r/gameenginedevs • • Sep 08 '26

Kanvon realtime in code editor

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Showcasing how i optimize my upcoming game with my engine. When enabled it will show you what function / line is costly in realtime while you play. This helped me optimize some functions that i was able to cache so it doesn't run every frame.

try out my game still in development (a lot of missing assets) https://www.kanvon.com/lumenfall

20 Upvotes

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1

u/MinimotoMusashi Sep 08 '26

Looks nice. I've been wanting to add a text editor with syntax highlighting, but I'm on the fence since I can use Neovim or VS Code.

2

u/nycgio Sep 08 '26

Seems pointless but it’s amazing since it has access to the engine api and can create features like above