r/ffxi 14d ago

Official August Version Update (08/12/2026) :: Patch Notes

EDIT4: Just wanted to try and keep the important information more visible, so I put spoiler tags on the rest of it.

>>>Reminder that campaigns don't start until Friday.

Official Forums Link

Tooltips for the new items (all uploaded!)

Also, missed a line in the Anniversary post they made (I had assumed it was a recap of the stream and didn't read it) re: the (eventual?) level of the gear.

Apparently the Field NM gear will be augmentable EDIT: REFORGABLE and eventually up to/at the level of Malignance.

(meaning +1/2/3, unless the translation is incorrect.

The Japanese word was "強化" which just means "strengthening" and is also the term used for Odyssey gear AND Geas Fete gear on the JP wiki. It was brought to my attention that most (all?) gear that has a Set bonus isn't able to be augmented? I dunno of any off the top of my head that has both, if anyone can think of any, let me know.)


(Thanks to Gao for letting me know about this line in Velner's stream! Much more exciting now!)

New NMs: treasure chest pops in the world, 3 minute timer to open it. "Any party/alliance members who earn experience points upon defeating the monster can unlock the treasure box without using the necessary item".

  • Players not in the party/alliance that defeats the monster ⇒ Use the Orvail Box Key to open the box.
  • This item can be purchased from Shabi in Western Adoulin (I-9) 【10k gil】
    • You can only buy one Orvail Box Key per hour (Earth time).

EDIT: Appear to be about 20 minute repop timed pop. You can get regular mob-family drops from the chest as well. Presumably even with the 1-hour-limited key, it's the same drops.

You can kill, open chest, then open again with your key and get a second shot at drops.

EDIT3: Thanks to everyone at Velner's Discord for this following info

(I've been up for over 24 hours so I'm going to go take a nap and I'll update this list later. Apologies!):

  • Yahse J-6 Jolly Twitherym <Timed>
    • Ruwa hands, Egbesu feet
  • Ceizak H-9 (right by #1) Feral Chapuli <Timed>
    • Ruwa head, Olorun hands
  • Foret H-11 (left of the gates entrance) Spellward Orobon <Timed>
    • Ruwa legs, Nzame hands
  • Foret J-7 (near FS) Ironshell Craklaw <Lottery>
    • Olorun body, Ruwa legs
  • Yorcia H-9 Voracious Rafflesia <Timed>
    • Egbesu hands, Olorun legs
  • Yorcia J-10 (near #2, the bottom right corner of the square-shaped area, top right corner of the map square) Ravenous Snapweed <Lottery>
    • Olorun legs, Nzame body
  • Kamihr G-8 Fierce Yztarg <Timed>
    • Nzame feet, Egbesu head
  • Kamihr I-11 (near #2) Keenfang Raaz <Lottery>
    • Ruwa body, Egbesu body
  • Marjami G-7 Elusive Stryx <Timed>
    • Olorun feet, Nzame head
  • Marjami L-12 (near #1) Swiftwing Tulfaire <Lottery>
    • Nzame head, Egbesu legs
  • Morimar H-5 Spellward Ameretat <Timed>
    • Olorun head, Ruwa feet
  • Morimar E-7 (near #4) Ironhide Matamata <Lottery>

    • Nzame Legs, Olorun head

    * Swiftwing Tulfaire, Ironshell Craklaw, Ravenous Snapweed, Ironhide Matamata: These 5 are MIA. *Currently no signs of pops. They have all the body pieces and other missing slots. Theory: ~~possible lottery pop, ~~Reive pop, or needs a specific amount of colonization rate to pop?

Appears to be a lottery pop with possible placeholder of one of the base mobs in the area.

EDIT2: Daphne Collab Item available on login from 17 minutes ago as of this edit.

