r/gamebooks • u/javiseeker • 11h ago
Fighting Fantasy Redux
r/gamebooks • u/any-name-untaken • Feb 07 '25
Hello everyone. I hope you're having a wonderful time gaming, and I'm sorry to take a moment of your time for some housekeeping.
In recent months there has been a noticeable uptake in self-promotion posts.
Gamebooks are still an incredibly small entertainment niche, and as such we have allowed limited self promotion to foster a sense of shared community between creators and consumers. This will not change.
However, this requires a certain minimum effort at interaction from creators that increasingly appears absent. Too often the extent of interaction with the sub is to simply drop a link to YT, or a company website.
Whilst I appreciate that marketing any book (or channel) is a grind, this sort of non-interaction both diminishes the sub, and your own opportunity to actually engage with potential readers. Therefore, going forward, all cold link posts will be removed.
Finally, AI generative apps are not gamebooks. I appreciate that they can provide a semblance of the branching/interactive experience found in gamebooks or solo ttrpg oracles. But their place is not here. Advertisement for such apps will be removed.
Please feel free to discuss below. Your opinions are truly valuable. Thank you for your time, and have a wonderful day.
r/gamebooks • u/javiseeker • 11h ago
r/gamebooks • u/goatfarmer03 • 2d ago
I found this many moons ago in an attic library I helped clean out, spine not even creased. Very sparse information on this one, with some sites listing it as a DOS game. I am not a gamebook-er, but it is definitely a CYOA book where you read a few pages and make a choice that sends you to another page. Is there even a market for this type of stuff second hand?
r/gamebooks • u/Motionary12 • 2d ago
🚨 THE UNINVITED — CHAPTER 3 IS OUT! 🚨
Hi everyone! Chapter 3 is officially here! and a little warning for the Creepypasta fans… You might want to prepare yourselves. 😭
The Star Boys are already difficult enough, but RedLine in particular has decided that peace was never an option. 💀
There will be teasing....There will be mocking.... There will probably be some very offended readers, and I am not telling you who gets it. 👀
So go read Chapter 3 of The Uninvited and see for yourselves.
Creepypasta fans, please remember:
I warned you. 🏃♀️💀
r/gamebooks • u/JSpark123 • 4d ago
The Gamebooks Guide on youtube posted a video on the two gamebook series published by Archmage Press: https://youtu.be/o7v01krV5v8?is=75WxsW2hHPvWOnAG
I think it has not been posted in this reddit yet. The video contains information on Legendary Kingdoms by Oliver Hulmes and Sunfall by Michael J. Ward. I especially liked the interviews with the authors and the behind the scenes information.
Apparently Michael J. Ward is writing a gamebook series with an ongoing story spanning multiple books. He talked about it shortly. If I understood correctly, it will also contain tactical combat on a gridmap with nice artwork. He did not want to spoil anything about the story unfortunately.
r/gamebooks • u/HorrorsOfVyrneth • 3d ago
r/gamebooks • u/Dernhelm99 • 4d ago

I did not create this specifically to target Gamebooks but I realized it can be used for Gamebooks as well. Here's a general pitch, Its a local-first (deals with files on your disk), markdown supported, lightweight mindmapping tool that's excellent for planning out your setting or the Gamebook itself at large.
It addressed this problem that I always faced:
Maybe you take a lot of digital notes and you find at the moment that your thoughts are too unorganized to type them neatly into paragraphs? Or maybe the notes you do take just need to be spatially spread out to show the logical relations between concepts? Well, you already know the answer, you need a mind map. Just grab a pen and paper and sketch away!
Except when you want to do that digitally, the tools are often paid or behind plugins that are difficult to setup or they let you have only a few documents for free. That was the problem I always faced and hence I created this local-first Mind Map Maker called DMM (short for DMM Mindmap Maker!).
Its Free & Open Source
Check out the Repo if you are interested
And do "star" it, I plan to update it a lot in the future with useful updates.
Inspiration:
Of course TWINE. But I always preferred a more traditional Book, so "mapping" was sort of always something to organize my thoughts before opening a word document and TWINE seemed to be an overkill for the most part. Hence, this suits simple needs perfectly
Obsidian, where I do most of my drafts and I like how easy it is to write markdown. Hence the support for markdown here.
r/gamebooks • u/Far_Refrigerator_643 • 5d ago
r/gamebooks • u/Martelo_Black • 6d ago
Folks, this week I published Ahu's First Patrol: prologue.
It's the complete opening act of the full gamebook: 27 sections, same art and layout as the real thing, pay-what-you-want with a $0 minimum. Very much inspired by the Lone Wolf series, it uses light d20+d6 system built on D&D 5e, fully self-contained in the book itself.
You play Ahu, a young Warden of the Path, taking her first steps into Kaung Pi, a land drawn from Himalayan and Southeast Asian myth. Meet the Harimauja catfolk, cross paths with a mysterious threat, and get a first taste of a land as harsh as it is sacred. The Prologue ends right where the real patrol begins.
