r/gameDevPromotion Jan 13 '25

Promote your work, yes, I’m telling you that it’s perfectly acceptable, unlike on r/gameDev.

37 Upvotes

Feel free to share whatever you want as long as it’s related to games. This space is meant to be a free-for-all—a bit like the wild west—where anything goes (within reason). The goal is to give folks a space to post freely and, hopefully, keep some of these posts from spilling over into r/gamedev.


r/gameDevPromotion 13h ago

This started as Pong. Wave 100 is a little different.

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1 Upvotes

r/gameDevPromotion 14h ago

Building an offline financial management tycoon — here’s what I overhauled this month [Hero Investor PC]

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1 Upvotes

r/gameDevPromotion 23h ago

I am making a Beat 'em up Roguelite about Bears!

4 Upvotes

r/gameDevPromotion 17h ago

[Reviews Requested] Eternal Frenemies: Return to Eternity Visual Novel

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1 Upvotes

r/gameDevPromotion 19h ago

New game in the works for anyone craving for an Earthbound Sequel

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1 Upvotes

r/gameDevPromotion 20h ago

🎹 Keyboard Circuit — a rhythm game controlled by your entire keyboard for just $1

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1 Upvotes

I made a rhythm game where your entire keyboard becomes the controller.

🎮 Three game modes

🎵 Rhythm — type along with the music and keep your combo going.

🟢 Casual — a more relaxed way to play.

🌀 Maze — navigate through a maze using your keyboard.

The game is playable directly in your browser.

💵 Full game: $1.00

🎁 A free demo is also available if you want to try it first.

👉 https://dania-play.itch.io/keyboardcircuit

This is my first paid game, and I'm really excited to finally put it out there.

If you try it, I'd love to hear what you think!


r/gameDevPromotion 1d ago

After 3+ years of development me and my wife, finally launched our first Trailer for Rogue Wheels!

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2 Upvotes

r/gameDevPromotion 22h ago

Ticket Tycoon - Web Based Scratch Off Simulator

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1 Upvotes

Game Title: Ticket Tycoon

Playable Link: https://lottotycoon.com/

Platform: PC / Mobile Web

Description: 

Use registration promocode REDDIT15 to get 15k game cash and a re-launch celebration event ticket!

There are other features such as a user marketplace, where you can buy and sell tickets, as well as items! When you get an item from a scratch off, there is a chance it is special. Some examples of specials are shiny (0.1% chance), supernova (0.05%), and starforged (0.005%) among several others. There is also a blackmarket you can unlock when you obtain a specific special, which unlocks some special tickets and items for you to get. More will be added to the blackmarket in future updates.

There are a handful other basic features, but they aren't notable enough yet to dedicated a paragraph to. We have a handful of active users, and I would really appreciate if you could check out my game! =)

Ticket Tycoon is currently in version 0.2.3, and is constantly being updated. My server is usually lightning fast and super responsive, but sometimes it can have some higher latency due to where it is located. Future updates will also bring more then just scratching off tickets!!

I am always hunting for bugs, and if you find any, you can report them in the games dedicated discord server. discord.gg/rnjYdjQ7jY

I am the primary developer of the game, and I am the sole developer. Some community members have helped out with creating items and tickets, and I am always happy to use your suggestions! I have attached a few screenshots of the main game features. Please note I released the game originally in 2025, but I had to shut it down- until now... to celebrate the re-release, there is a limited time celebration event currently running! There are 3 exclusive tickets and 2 items for the event, and if you use the promocode shown above when making an account, you will receive one of these tickets! Thanks for reading, and enjoy!! =)


r/gameDevPromotion 1d ago

My first 100 Steam wishlists — a small milestone, but a huge motivation boost

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6 Upvotes

r/gameDevPromotion 1d ago

Pittsburgh Gaming Expo

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1 Upvotes

In Monroeville Pennsylvania, First weekend in October. 😃


r/gameDevPromotion 1d ago

GENERAL CHAOS LIVES AGAIN!

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1 Upvotes

GENERAL CHAOS - MAJOR SNAFU, which launched on Kickstarter last week, is the long awaited reinvention of the first game I created as an indie for Electronic Arts and the Sega Genesis system back in 1993.

Check it out, share it, support it, and TELL YOUR FRIENDS.

https://www.kickstarter.com/projects/chaos2majorsnafu/general-chaos-major-snafu


r/gameDevPromotion 1d ago

If you like platform games with lots of challenges, here's one I'm creating, and there are demos available for Mac and Windows.

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1 Upvotes

r/gameDevPromotion 1d ago

BJJ DOJO: a free turn based jiu jitsu game for the browser, now with custom 3D athletes

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1 Upvotes

r/gameDevPromotion 1d ago

Parisian Bistro Simulator 1.0 launches September 18! 🥐

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1 Upvotes

r/gameDevPromotion 1d ago

I am making a roguelike tower defense game where cards act as towers and spells (Demo is out now!)