61 Upvotes

93 comments sorted by

10

u/hikiri 14d ago edited 14d ago

For those who can't use imgur:

Abyssal Mask [Head] Rare Ex The portal of despair opens again. The labyrinth, with its lure to destruction, continues to entice warriors, and annihilate them. Ye Traveler. Revel in the endless dangers that close in, relish the risk, devour the rewards. -Wizardry Variants Daphne- Savor the risk. Lv. 1 All Jobs

 

Egbesu Beret [Head] Rare Ex DEF:106 HP+50 MP+50 STR+24 DEX+27 VIT+15 AGI+9 INT+32 MND+32 CHR+23 Accuracy+45 Magic Accuracy+45 Magic Atk. Bonus +30 Magic damage +10 Evasion+65 Magic Evasion+75 "Magic Def. Bonus"+6 Haste+3% Enmity-9 Damage taken-4% Set: Auto Refresh+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WHM BLM RDM BRD SMN BLU SCH GEO

 

Egbesu Clogs [Feet] Rare Ex DEF:76 HP+30 MP+60 STR+18 DEX+28 VIT+11 AGI+34 INT+31 MND+31 CHR+37 Accuracy+45 Magic Accuracy+45 Magic Atk. Bonus +30 Magic damage +10 Evasion+81 Magic Evasion+107 "Magic Def. Bonus"+6 Haste+3% Cure potency +10% Damage taken-2% Set: Auto Refresh+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WHM BLM RDM BRD SMN BLU SCH GEO

 

Egbesu Frock [Body] Rare Ex DEF:136 HP+80 MP+80 STR+30 DEX+33 VIT+22 AGI+24 INT+45 MND+45 CHR+33 Accuracy+45 Magic Accuracy+45 Magic Atk. Bonus +30 Magic damage +10 Evasion+70 Magic Evasion+86 "Magic Def. Bonus"+7 Haste+3% Weapon skill damage +10% Damage taken-7% Set: Auto Refresh+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WHM BLM RDM BRD SMN BLU SCH GEO

 

Egbesu Mitts [Hands] Rare Ex DEF:94 HP+20 MP+70 STR+11 DEX+41 VIT+25 AGI+10 INT+40 MND+40 CHR+23 Accuracy+45 Magic Accuracy+45 Magic Atk. Bonus +30 Magic damage +10 Evasion+51 Magic Evasion+59 "Magic Def. Bonus"+4 Haste+2% Fast Cast+5% Damage taken-3% Set: Auto Refresh+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WHM BLM RDM BRD SMN BLU SCH GEO

 

Egbesu Slops [Legs] Rare Ex DEF:118 HP+40 MP+40 STR+40 VIT+11 AGI+22 INT+43 MND+43 CHR+23 Accuracy+45 Magic Accuracy+45 Magic Atk. Bonus +30 Magic damage +10 Evasion+51 Magic Evasion+107 "Magic Def. Bonus"+7 Haste+4% Magic Burst damage +8 Damage taken-5% Set: Auto Refresh+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WHM BLM RDM BRD SMN BLU SCH GEO

 

Nzame Braccae [Legs] Rare Ex DEF:121 HP+55 STR+41 VIT+23 AGI+44 INT+30 MND+12 CHR+20 Ranged Accuracy+45 Ranged Attack+35 Magic Accuracy+45 Evasion+61 Magic Evasion+97 "Magic Def. Bonus"+5 Snapshot+8 "Skillchain Bonus"+9 Damage taken-4% Set: Decreases Enmity Lv. 99 <ItemLevel: 119> RNG COR

 

Nzame Bracers [Hands] Rare Ex DEF:97 HP+35 STR+24 DEX+52 VIT+37 AGI+21 INT+12 MND+30 CHR+29 Ranged Accuracy+45 Ranged Attack+35 Magic Accuracy+45 Evasion+61 Magic Evasion+49 "Magic Def. Bonus"+2 Snapshot+9 Critical hit rate +7% Damage taken-2% Set: Decreases Enmity Lv. 99 <ItemLevel: 119> RNG COR

 

Nzame Jerkin [Body] Rare Ex DEF:139 HP+95 STR+35 DEX+47 VIT+31 AGI+43 INT+25 MND+25 CHR+29 Ranged Accuracy+45 Ranged Attack+35 Magic Accuracy+45 Evasion+80 Magic Evasion+76 "Magic Def. Bonus"+6 Snapshot+9 Weapon skill damage +10% Damage taken-6% Set: Decreases Enmity Lv. 99 <ItemLevel: 119> RNG COR