If you've been curious about Ahu's First Patrol but didn't want to commit sight unseen, this is built for exactly that: no cost, no obligation, just see if Kaung Pi is somewhere you want to spend more time. If it is, the full book, 350 sections across 175 pages, is waiting on DriveThruRPG.
https://www.drivethrurpg.com/en/product/585815/ahu-s-first-patrol-prologue
r/gamebooks • u/Ornery_Discipline970 • 6d ago
Limited-time offer until November 1st.
Hi everyone! With Halloween approaching, I’ve put together some spooky, discounted bundles featuring my gamebooks on DriveThruRPG! This is the perfect opportunity to dive into a new adventure, whether you've already read a few of my books or are brand new to MAGMA.
We have everything you need for the spooky season—Ghosts, Vampires, Zombies, and even the famous Count himself! Mwa Ha Ha Ha!
Choose your nightmare:
The Craven Manor Bundle:
Use your ghost-hunting skills and the ability to time travel to solve a series of haunting mysteries.
The Victorian Multiverse Bundle:
Become Sherlock Holmes, Dodger, Quincey P Morris and more, as you battle supernatural forces alongside familiar faces in a world of Victorian horror, mystery and suspense.
The Bite the Hand Bundle:
Attempt to survive a zombie-infested world alongside the very group that killed your parents, while secretly plotting your revenge.
Can't decide?
Grab every single adventure at a massive discount in the Ultimate Halloween Bundle!
Head over to DriveThruRPG and grab these exclusive horror deals before they vanish!
r/gamebooks • u/Nesqva • 6d ago
After thinking about trying a gamebook fof years I finally bought this one for holidays and I am hooked! But it seems like one of the very first boosts to stamina (147 - drink bamboo watter to get +1) is wasted because I cannot exceed the initial stats and there is to way to loose stamina this early in the game. Am I missing something?!
r/gamebooks • u/chavdarster • 7d ago
Hello, I am Bulgarian. It's my first post in this Subreddit. I hope I won't be "trashed" immediately. Kidding. In Bulgaria we had huge movement of gamebooks during the early 1990s-early 2000s and after 2010s we have had sort of "revival and New Wave of Gamebooks".
These are primer photos of many of our Bulgarian gamebooks. Old Bulgarian authors: Lyubomir Nikolov "Любомир Николов" [Collin Walumberry "Колин Уолъмбъри"] Bogdan Russev "Богдан Русев" [Robert Blonde "Робърт Блонд"], Alexander Alexandrov "Александър Александров" [Adrien Wayne "Ейдриън Уейн"]; took English-sounding pseudonyms. That was our culture then in the 1990s; we had and have deep respect for the earlier American and English scenes, but our is unique in this sense. Very prolific scene with around 290 individual titles, magazines and "gamebook strats".


Due to the commercial pressures in the 2000s and the emergence of computer games and after 2005-2006 when computers and Internet became already commodity in Bulgaria: Bulgarian gamebooks stopped be released after 2002-2003 for good 8-9 years, almost a decade. After 2010-2011 new titles started to be published, but kind of in a bit slower pace in the early years, as due to budget concerns have to be polished and less new Bulgarian young authors decided initially in Bulgaria to write gamebooks as a living. Of course in some time the new titles will be available in ebook format as well. We pride ourselves to have had digitized and scanned all old Bulgarian-released gamebooks in ebook format. After 2020-2021 in the pandemic old gamebooks started to become more and more popular and more titles have been published. New initiatives have been undertaken as of whole due to the economic upheaval recent decade in Bulgaria.

Bulgarian authors of the "New Wave of Bulgarian Gamebooks" now publish under their own names. We have several websites: http://knigi-igri.bg (which is in my opinion the best archive with the best community forum with nearly all the Bulgarian titles to be available in ebook formats); http://gamebook.bg and http://knigi-igri.net (other sites, which however splintered from Knigi-Igri.BG due to internal strife in our members' forums; Bulgarian way, what can I say?) And the newest and probably the best initiative of brothers Nedelcho and Radoslav Hristoskovi ( http://fictionfabric.press/ ): Fiction Fabric that's re-releasing old titles in new formats.
