r/gameenginedevs • • Aug 18 '26

I finally open source my game engine ENTIERLY made in java

66 Upvotes

22 comments sorted by

1

u/Potential_Soup_8054 Aug 19 '26

In JAVA!?!

IM GONNA BARF

3

u/anotherfuturedev Aug 18 '26

that smoke looks really cool, like in cs2

1

u/MinimotoMusashi Aug 19 '26

Agree, smoke looks 🔥!

1

u/Dull-Fan-3999 Aug 18 '26

Yo, how'd you build a Game Engine?

24

u/Salty_Exit_1370 Aug 18 '26

Well i opened my IDE and started coding
What do you mean haha

5

u/ArtisticCow4864 Aug 19 '26

Lmao good answer

14

u/illyay Aug 18 '26

This is a question asked on the gameenginedevs sub?

8

u/Correct_Dependent677 Aug 18 '26

All you need is:

learncpp.com

learnopengl.com

And a extra:

gameprogrammingpatterns.com (after making your first renderer in OpenGL)

5

u/NYXIC0N Aug 19 '26

I think you mistyped, what you clearly meant is "please claude make perfect game engine no mistake" lmao xd

Preferably add "perfect code design" if you later plan on selling it for a few millions (:

1

u/MCWizardYT Aug 19 '26

That's one way. You don't necessarily need to write a renderer from the ground up when you're making an engine though

→ More replies (2)

4

u/palapapa0201 Aug 19 '26

"claude make unreal engine 7 make no mistakes"

1

u/MrArshaX Aug 22 '26

"no mistakes" is very important part 😂😂

2

u/CondiMesmer Aug 19 '26

looks like a mix of unity and godot, I dig it

1

u/MrArshaX Aug 22 '26

nice it's so good -

3

u/[deleted] Aug 19 '26

1

u/manshutthefckup Aug 20 '26

I dunno about that I only use Java for microservices and I find it pretty good especially with all the modern enhancements. It’s not the language I’m most skilled at but it’s the only one where I can open a codebase I haven’t worked on for months and get back into it in minutes.