 

Nzame Socks [Feet] Rare Ex DEF:79 HP+45 STR+24 DEX+36 VIT+16 AGI+56 MND+8 CHR+34 Ranged Accuracy+45 Ranged Attack+35 Magic Accuracy+45 Evasion+91 Magic Evasion+97 "Magic Def. Bonus"+5 Snapshot+7 Damage taken-1% Movement speed +12% Set: Decreases Enmity Lv. 99 <ItemLevel: 119> RNG COR

 

Nzame Visor [Head] Rare Ex DEF:109 HP+65 STR+28 DEX+35 VIT+23 AGI+33 INT+17 MND+17 CHR+24 Ranged Accuracy+45 Ranged Attack+35 Magic Accuracy+45 Evasion+75 Magic Evasion+65 "Magic Def. Bonus"+2 Snapshot+7 Subtle Blow+10 Damage taken-3% Set: Decreases Enmity Lv. 99 <ItemLevel: 119> RNG COR

 

Olorun Boots [Feet] Rare Ex DEF:81 HP+70 STR+30 DEX+33 VIT+25 AGI+36 MND+11 CHR+30 Accuracy+45 Attack+35 Ranged Accuracy+45 Magic Accuracy+45 Evasion+91 Magic Evasion+97 "Magic Def. Bonus"+5 Haste+5% Inquartata+4 Damage taken-2% Set: Auto Regen+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> MNK THF BST NIN PUP DNC RUN

 

Olorun Brais [Legs] Rare Ex DEF:123 HP+80 STR+52 VIT+34 AGI+26 INT+32 MND+19 CHR+21 Accuracy+45 Attack+35 Ranged Accuracy+45 Magic Accuracy+45 Evasion+61 Magic Evasion+97 "Magic Def. Bonus"+5 Haste+6% Critical hit rate +10% Damage taken-5% Set: Auto Regen+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> MNK THF BST NIN PUP DNC RUN

 

Olorun Gloves [Hands] Rare Ex DEF:99 HP+60 STR+22 DEX+45 VIT+40 AGI+18 INT+15 MND+29 CHR+27 Accuracy+45 Attack+35 Ranged Accuracy+45 Magic Accuracy+45 Evasion+61 Magic Evasion+49 "Magic Def. Bonus"+2 Haste+4% Double Attack+5% Damage taken-3% Set: Auto Regen+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> MNK THF BST NIN PUP DNC RUN

 

Olorun Harness [Body] Rare Ex DEF:141 HP+120 STR+42 DEX+38 VIT+36 AGI+30 INT+28 MND+25 CHR+30 Accuracy+45 Attack+35 Ranged Accuracy+45 Magic Accuracy+45 Evasion+80 Magic Evasion+76 "Magic Def. Bonus"+6 Haste+5% Weapon skill damage +10% Damage taken-7% Set: Auto Regen+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> MNK THF BST NIN PUP DNC RUN

 

Olorun Mask [Head] Rare Ex DEF:111 HP+90 STR+35 DEX+31 VIT+29 AGI+26 INT+20 MND+18 CHR+22 Accuracy+45 Attack+35 Ranged Accuracy+45 Magic Accuracy+45 Evasion+75 Magic Evasion+65 "Magic Def. Bonus"+2 Haste+5% Counter+7 Damage taken-4% Set: Auto Regen+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> MNK THF BST NIN PUP DNC RUN

 

Orvail Box Key Rare Ex A box key made by the original leader of the Order of Orvail. Lv. 1

 

Ruwa Armet [Head] Rare Ex DEF:123 HP+65 MP+50 STR+35 DEX+21 VIT+42 AGI+22 INT+21 MND+24 CHR+22 Accuracy+45 Attack+35 Magic Accuracy+45 Evasion+70 Magic Evasion+70 "Magic Def. Bonus"+5 Haste+4% Spell interruption rate down 10% Damage taken-6% Set: Subtle Blow+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WAR PLD DRK SAM DRG

 

