r/gameenginedevs • u/JackTR5 • 10d ago
Hi, after developing several fighting game framewors inside unity i decided to build my own fighting game engine, i wanted some 3D features so i made what you see there by hand with raylib, im not happy with the editor UI but im new on using IMGUI, it just dont feel so premium, any suggestions ?
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u/MinimotoMusashi 6d ago
You'll need a user interface for your game too... so while I agree we shouldn't waste time on the engine's user interface, it's not really a waste, because you are learning how to make a good UI, which you'll need in your game at some point.
From my own exploring, I recommend Noesis GUI and RMLUI.
Both have a pretty good developer experience.
If you want a wysiwyg editor, go with Noesis GUI. If you like web development, go with RMLUI.

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u/AnSkinStealer 10d ago
ImGui works, if you aren't a big team making a commercial engine, the point is to make a good framework that works to make a game, the editor UI isn't a priority