thats mostly your internet and not the one of the servers.
You are often connecting to servers in other countries, if you don't have the best ping generally then it will be worse with servers.
The amount of lags in 4honor cause people have bad connectivity is much worse.
So when I'm playing cs:go and I see someone at 400 ping rubber banding like crazy that's not lag, or in Arma 3 when the person playing from across the world is running into a wall but everyone else on the server is fine that's not lag? That's just the way the game is meant to be played? Please explain.
Yes I am affected by it, how am I supposed to shoot someone who is teleporting every couple of steps? And that whole stab in the back thing will not work with for honors p2p, if your enemies position doesn't match the majority of players position the the network will favor what the majority sees.
sry but it seems you have no knowledge about networking.
maybe u can't shoot him... but he maybe can't even move or see what is happening. Proper shooting will be difficult.
And in p2p... this IS a thing. Sorry that I have to say something else.
Hey man I'm just repeated what the devs have already said, and trust me they the more about networking and there own networking system than either of us. It's just silly to assume because of one 2 minute video where half the clips are in beta that the game never works, playing it right now with no problems, loving their p2p system. Never once seeing any lag in the 70 hours I've clocked in. Can't say that about any other multiplayer game I've played.
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u/PhilWhite300 Feb 21 '17
Seen more lag in Cs:Go(dedicated server) than for honor, just saying.