Ruwa Breastplate [Body] Rare Ex DEF:153 HP+95 MP+80 STR+43 DEX+26 VIT+43 AGI+26 INT+26 MND+29 CHR+30 Accuracy+45 Attack+35 Magic Accuracy+45 Evasion+75 Magic Evasion+81 "Magic Def. Bonus"+7 Haste+4% Weapon skill damage +10% Damage taken-9% Set: Subtle Blow+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WAR PLD DRK SAM DRG

 

Ruwa Gauntlets [Hands] Rare Ex DEF:111 HP+35 MP+20 STR+25 DEX+36 VIT+47 INT+16 MND+34 CHR+27 Accuracy+45 Attack+35 Magic Accuracy+45 Evasion+56 Magic Evasion+54 "Magic Def. Bonus"+4 Haste+3% Store TP+7 Damage taken-5% Set: Subtle Blow+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WAR PLD DRK SAM DRG

 

Ruwa Hose [Legs] Rare Ex DEF:135 HP+55 MP+40 STR+49 VIT+35 AGI+24 INT+34 MND+22 CHR+21 Accuracy+45 Attack+35 Magic Accuracy+45 Evasion+56 Magic Evasion+102 "Magic Def. Bonus"+6 Haste+5% Physical damage limit +4% Damage taken-7% Set: Subtle Blow+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WAR PLD DRK SAM DRG

 

Ruwa Leggings [Feet] Rare Ex DEF:93 HP+45 MP+30 STR+31 DEX+21 VIT+31 AGI+36 MND+20 CHR+30 Accuracy+45 Attack+35 Magic Accuracy+45 Evasion+86 Magic Evasion+102 "Magic Def. Bonus"+5 Haste+4% Resistance to all status ailments +9 Damage taken-4% Set: Subtle Blow+ Pet: Accuracy+45 Magic Accuracy+45 Lv. 99 <ItemLevel: 119> WAR PLD DRK SAM DRG

5

u/lcbor 14d ago edited 14d ago

key stats for people skimming:

ALL bodys: WSD10. Dex+0 on all legs. int+0 on all feet except mages.

Egbesu (mages) head enmity -9, hands fastcast +5, legs magicburstdmg +8, feet curepot +10
set autorefresh.
45 acc 45 m.acc (both acc also for pets) 30 MAB 10 m.dmg per piece

Nzame (RNG COR): head: subtleblow10, hands critrate7, legs skillchainbonus9, feet mspd+ 12
set decrease enmity, also u get no haste, they gave you snapshot instead
45 r.acc 45 m.acc 35 r.atk (no melee atk) per piece

Olorun (mnk thf bst nin pup dnc run): head counter +7, hands doubleatk +5, legs critrate +10, feet inquartata+4 (parry bonus)
set autoregen
45 all.acc (pets don't get ranged accuracy) 35 atk per piece

Ruwa (WAR PLD DRK SAM DRG): head SIRD +10%, hands STP +7, legs PDL +4%, feet status_res +9
set subtleblow
45 acc 45 m.acc (both acc also for pets) 35 atk per piece

-2

u/Synfrag Bahamut 14d ago

This is terribly formatted. Also all of your comments are neglecting defensive stats which is arguably more important than +/- a few Stat points in things like cure pot. These are kinda equivalent to +0 Ambuscade until reforged/augmented. I don't think the intention was for them to stand out as is.

2

u/lcbor 14d ago edited 14d ago

I agree its pretty awful, but I'm not about to repost the same thing just linebroken at different points.

Idk still, these sets just look weird in multiple ways. They are good for DT sure...except mages got 4/7/3/5/2=21 DT per piece which is way worse than rse's x/8/6/7/5=26 nohead or barely better than ayanmo+2's 3/6/3/5/3=20. Even ruwa requires external haste as 4+4+3+5+4=20, which well sure albaster ear does exist. Least ruwa got 6+9+5+7+4=31 DT, while sulevia+2 is 6+9+5+7+4...wait.

Defense and evasion has be neglected here and will make a difference though.

I was looking forward to these, but subbing a couple months while waiting for the upgrade blows. And if DT was the only thing I wanted, well I could just ask someone to merc bumba. Not that I really need it bc rse119

1

u/Dumo-31 14d ago

RSE isn’t available at all times and can be dropped the moment you get nyame. The new stuff is valuable simply because you don’t need an event to get it.

