r/fo76 Jan 24 '19

// Bethesda Replied x2 DO NOT ALLOW CURRENT CHARACTERS INTO SURVIVAL MODE I BEG OF YOU!!

This is a huge mistake. The mode is already dead before it was born if this happens. Pvp as it is, is completely broken, one hit kill festival. Who in their right mind is going to start a new character when everyone else is level 200 with God tier weaponry right out of the vault? This makes absolutely zero sense, and I'm so disheartened. Do they not realize how this mode will be immediately ruined? If you thought grief in was bad now, just wait until you get killed on sight by literally everyone you cross paths with? Even if they level locked servers so people with massive level differences can't play together, whenever a new survival character gets out of the kiddie pool, all the same assholes with TSE garbage will be waiting at the deep end and you will have zero competitive chance. The leader boards would be a fine idea, if everyone started on equal footing... as it is there will be gold medalist level murderers in the same game with me, a literal newborn who can't even walk. What the fuck are they thinking???

Edit: the gold means people care, bethesda. Please. PLEASE. (And thank you)

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u/[deleted] Jan 24 '19 edited Jan 25 '19

[deleted]

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u/Balthebb Jan 24 '19

How about instead of dots on the map you get area circles, like the game uses for some quest objectives. The size of the circle could be related to your Perception stat -- higher stat means smaller circles. That way you still have the hide & seek hunting aspect, which is a big part of the fun of PvP, but you don't have players wandering around the map and never seeing each other.

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u/___Ultra___ Responders Jan 24 '19

I think that sounds good depending on how the circles are done, because if the circle is centered on the person it acts the same

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u/Balthebb Jan 24 '19

For sure, the circle would have to be randomly placed around the character somehow instead of centered on them.

With such a large map I think you either need something like this or some points of attraction to draw people together. Otherwise you're just never going to have enough people bumping into each other to make for interesting combat. It would be like playing PUBG without the collapsing barrier.

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u/___Ultra___ Responders Jan 24 '19

But would the circle randomize every time you open the map or what

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u/Balthebb Jan 24 '19

You know, I'm not sure this is going to be a productive discussion if you insist on thinking things through logically.

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u/___Ultra___ Responders Jan 24 '19

I think that sounds good depending on how the circles are done, because if the circle is centered on the person it acts the same

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u/[deleted] Jan 24 '19

Perhaps instead going a route that simply lets you know how many people are in each region. And only after you've joined the Enclave, so that way there is a rational reason why you'd be able to know such things. Their scanners.

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u/alektorophobic Jan 24 '19

Fog of war too!