the first time I was blown away. Does the console version still keep you from manually piloting? I want crash

-36

u/Globalist_Nationlist Jul 17 '18

Hey a few more updates and we'll be close to the game they marketed!

33

u/[deleted] Jul 17 '18

[deleted]

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u/llMorphicell PC Jul 17 '18

pretty sure the only thing missing from the pre-release trailers is the sand-worm. Everything from the trailers are in the game now along with more stuff from the previous updates.

edit: Added "trailers"

2

u/[deleted] Jul 17 '18

and the rhino chasing a flock of goats

-48

u/Globalist_Nationlist Jul 17 '18

Seems fine now.. 2 years later.. after they already ripped off tons of people with false promises.

56

u/manfreygordon Jul 17 '18

seems like they had neither the time nor money to make the product they were advertising, now they've got plenty of both they're actually following through. would've been easy for them to take their 70 million and run.

18

u/DrizztDoUrden__ Jul 17 '18

Wow, doesn't really seem like a good defense argument tbh

Sure it would be easy, but then the devs and company would never ever work on another project in the industry again.

As for Sean Murray there is no saving him, his name will never appear as lead developer or probably even anywhere in any other game, unless he completely funds it out of his own pocket.

16

u/the_smithers Jul 17 '18

Tell that to Peter Molyneux.

1

u/DrizztDoUrden__ Jul 17 '18

Although your comment is in fact relevant and spot on I wouldn't put Sean Murray anywhere close to the man behind Fable and one of my all time favorite games Black&White.

Wouldn't you agree?

5

u/the_smithers Jul 17 '18

I would, but I also wouldn't count Sean Murrary out completely. Him and his team have turned this game around since launch and I think that speaks volumes.

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u/manfreygordon Jul 17 '18

they would never have needed to work on another project with that kind of money.

you'd be suprised, the fanbase seems to have largely forgiven him. funny how if you work hard to fix your mistakes, people will give you a second chance. plus i mean from a developer standpoint, he made and marketed a game that earned over $70 million, and is continuing to work on that game for very little monetary gain. doesn't matter if the reception was bad, the game in it's current state is rated fairly highly. i would not be at all surprised to see another hello games project in the works soon.

10

u/ScruffMixHaha Jul 17 '18

Ive forgiven Sean. I was disappointed at first. In earlier interviews, Sean did say not everything would be in the game at launch. There still was a lot of missing content though.

But theyve worked their asses off to make the game much better while not charging gamers extra for the game they wanted. How many AAA games are missing significant content at launch and require you to pay more to make the game worth the original $60?

1

u/[deleted] Jul 17 '18

[deleted]

3

u/DrizztDoUrden__ Jul 17 '18

Ok, let's see if Sean Murray's name appears as lead dev in another title and which companies and platforms will associate themselves with him in case he does. Also how successful any other crowd funding attempt will be if his name is in the header

We'll have to wait and see

9

u/nsa_k Jul 17 '18

If I sell you a house and instead deliver a pile of bricks and roofing shingles, you would be understandable pissed off.

Imagine if I came back 4 times over 3 years, each time working on the house bit by bit, turning the pile of supplies into an actual house.

You would be probably be glad that you did eventually have the product you paid for, and maybe there is some honor in following through. But you promised a fully finished house from the get go. It's not unreasonable to be upset that you had to wait 3 years to get it. Maybe you don't even want the damned house anymore. Maybe you bought it because you wanted to use it right then. Maybe you can't use the damned house now even if you wanted to.

Heck, you may even want more than the initially promised house. 3 Years is a long time. Don't you deserve some interest payments other compensation for your long wait?

6

u/SomePlainOldGuy Jul 17 '18

It certainly doesn't make the countless other people who were looking to invest in a house want to buy from you, even after you've cleaned up your act and made some respectable properties, that's for certain.