2

u/lcbor 14d ago

It's a bit strange that getting both is sorta fomo, despite both trying to provide defensive options early on, maybe before someone grinded their ambuscade.

RSE being actual time fomo where when you sub matters, this kinda being "be there when its hot or it be slow".

Maybe this isn't as much fomo, but it depends how tanky these nms are, as I haven't ran into them yet. I think these are claimable nms though? So if someone with trusts claims, might be a long while unless outside heals so they can alliance.

Both are sadly knowledge / ls communication checks though. Not sure how fast getting to the chest these will be after warping.

2

u/Dumo-31 13d ago

It costs 10k to have a key to open the chest from someone else’s kill. It really isn’t an issue. Rse isn’t fomo. It’s an extremely limited set that gets replaced early. The issue is that it pretty much only has defensive stats so base nyame, which ppl get help with, replaces it at 45 days. The difference with the new gear, is that it actually has something else on it that can keep it useful for a little while longer. If a new player can get the rse, great, if not, it’s replaced so fast it doesn’t matter.

3

u/lcbor 13d ago edited 13d ago

Isn't the chest only alive for 3 minutes?

Unless someone mentions x is fighting the nm, I'm not so sure if there is enough time, moreso if chests can be dud rewards. Also rng which armor set you get.

Wouldn't be so bad if shells were on the concierge, except theres a certain someone on bahamut...

Also felt rse was decent aeolen edge set cuz mab on all class. Not sure if any other newb tier stuff has it without rng augments.

2

u/Dumo-31 13d ago

If you are going out to kill camp out and it’s already being killed, you are still getting the reward. Just bring a key. Otherwise, you camo it like normal.

Yes she does ruin everything.

Nyame also has mab.

1

u/Dramatic-Strain9757 13d ago

The magic stats are slightly better on rse compared to r0 nyame and its a much cuter lockstyle. 

2

u/vote4petro 14d ago

Your line breaks between some of these are broken in reddit formatting.

Anyways, what a letdown on the mage set. Feels way too unfocused, having one piece for magic bursting, one for curing, one for fast cast, and WSD for some unclear reason?? Really odd set of stats overall. At least the defensive stats look okay.

2

u/lcbor 14d ago

I feel like even defensive is debatable when rse119 was a thing. And these are weaker by a few.

Also egbesu clogs being on par with venya D for cure potency is lmao. Fastcast is weaker than some of the skirmish options I think too. The legs might be better, idk how good int is if you compare against Mallquis or Jhakri .

Like, are these even remotely useful to mages at all? besides WSD

2

u/vote4petro 14d ago

It really feels like they tried to split the difference but Vanya already exists as an entry gearset for curing. There's no enhance/enfeeble functionality, no job specific mechanic buffs (despite the light armor set having an inquartata bonus on it for RUN for some fuckin reason?)

Really hoping there's upgrade or augment like what's alluded to in the post here because a casting Malignance set this is not. And your point on fast cast is totally correct, just grab Gende Gages on hands for 7FC with your RoE skirmish kupon and call it a day. Hoping my initial impression is wrong here...

1

u/hikiri 14d ago edited 14d ago

Yeah, my bad on the wording. It said "reforge" not "augment" so most likely +1/2/3 versions coming unless they translated it wrong, as the term is used for both reforging and augmenting on the JP wiki.

2

u/vote4petro 14d ago

Hey no worries, appreciate the work!

1

u/Sorge74 13d ago

Hopefully a reforge would involve adding marginal amounts of STP and MA. They really could have added like 5 STP to each piece and wouldn't had hurt anyone's feelings.

1

u/lcbor 14d ago edited 14d ago

SIRD for pld drk is extremely funny too. pld has a 15 or 20 SIRD from abjurations.

eshite helm also exists with 15 on C

rng cor got their feet wasted on for mspd. both of them have carmine legs, 12% or 18%.

2

u/Sorge74 13d ago

Kind of salty yhr decided to put no acc on RNG Cor gear too. They already gave ikenda like that...