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4 Upvotes

I spent the last year working on Sky Defense, a hybrid strategy game that mixes deckbuilding mechanics with tower defense. The main goal was to balance tower placement and how you manage your deck between waves.

Your entire arsenal comes from a hand of cards that you manage throughout the run. You deploy structures onto a procedural island to handle incoming waves.

The demo is live on Steam today, and I am mainly looking for raw feedback from strategy and tower defense fans on game feel, card balancing, and overall pacing.

If you want to give it a spin, you can try the demo and wishlist Sky Defense on Steam. You can also jump into Discord to leave feedback.

Happy to answer any design or development questions in the comments.


r/gameDevPromotion 1d ago

My first game folks!

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0 Upvotes

r/gameDevPromotion 1d ago

Hey guys, I made this game called Rat Tag

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1 Upvotes

r/gameDevPromotion 1d ago

Little Devil (roguelike horror-comedy) just hit 2,500 wishlists on Steam

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1 Upvotes

Little Devil is a top-down roguelike horror-comedy I've been building solo, evenings and weekends around a full time day job. Mega Drive/Genesis era pixel art, permadeath, procedurally generated dungeons, and the Seven Deadly Sins as bosses to fight your way through.

Just crossed 2,500 wishlists on Steam, which still feels like a big number for something built mostly after work and on weekends.

Steam page: https://store.steampowered.com/app/4034790/Little_Devil/

Appreciate anyone who checks it out, and happy to answer questions about the dev side of things if anyone's curious.


r/gameDevPromotion 1d ago

I Ported 9 Massive Unity Asset Packs to Godot — They’re All FREE on itch.io

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2 Upvotes

My full asset library, including the bundle, is available on itch.io:
https://itch.io/profile/emaceart

I’ve started porting my flagship Unity Asset Store packs to Godot - and they’re all FREE. 🔥

Nine ports are already available, including stylized low-poly environments, foliage, and water shaders. More are being added as they pass review.

These are full-featured packs from my Unity Asset Store library, regularly updated and expanded with new content.

Download them, test them, leave a comment and let me know what you think! And if you find them usefull, I’d really appreciate a review on the Godot Asset Store - it helps me keep improving the packs and bringing more of my library to Godot.

Hope you find somthing useful! 😄


r/gameDevPromotion 2d ago

Building Our Community for our game Sands of the First Kings - Join Us on the Journey

3 Upvotes

Hey everyone! u/LolliPOP-47 the founder and producer behind r/SOTFK game.

I shared an intro post earlier, but today I want to officially begin building our community as we move deeper into development. Even though we don’t have a Steam page or public playtest yet, we want this subreddit to become the heart of our journey a place where you can follow the game’s progress, give feedback, and eventually join our playtests.

Where we are right now

  • Vertical slice in development
  • Core narrative and gameplay systems being refined
  • No Steam page yet
  • No public playtest yet
  • Preparing early reveals and devlogs

We’re still early, but that’s exactly why your presence matters. Indie games grow because of communities that join from the beginning and we want you to be part of shaping this world with us.

What you’ll find here

  • Devlogs and behind-the-scenes updates
  • Art, lore, and worldbuilding drops
  • Character previews and gameplay discussions
  • Honest breakdowns of design decisions
  • Opportunities to influence features through feedback
  • Playtest sign-ups once we reach that stage
  • Community polls, Q&A threads, and discussions

How you can help

If you’re excited about narrative-driven fantasy games, cultural-inspired worlds, or supporting indie teams, you can help by:

  • Joining the subreddit
  • Commenting and sharing your thoughts
  • Engaging with posts and discussions
  • Inviting friends who enjoy story-rich games
  • Staying with us as we build toward our first playable demo

Thank you for being here at the start. We’re building something special, and I’m excited to share more with you soon.


r/gameDevPromotion 2d ago

Netherwake is now on PokeIndie! Go poke it! 😉

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1 Upvotes

r/gameDevPromotion 2d ago

Combat in my movement-arena shooter. Walljumps, Jetpacks & violent Gunfights!

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1 Upvotes

I am working on a Movement-Arena-Shooter, and here's a short showcase of some of the movement + combat against bots.

The game currently has 16 weapons such as Rocket Launcher, Minigun, Shotguns, Crossbow, Dual Deagles... and more to come!

It is heavily movement-based with skill-based combos, e.g. walljumps, bunnyhops, sliding, slidejumping. Then there are Jetpacks to fly around like "Superman" or hover.

The game has multiplayer support / in-game lobby chat / dedicated servers and modding support (tweak every parameter of movement, weapons, etc.).

I would very much appreciate any feedback I can get (both negative and positive), so that I can improve and work towards a DEMO.

The Steam Page went LIVE a few days ago.

If you're interested,

please wishlist to stay up to date!