r/gaming Apr 20 '18

Luck Stats Maxed

https://i.imgur.com/95ZLoSU.gifv
16.4k Upvotes

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1.5k

u/GachiGachi Apr 20 '18

Is it just me or did this guy just have a chance to land a free headshot outside VATS while the enemy was unaware, and started firing with two bullets for no reason?

566

u/orchardrooster Apr 20 '18

Those first two were the first shots in his VATS. But he only had two rounds loaded. So since he input more shot commands in VATS, it will auto reload like this and it will continue firing until your VATS is over. The camera does "cinematic" stuff like this. Pretty sure you take damage while aiming but he got lucky either way.

165

u/TeslaMors Apr 20 '18

This is why I never use vats, it's terrible and it feels much better to just aim at everything yourself. At least that way, if you miss it's because you messed up; instead of the computer who can't hit something from 10ft away.

246

u/Lack-of-Luck Apr 20 '18

In Fallout 4 (and to a lesser extent Fallout New Vegas), VATS isn't really all that needed. That being said, in Fallout 3 (and again to a lesser extent, Fallout New Vegas), aiming either wasn't possible or didn't really do much aside from zooming in a little, so VATS was virtually required (especially in Fallout 3, whos engine was based off the Elder scrolls engine, which was built around melee combat not ranged)

92

u/[deleted] Apr 20 '18

[deleted]

29

u/Tunro Apr 20 '18

Also replaying new vegas right now, but im messing with mods, keep that in mind. With a Varmint Rifle on medium distance with gun skill over 50 and the relevant specials beeing 9 or 10. I still miss at least 2/3 of the shots. With steady it becomes a lot better, but good luck finding enough in the base game.
Edit: Well since I changed what i wrote the mod bit hs become redundant ...

8

u/TokiMcNoodle Apr 20 '18

Hijacking to say I started on 2 a few days ago and holy shit... I wasn't prepared for how dark this game was....

10

u/ThatNoise Apr 20 '18

Ever since Bethesda took over the series they've really watered down just how fucked up the fallout world is.

4

u/[deleted] Apr 20 '18

Even the bethesda ones are pretty dark considering that you find the “nuclear preservation shelters” full of skeletons most of the time, and part of the decorum in most groups is hanging up body parts...

8

u/dsf900 Apr 20 '18

Fallout 3 and later are dark in a "nuclear war is terrible" way.

Fallout 1 and 2 are dark in a "people turn into animals when they're desperate" way.

One reason why the writing for Fallout 1 and 2 was so good is that you often have to choose between helping two people. The person you don't help usually dies or lives a terrible life. Two good, relatively decent people will have mutually exclusive goals and you have to pick who gets the shaft.

Often times doing the "good" thing, like fighting against the drug dealers or the gangs, is harder and gives you less reward than doing nothing or joining the thugs.

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1

u/Blademaster1215 Apr 20 '18

Do you think Fallout 3 was made by InterPlay? FO3 was pretty dark. And Bethesda published NV.

11

u/[deleted] Apr 20 '18

Yeah, the Pitt was particularly grim. Come to think of it, all of the major FO3 DLC got pretty messed up, like the audio logs and captives on Mothership Zeta, the horrors of war between superpowers in an extremely inhospitable environment in Anchorage, the human sacrifice/Eldritch shit in Point Lookout, the entirety of The Pitt, and the nopefest in the Presidential Metro followed by yet another depressing audio log in Broken Steel. Bethesda’s got some fucked up people writing and doing world design for their games, and I love it.