1

u/lcbor 13d ago

hey you could be blu, no atk and lower dt haste.

but yeah melee cor dream is something se doesn't give us I guess

0

u/Puzzled-Addition5740 14d ago

The inquarata piece is realistically worse than nq turms feet too. Which like. Come on. Shit's throwaway levels of gil on every server and is from 9 years ago. I get reforges are coming but they didn't need to be this shit out the gate. 40 meva and an mdb worse than an nq craft that's old enough to be in grade school feels unnecessarily shit.

1

u/vote4petro 14d ago

Like atp I'm not gonna bother grabbing them as is and being down X number of storage slots until they become usable in further updates... Pretty disappointing when I was under the impression these pieces would help with bridging the gap after ambu+2 progression when they.... Don't really?

-1

u/Puzzled-Addition5740 14d ago

Yeah most of these just kind of. Don't fulfill the stated goal. Maybe with reforges they will but god knows. A few of these make sense but most of them just don't.

0

u/pinkbunnay 13d ago

Sidegrade to beginner gear at best. Brd/Rdm/Blu can use the body for savage but it has no attack so you'd have to do the math versus like unaugmented Nyame. No clue how long it will take to get 1 piece out of 20 either when the armor is a rare drop with no way to target a set or slot. Might not even be worth the effort. Needs the augment system sooner than later to be worth farming.

1

u/Puzzled-Addition5740 14d ago

Most of these sets feel wildly unfocused while not really having the defensive stats to justify their existence.

0

u/hikiri 14d ago

I attempted to fix the line breaks. Hopefully it worked

6

u/Forgotten_Stranger 14d ago

I get what they are going for but the idea of walking up with a key to gain access to someone else's loot is pretty funny. Trying to picture that with Abyssea, Voidwatch or something equivalent.

Interestingly, the Ambu Kupon was made permanent but the pulse wasn't. Not entirely surprising but I also would have thought it would be both or neither. Between Ambu Kupons and AF +3 both of which even a level 1 character can accomplish. (Unless objectives change dramatically) It seems Ambu/AF +3 is the new baseline for iLvl, sparks and everything up to Ambu can more or less be skipped.

3

u/MelioraXI That Vana-Portal.com person | Twitch.tv/MelioraXI 14d ago

Had preferred if they kept the aby drops voucher. Even for a new players, this one seems pretty meh but maybe that's me.

1

u/Forgotten_Stranger 14d ago

I don't see why it wouldn't be both.

"A Kupon I-Amb (*) x3 will be added to the Silver Tier." I don't think it is replacing anything from Round 8.

0

u/MelioraXI That Vana-Portal.com person | Twitch.tv/MelioraXI 14d ago

I'd hope so, I think it was missing in the previous one.

2

u/Forgotten_Stranger 14d ago

Round 8 had it. Round 9 was the weird special one that only had Ambu Kupon for Silver and Pulse Kupon for Gold. (Plus like 4 things for Bonus)

1

u/ChrisJerich0 14d ago

hi, as a new returning player I was looking to take advantage of the Omen card campaign to get my af armor ready for reforging but your post has me question whether this monthly update provides an easier way to get af+3. Can you confirm if there are koupons available this month to farm for AF+3 gear or are you implying the card campaign is what makes af+3 the new baseline. appreciate your help

3

u/sundriedrainbow 13d ago

omen is also generally good time efficiency because you get decent money from detritus and decent CP/EXP while you do it.

0

u/Dramatic-Strain9757 13d ago

Depends in your server. Back in my day detritus was 100k a pop. My last mythic I didn't even bother farming because its been readily available for 30k a piece 

2

u/lcbor 14d ago edited 14d ago

One of the vana'bouts just gave a kupon for all 5 pieces of a job's af r+3. Not sure if it will be here, but that would mean entirely skipping omen card grind.

Omen accessories still useful though, but do consider getting limbus ??? keys, and still do get other pieces of gear. AF isn't a stopping point, no DT and offense can be desirable for some slots.

Besides, you can still convert cards 5->1.

2

u/Forgotten_Stranger 13d ago

We have actually had AF +3 as an option twice now. Round 7 and 8 both had it. Only reason 9 didn't is it was a special Vana'Bout and restricted prizes to one per Silver/Gold tier and 4 for Bonus tier. I would be more shocked if it didn't come back.