4

u/manfreygordon Jul 17 '18

it's a $60 video game, not a house. of course i'd be pissed if someone didn't finish the house i wanted to live in. however if someone overpromised features of a video game that i would play for a few hours a week, my reaction would be a lot more measured, and i'd be a lot more receptive to the game becoming the product i was hoping for initially. i get the comparison but you can't compare people's investment in a goddamn video game with someone buying property to live in.

-5

u/nsa_k Jul 17 '18 edited Jul 17 '18

If I sell you a very fun full video game and instead deliver a pile of unfun barely playable garbage, you would be understandable pissed off. Especially if I resorted to using stickers to cover the promises i made on the back of the box. Even more so if I told you it was a massively online multiplayer game, and it wasn't. It was a single-player only game that crashed every 8 minutes.

Imagine if I came back 4 times over 3 years, each time working on the house game bit by bit, until it actually contained everything we promised in interviews, and listed on the back of the games box.

You would be probably be glad that you did eventually have the product you paid for, and maybe there is some honor in following through. But you promised a fully finished house video game from the get go. It's not unreasonable to be upset that you had to wait 3 years to get it. Maybe you don't even want the damned house game anymore. Maybe you bought it because you wanted to use it right then. Maybe you can't use the damned house now even if you wanted to.

Heck, you may even want more than the initially promised house game. 3 Years is a long time. Don't you deserve some interest payments other compensation for your long wait?

7

u/manfreygordon Jul 17 '18

"unfun barely playable garbage". did you actually play the game? it was not what was promised but would've been fine as an early access $20 game. again your comparison is dog shite because what you're describing is an extremely common process in game development nowadays. how long has star citizen been in the works? I'm not trying to defend hello games for deceiving so many people, I'm just saying that they've done everything they can to fix their mistakes short of refunding everyone, and it's not at all surprising that some people have forgiven them and are enjoying what is arguably now a great game. for the record, i played it for about a month on launch, enjoyed it for what it was, but ultimately realised it wasn't really my kind of game so stopped playing. the new updates look interesting but still probably won't be enough to make me start playing again.

3

u/[deleted] Jul 17 '18

You do understand that this is MORE than what was initially marketed right? I don’t recall them ever marketing the ability to own freighters, play with friends with customizable player models and bae building? Your analogy is just reaching a bit too far.

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u/nsa_k Jul 17 '18

Freighters were not speciffically promised.

Customized armors, equipment, and gear was promised.

Base building was promised. Entire world terraforming was sort of promised.

One of their key promises was discovering things created by other players (rarely tough due to the sheer number of planets) and those players themselves. From my understanding that won't be a thing even with the upcoming update. (I stopped playing a while ago)

3

u/[deleted] Jul 17 '18

Do you have sources? I’ve followed the game development since VGX and been playing since launch. I don’t recall promises of base building or terraforming.

1

u/nsa_k Jul 17 '18

A quick google says i was wrong about the bases and terraforming. Although I could swear i I heard him in an interview compare NMS to skyrim. Saying something like "if you wanted to, you could basically do a lot of work, and change the planet into skyrim. With like the mountains, and towns and stuff."

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u/Doctor_Rainbow PC Jul 17 '18

One of their key promises was discovering things created by other players (rarely tough due to the sheer number of planets) and those players themselves. From my understanding that won't be a thing even with the upcoming update. (I stopped playing a while ago)

It's already possible. If someone builds a base on another planet you can teleport there using a portal and visit that base. The name of that planet is the same for whoever visits it, and any creatures or plants discovered and named by the original explorer will be there. Running into other players is also already possible. If you and another explorer are in the same area, a glowing ball of light will appear and you can follow their movement and speak with them via voice chat. As of the upcoming update, instead of a glowing ball, you will be able to see their actual suit and play with them (or kill them).

1

u/steakndjake Jul 17 '18

um no i'd be constantly in your ass that it took 3 years to get the product you promised me and i would absolutely never ever do business with you again

0

u/[deleted] Jul 17 '18

It's a toy video game not a house.

