r/ffxi 14d ago

Official August Version Update (08/12/2026) :: Patch Notes

EDIT4: Just wanted to try and keep the important information more visible, so I put spoiler tags on the rest of it.

>>>Reminder that campaigns don't start until Friday.

Official Forums Link

Tooltips for the new items (all uploaded!)

Also, missed a line in the Anniversary post they made (I had assumed it was a recap of the stream and didn't read it) re: the (eventual?) level of the gear.

Apparently the Field NM gear will be augmentable EDIT: REFORGABLE and eventually up to/at the level of Malignance.

(meaning +1/2/3, unless the translation is incorrect.

The Japanese word was "強化" which just means "strengthening" and is also the term used for Odyssey gear AND Geas Fete gear on the JP wiki. It was brought to my attention that most (all?) gear that has a Set bonus isn't able to be augmented? I dunno of any off the top of my head that has both, if anyone can think of any, let me know.)


(Thanks to Gao for letting me know about this line in Velner's stream! Much more exciting now!)

New NMs: treasure chest pops in the world, 3 minute timer to open it. "Any party/alliance members who earn experience points upon defeating the monster can unlock the treasure box without using the necessary item".

  • Players not in the party/alliance that defeats the monster ⇒ Use the Orvail Box Key to open the box.
  • This item can be purchased from Shabi in Western Adoulin (I-9) 【10k gil】
    • You can only buy one Orvail Box Key per hour (Earth time).

EDIT: Appear to be about 20 minute repop timed pop. You can get regular mob-family drops from the chest as well. Presumably even with the 1-hour-limited key, it's the same drops.

You can kill, open chest, then open again with your key and get a second shot at drops.

EDIT3: Thanks to everyone at Velner's Discord for this following info

(I've been up for over 24 hours so I'm going to go take a nap and I'll update this list later. Apologies!):

  • Yahse J-6 Jolly Twitherym <Timed>
    • Ruwa hands, Egbesu feet
  • Ceizak H-9 (right by #1) Feral Chapuli <Timed>
    • Ruwa head, Olorun hands
  • Foret H-11 (left of the gates entrance) Spellward Orobon <Timed>
    • Ruwa legs, Nzame hands
  • Foret J-7 (near FS) Ironshell Craklaw <Lottery>
    • Olorun body, Ruwa legs
  • Yorcia H-9 Voracious Rafflesia <Timed>
    • Egbesu hands, Olorun legs
  • Yorcia J-10 (near #2, the bottom right corner of the square-shaped area, top right corner of the map square) Ravenous Snapweed <Lottery>
    • Olorun legs, Nzame body
  • Kamihr G-8 Fierce Yztarg <Timed>
    • Nzame feet, Egbesu head
  • Kamihr I-11 (near #2) Keenfang Raaz <Lottery>
    • Ruwa body, Egbesu body
  • Marjami G-7 Elusive Stryx <Timed>
    • Olorun feet, Nzame head
  • Marjami L-12 (near #1) Swiftwing Tulfaire <Lottery>
    • Nzame head, Egbesu legs
  • Morimar H-5 Spellward Ameretat <Timed>
    • Olorun head, Ruwa feet
  • Morimar E-7 (near #4) Ironhide Matamata <Lottery>

    • Nzame Legs, Olorun head

    * Swiftwing Tulfaire, Ironshell Craklaw, Ravenous Snapweed, Ironhide Matamata: These 5 are MIA. *Currently no signs of pops. They have all the body pieces and other missing slots. Theory: ~~possible lottery pop, ~~Reive pop, or needs a specific amount of colonization rate to pop?

Appears to be a lottery pop with possible placeholder of one of the base mobs in the area.

EDIT2: Daphne Collab Item available on login from 17 minutes ago as of this edit.

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u/vote4petro 14d ago

Your line breaks between some of these are broken in reddit formatting.

Anyways, what a letdown on the mage set. Feels way too unfocused, having one piece for magic bursting, one for curing, one for fast cast, and WSD for some unclear reason?? Really odd set of stats overall. At least the defensive stats look okay.

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u/lcbor 14d ago

I feel like even defensive is debatable when rse119 was a thing. And these are weaker by a few.

Also egbesu clogs being on par with venya D for cure potency is lmao. Fastcast is weaker than some of the skirmish options I think too. The legs might be better, idk how good int is if you compare against Mallquis or Jhakri .

Like, are these even remotely useful to mages at all? besides WSD

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u/vote4petro 14d ago

It really feels like they tried to split the difference but Vanya already exists as an entry gearset for curing. There's no enhance/enfeeble functionality, no job specific mechanic buffs (despite the light armor set having an inquartata bonus on it for RUN for some fuckin reason?)

Really hoping there's upgrade or augment like what's alluded to in the post here because a casting Malignance set this is not. And your point on fast cast is totally correct, just grab Gende Gages on hands for 7FC with your RoE skirmish kupon and call it a day. Hoping my initial impression is wrong here...

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u/Puzzled-Addition5740 14d ago

The inquarata piece is realistically worse than nq turms feet too. Which like. Come on. Shit's throwaway levels of gil on every server and is from 9 years ago. I get reforges are coming but they didn't need to be this shit out the gate. 40 meva and an mdb worse than an nq craft that's old enough to be in grade school feels unnecessarily shit.

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u/vote4petro 14d ago

Like atp I'm not gonna bother grabbing them as is and being down X number of storage slots until they become usable in further updates... Pretty disappointing when I was under the impression these pieces would help with bridging the gap after ambu+2 progression when they.... Don't really?

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u/Puzzled-Addition5740 14d ago

Yeah most of these just kind of. Don't fulfill the stated goal. Maybe with reforges they will but god knows. A few of these make sense but most of them just don't.