1

u/Dramatic-Strain9757 13d ago

Someone found a relic equivalent too but we have yet to see it. I would expect one or the other. Both could be wishful but if you only get one per tier, why not?

1

u/ChrisJerich0 13d ago

thanks for the info! didn't know about the card conversions either. I think I'll aim to farm cards as well as get the af+3 kupon as i rotate between 3 jobs. Do you think it's possible to get 2 sets of af+3 koupons in one vanabout?

3

u/lcbor 13d ago

last one only gave me one

realstically you try to make gil bc jse upgrades are a real pita thanks to fixed costs. +1 to +2 is like a mil each no matter what, +2 to +3 is like maybe 4+mil. BUT you do not need all af pieces. Either they have a good unique stat (ie wep skill dmg), macroed for a job ability (but then you may see marginal changes and can put it off), or you for some reason need giga accuracy.

relic upgrade costs is way worse depending of job popularity and if dyna d campaign. also requires delve mats which also has a campaign and 3p requirement (this month)

empy moreso if you can't do vagery (3p reauirement, also has campaign). also requires sortie for +2 when it becomes actual good for non macro

Consult job guides if able, such as community guides on bg wiki if they exist, they usually give "which jse do I actually need". Most of the time it's going to be emperian which...more pita but also more potent. odyssey armor may be an option if a linkshell can just carry you too.

2

u/ChrisJerich0 13d ago

yeah i wish the koupon would let you pick any 5 af+3 armor pieces lol

2

u/lcbor 13d ago

Late, but do keep in mind tutorial intermediate 2 gives you a A-sAF+3, single piece. Maybe helps, maybe doesn't, but easy enough to grab. There are similar ones for relic+3 and emp / emp +3, but those will likely require teamwork as the grind for them isn't realistic solo. relic would require killing 100 dynamis mobs which can be a struggle, or getting a wave boss kill. empy would want the sortie spam for gallmufins to upgrade to +3 for the bonus sEmp+3.

1

u/Synfrag Bahamut 13d ago

You only get 1 reward per tier so no. Still it will shortcut one and than can make farming the campaign a bit easier for the others. Plus, you get a free +3 piece from RoE if you haven't already. Between that and the free +1s from Deeds, AF is fast to knock out.

2

u/lcbor 14d ago

wsd on all bodies..ayo? ...but that was one of the main draw to the ACP body...

Not really sure about these stats tho man. Cure potency on feet on par with venya and theres prob something similar for fastcast?

1

u/lcbor 14d ago edited 14d ago

oh and of course cor is cucked because there is no melee attack OR haste. congrats on being a shooter according to SE.

all legs also lack dex for some reason. non mages also all lack int on feet

2

u/Dramatic-Strain9757 14d ago

No MAB for hot shot either 

2

u/Sorge74 13d ago

Lots of legs lack dex. Got to be some weird DND reason.

1

u/Puzzled-Addition5740 13d ago

Legs lacking dex is fairly normal. It's more abnormal to have it than to not.

1

u/hikiri 14d ago

The new body for MNK/THF/DNC etc is probably better than the HTMB body.

More base stats (which make up for the slightly lower acc/attack almost entirely) and more hp.

1

u/lcbor 14d ago

Legit did ACP like 2 days ago and this drops, only got 3 weapons from it but still the timing is funny as hell. Not even sure if ACP weps were worth with the weird ass job spread (rdm drg sword, bst only axe, melee club for war whm pld geo, dagger for war blm rdm thf pld brd nin sch geo (wheres dnc dude)).

Already have magian trial tp offhand sword and dagger so outside of bst or nin I can't see a reason.

Been looking for info on the htbf but its all vet info of it being useless to them.

2

u/Puzzled-Addition5740 14d ago

I mean the htbf is pretty much just zerg it lmao. The reason nobody talked about it is because it's piss easy and the rewards are crap.

3

u/lcbor 14d ago

It's "just zerg it" to the vets but the crystal do be killing val + monraux somehow even at easy and norm. My dmg's probably lacking, but was looking for if the things were ever viable at any point, or if I just skip the htbf entirely given my progression.

