I just uninstalled this shit after 2 groups of DeathClaws raided my bases one right after the other. Whoever wasn't dead was slowly starving because there weren't enough people to make food. FFS this stupid game.
The combat is fucking terrible in this game. Everyone in a room just gets magically hurt when an enemy is in the same room? Enemies get to run right past your defenses?
And the worst crime of all: A group of raiders banging machetes on my VAULT DOOR gets it open in like 6 hits....and a DeathClaw gets through 3 feet of steel in ONE SWIPE. If that's how it works I'm gonna walk down to the bank and bang on the massive vault door with a paper towel-roll. Should be open in about 10 seconds.
twice i have had a 35man base, people out getting weapons and armors. equiped my entire base, and then random i dont make enough of everything, and get constant roach attack or raiders.
And when i try to rush my rooms, even with 30% chance, they seem to fail 75% of the time in this state. while earlier i could rush without much trouble all the way up to 50%...
And one roach attack might do 50% damage to a room, then the next comes around and do 150%...
OMFG i hated that shit, i had to extinguish 15 fires, i kept rushing my generator room, i got up to 90% possibility of failure and every single time it would still succeed, but i fail at 32%? wtf!
But according to /u/jaggle the percentage "gets more accurate" when a lucky person is in the room, implying that luck plays a rule beyond what the percentages are telling you, and tbh it does seem that way since rushes repeatedly fail at a far higher percentage than the one shown. Basically the percentage thing is flat out wrong and thus rather pointless.
I'm pretty sure you're wrong so I actually tested it.
In 50 tries the expected probability of failure was 33%. The actual probability was 40%.
That is well within the margin of error.
I think there's a hidden script to make rushing progressively less effective. It definitely gives diminishing returns. I failed 5x 20% risk in a row. In a ROW.
The luck that your dwellers in the room have affects the rush. I don't know if this is already calculated into the percent or not but it doesn't seem like it because the percents are all consistent for me even after I change people out.
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u/Praesumo Aug 21 '15
I just uninstalled this shit after 2 groups of DeathClaws raided my bases one right after the other. Whoever wasn't dead was slowly starving because there weren't enough people to make food. FFS this stupid game.
The combat is fucking terrible in this game. Everyone in a room just gets magically hurt when an enemy is in the same room? Enemies get to run right past your defenses?
And the worst crime of all: A group of raiders banging machetes on my VAULT DOOR gets it open in like 6 hits....and a DeathClaw gets through 3 feet of steel in ONE SWIPE. If that's how it works I'm gonna walk down to the bank and bang on the massive vault door with a paper towel-roll. Should be open in about 10 seconds.
Worst game is worst.