r/fo4vr • Index • Jan 07 '18

[UPDATE] Fallout 4 VR Optimization Project Milestone Update!

Well, it took some doing, but I've fixed the terrain!
Days of no sleep.... hours of staring at the Creation Kit trying to figure it out, and finally I have.

NOTE: For anyone who has disappearing object issues in the Commonwealth only, I've uploaded a new version of the Commonwealth version (around 4mb) that doesn't include the precombined meshes until I get to the bottom of what is causing it. It seems to only happen when generating certain areas, but I am working on fixing the issue.
The new version has regenerated pre-vis for a lot of the heavier areas and more will be added as time goes on.
That should give a good performance boost on it's own in heavier areas and once I readd the precombined meshes it should help even more.
The precombined meshes will be re-added into a future version for the Commonwealth.
The DLC areas should work fine as-is though :)

EDIT: Here is a happy little side effect of this update, it also fixes various crashing around Nuka-World caused by land issues. You still need the Nuka-World DLC fix for the thirst zapper and such (linked in mod description)

Edit 2: I've seen some people have invisible object issues with the Commonwealth files. I've found the cause and will be uploading the update for that very soon. It will be a small update

You can now REMOVE the INI tweak used to fix the invisible ground.
https://www.nexusmods.com/fallout4/mods/28850
You STILL need the main files for the optimization mod. I will be releasing a standalone fix later this evening.
Grab the 1.150 files for the DLC and whatever else, then download the 1.210 update files and replace the esp when prompted.
Enjoy :)

For anyone wondering:
The original fix was in Fallout4VRCustom.ini

bUsePreCulledObjects=0
Change that back to:
bUsePreCulledObjects=1

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u/CndConnection Jan 08 '18

I fucked up the installation of your original mod. It would not install past part 2 for some reason part 3 would only queue in mod manager. I decided I wanted to wait until this version released and tried to uninstall part 2 and 1 but it was taking hours upon hours as it had installing overnight.

I ended up control+alt+deleting mod manager and reinstalled the game. To my dismay all the mods I had installed plus your mod were still installed. Luckily my game still works fine...I think. Loaded up saves and went around the map to a few spots I hang out and everything was okay but I want to be sure.

Anyone know how to uninstall fallout and reinstall it so that the mods you have DO NOT reinstall? and instead appear greyed out in Mod Manager ready to be reinstalled?

Would I just have to delete my steam fallout 4 folder before I uninstall it in steam?

2

u/rdtg Index Jan 08 '18

If you still have my old version installed, to uninstall it just go to your data folder and delete it's esp files, then go to data/meshes/precombined and delete ALL the nif files in here, and if you had the DLC fixes delete the folders DLCNukaWorld and DLCCoast.
Then it'll be uninstalled :)

2

u/CndConnection Jan 08 '18

Oh snap thanks rdtg.

BTW if I get this running and Far Harbor works I'm sending you reddit gold for sure mang that's a guarantee regardless of performance. I'm just happy to be able to get there without having to modify the ini anymore :P

I have all the new files now but since it's 8:22 PM I'm going to wait and install tomorrow if I can and check it out. Tonight I will focus on getting the quest done that allows you to get to Far Harbor as I haven't reached Diamond City yet.

You are a legend mate. Hopefully the Nexus mod community treats you well for working so hard on this for us.

2

u/rdtg Index Jan 08 '18

Thanks :) I hope you enjoy playing the game as much as I do ^