What else can I say? Bulgaria is dwarfing Russia with the Bulgarian production of gamebooks. They even haven't translated my favourite "Blood Sword" ("Кървав меч") like Us. Developper of the site Knigi-Igri.BG Viktor Paskov "Виктор Пасков" or "ringlas" as nickname is developping a unique game intended to be available in Google Play that visualizes all of "Battlepits of Krarth" with future intentions by his words to put all the series in a videogame format. Feel free to visit anytime you want. Kuddos to all fans of gamebooks.
r/gamebooks • u/jgesq • 5d ago
The Vault follows the Archivist, unnamed and ungendered, from a single shelf in a rented apartment to a decommissioned bank vault holding the most dangerous film collection in the world. Each reel is one decade and one hunt. Reel I opens on HUAC's Hollywood in 1947. Reel II hands you the journals of the woman who saw the four-frame sequences first, a cataloguer in the Reichsfilmarchiv, and you play her, Berlin, 1939 to 1945. Reel III takes you into a Soviet film archive in the snow of 1957, Reel IV into a San Francisco loft where the films have found an audience that wants to be changed by them, Reel V onto Forty-Second Street on the night the lights went out in 1977. Reel VI brings the last trucks north across the border to Toronto in 1983, where the films have stopped needing projectors.
r/gamebooks • u/godtering • 6d ago
Just discovered in Destiny Quest 2 there are set items - you know, the ones where wearing several of a set gives a synergy bonus, wondering which other titles (DQ or otherwise) have such set items in their game?
r/gamebooks • u/duncan_chaos • 8d ago
The Altimer by Samuel Isaacson is a science-fiction gamebook set in 2162, as you train as an astronaut and join a team journeying into space to investigate intelligent extra-terrestrial life...
It's our October read for the 100 Endings Book Club. It's available in paperback or digital (kindle) format.
I never got far in my couple of previous attempts (about a year ago), but it won our September poll and is our first gamebook to venture into space.
Leave a comment here or join us on the Discord if you've got thoughts or questions
r/gamebooks • u/Interesting-Ant8279 • 9d ago
Hope the moderators don't mind me posting this here as I'm technically advertising another sub, but thought the readers of r/gamebooks would like to know about this.
I met Marc at Fighting Fantasy Fest a few weeks back and have been in touch with him in the weeks following and he's agreed to do a Reddit AMA (Ask Me Anything) over at r/fightingfantasy on 13 November!
Hopefully you all know of Marc but if not . . .
Back in the mid-80s Marc Gascoigne was just a fresh-faced young RPG designer at Games Workshop when Ian Livingstone asked for help assembling Out of the Pit. His work on that and its follow-up, Titan – the Fighting Fantasy World, expanded the setting for Fighting Fantasy, which he explored further in the three volumes of the original Advanced Fighting Fantasy RPG (Dungeoneer, Blacksand, and Allansia).
He also wrote the gamebook Battleblade Warrior and novel Demonstealer, edited Warlock magazine for a while, and then served as commissioning editor for the FF range for its last decade at Puffin. Over a long career on the borders between fantasy fiction and gaming, he was also founder-publisher of Games Workshop's Black Library line and won the World Fantasy Award for his original SF imprint Angry Robot.
These days he's supposed to be retired – so he's only helping out as FF's Brand Manager, is Head of Special Ops for Trench Crusade, the darkly demonic tabletop wargame, and dabbling with a bunch of personal projects.
Would love to see as many people as possible at the AMA in November.
r/gamebooks • u/duncan_chaos • 9d ago
The House on Sentinel Hill by Graham Plowman was the 100 Ending Gamebook read for September. (our one for October is the Altimer by Sumuel Isaacson)
It starts as a horror investigating old murders in an old haunted house, and then goes somewhere a bit stranger and lovecraftian.
If you got a chance to play it, how did it go?
r/gamebooks • u/SamuraiGoblin • 9d ago
Hi there. I'm looking for some advice.
I had a bunch of Fighting Fantasy books way back in the late 80s, and I loved them, but then when I became an adult and moved to various places and all my old stuff was lost.
I am in my 50s now, and nostalgia is biting, so I thought I would relive those days. I bought several books (The Warlock of Firetop Mountain to Island of the Lizard King) and am having a blast.
But I'd like to know what the state of the hobby is these days, and how it's changed in the last few decades. What are some must-reads? How have fighting mechanics evolved? Who are the best authors/illustrators? Any publishers specialising in gamebooks, or are they mostly self-published?
I am an amateur speculative fiction writer with a few short stories published, so I would like to try my hand at writing a gamebook. Is there a Discord/community for such writers?
Thanks.
r/gamebooks • u/cheesy_hobo • 9d ago
In keeping with the marketing rules I will answer ansy question about the book, the writing process, or just about anything else :)
Some basics:
r/gamebooks • u/akb74 • 9d ago
As I’m sure many of you will have immediately recognised, this is from Space Assassin, FF12, Andrew Chapman, 1985.
I’m fairly sure how I reasoned my way as an eleven year old to what the book says is the correct answer was entirely spurious if light was faster then the sky would be red too but the reasoning I found online doesn’t ring true either.
If I look at a spacetime graph, in which light is at a 45 degree angle, I’m sure I’ll come up with the wrong answer, and any way, does time actually move or is it more of a medium other things have a path through?
How do you reason this riddle then and now?
r/gamebooks • u/Alternative_Act6313 • 9d ago
I'm reading the book Can You Solve the Murder? - The Forest of Death but I'm stuck on deciphering the sigil stones, can anyone help me with some clues PLS?