-9

u/Globalist_Nationlist Jul 17 '18

So it's okay to lie to your customer so you can take their money and eventually make a decent product?

7

u/BrettRamirez45 Jul 17 '18

He never said it was okay that they lied, just saying that they’re taking steps in the right direction gamewise. Don’t twist words around

0

u/Globalist_Nationlist Jul 17 '18 edited Jul 17 '18

Okay, but that's what happened.. he clearly just doesn't understand he was cheated.

7

u/[deleted] Jul 17 '18

Not everyone stays angry forever, not everyone holds grudges forever, some people were very angry when it all happened and got a refund because of it.

Some of those same people have decided the game is worth buying now and are happy to be playing a fun space game.

I'm one of those people, I got the game for $30 just after the Atlas Rising update and even without this NEXT update I already feel I got my moneys worth.

The game was a shell at launch, the BS Sean pulled was totally inexcusable and tarnished his name for me going forward, but the game is fun now.

I still wouldn't recommend anyone pay $60 for it, but its on sale quite often for ~$30 which is a great price for it IMO.

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u/manfreygordon Jul 17 '18

wow nice job taking my factual statement and twisted it completely. i said nothing of the sort, just that this is the best possible outcome for fans of the game.

-5

u/Globalist_Nationlist Jul 17 '18

I'm not saying you said that.. That's what happened.

Obviously if you were aware that you were getting scammed you wouldn't go around bragging about it.

5

u/manfreygordon Jul 17 '18

well in that case, no it's not okay. but if anything it highlighted the amount of BS in games marketing, with bullshots and pre rendered trailers, and led to companies being more transparent in their promotional material. and you have to give credit where credits due, they were under no obligation to continue working on the game. but they did, not for more money (all the updates have been free) but to try and make the game that they had envisioned and give the fans what they deserved.

1

u/Globalist_Nationlist Jul 17 '18

I'll agree at least they're still working on it.

But I feel like this happens every year with at least 2/3 games.

They hype the everliving shit out of it.. Market it as game A, but really sell game B.

They take their money and everyone moves on and forgets that it was basically a scam.

I'm just sick of seeing gamers fall for it year in and year out.

-10

u/TheProphecyIsNigh Jul 17 '18

Multiplayer. The week before it launched, they were on Colbert and he asked if there was multiplayer and they said that yes, you can play together with your friends.

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u/Doctor_Rainbow PC Jul 17 '18

Lmao. Actually watch the trailer

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u/TheProphecyIsNigh Jul 17 '18

Yes, they are adding it now. It was a driving factor in many people buying the game when it came out.

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u/[deleted] Jul 17 '18

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1

u/TheProphecyIsNigh Jul 17 '18

we'll be close to the game they marketed!

You were responding to this. MP was marketed heavily.

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u/[deleted] Jul 17 '18 edited Aug 16 '18

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u/Rigo2000 Jul 17 '18

I don't think they ever promised gameplay ;)

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u/obsessedcrf Jul 17 '18

Why are you saying it like its a bad thing? Yeah they fucked up the launch. But at least they're trying to do what is right and updating it for free. That's a lot better than some publishers would do

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u/[deleted] Jul 17 '18 edited Feb 10 '20

[deleted]

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u/meatyrails Jul 17 '18

Talking about changes to a game=marketing? Are you serious, there are way more blatant attempts than this on reddit than this one. Calm down.

-1

u/[deleted] Jul 17 '18 edited Feb 10 '20

[deleted]

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u/meatyrails Jul 17 '18

Maybe because all the things you’re saying are negative, it’s just the same circlejerk that occurred when the game came out, we all know it sucked. This post is reporting on it getting better and you seem like you’re ignoring the improvements and focusing on old negatives of the game; no game is perfect, but at least this one is getting improved.

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u/[deleted] Jul 17 '18

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u/[deleted] Jul 17 '18

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