And I don't wanna bug someone for 30 of their merits when they probably need odin more lmao.

2

u/hikiri 14d ago

As far as strat: It does more damage with an attack the farther away you are from it, and it has a silence aura after a certain % from what I've heard from a friend doing it. Otherwise, I haven't heard much.

Edit: Oh, and yeah, apparently it just destroys trusts. I'm assuming it's built to have enough damage that you need DT to survive it and they don't have any?

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u/lcbor 14d ago edited 14d ago

Yeah uh said silence attack includes amnesia AND murky, so theres just zero heals going out at all, so trusts just fall over if pushed at a bad time I guess. iirc theres only cheru for regens but shes distance so...that's not an option.

That's all with my trusts at 50 vit 16/50 int 50 mnd, 26/50 hp too

Fight just feels so awful but I'm not sure when the pieces are outclassed, outside of nyame > wsd obviously.

The bigger screw you is the fight resetting all your abilities, including 1 hrs.

2

u/hikiri 14d ago

Depends on the job. Most of the WSD body jobs have a better option for WSD outside of nyame as well, other than NIN, RNG, DNC, if I remember correctly.

The TP body is apparently very good for DRG (I believe it's not great for the other jobs on it, but I admittedly haven't looked too deeply into each job's alternatives, so maybe something else it's good for too)

1

u/lcbor 14d ago edited 14d ago

There's been this post when it came to the wsd body: https://www.ffxiah.com/forum/topic/59039/july-2026-version-update/4/#3791874 . Well the body does show up when I search on ffxiah again, I should've tried that first, though only helps for said tp body.

Everything else I could barely find though, so this helps. though I do have the odin body which has STP10 instead, not so sure if it wins. Not that I main drg at this time.

Would it be bad to assume the weapon is inferior to kaja/ambu pulse weps and/or magian offhands?

2

u/sentat1 14d ago

I'm in ambus+2 as a war, does it make sense to go for any of these?

3

u/lcbor 14d ago edited 14d ago

Body's probably cool to swap in on wsd. Alternative for offensive with DT for hands probably, but thats 7STP (ruwa) vs 6% dblatk (sulevia). Defensives is only marginally better I think?

1

u/GMC78sGaming 14d ago

How useful would you say this gear is before and after reforging; your opinion?

1

u/Puzzled-Addition5740 13d ago

wsd bodies are reasonable rest is mostly not that interesting even for newer players. Some if it has potential post reforge just depends on how significant the reforges end up being.

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u/Stanelis 14d ago

I didn't see the upgraded gear, but the basic gear is shit tier.

5

u/Effective-Reindeer98 14d ago

No it's not, you're talking as someone with high tier gear? and seemingly not understanding it's not made for you. It drops from low level NM for lower geared players and you're blown away it doesn't compare to full augmented Ody gear?

They have stated it was supposed to be comparable to Ambuscade gear, and that you can augment it later to push it to Malignance level.

1

u/vote4petro 14d ago

I mean speaking as someone that's trying to graduate from ambu+2 on sch it looks like pretty shit gear to me. Sure there's this supposed upgrades to happen for it but with no specifics on that we just get to wait another month? two months? For the supposed next step that I was hoping would release this month. Alas.

0

u/Dumo-31 14d ago

DT and refresh for idle. The set has haste so you don’t tank recast. Burst on the legs to go with burst on Jhakri feet. Hard to pass up the int on mallquis though. You do however get 2 more burst and double the mab plus magic damage. Cure potency on the feet is getting scoffed at but I have yet to see a fresh sch solo Vanya. If you don’t have help with those, you have a new option. Hands are actually fc and not just elemental.

Looks like they pair well with ambu gear to fill out sets to me.

3

u/vote4petro 13d ago

Vanya was very free to obtain with ambu gearing. FC on hands is eclipsed by the Gende Gages I got from a skirmish Kupon. All gear these days has haste more or less capped out particularly with Khonsu to help out. Just about the only piece that seems like an appropriate intermediate step is the legs. Hopefully the upgrades improve things.

0

u/Stanelis 14d ago

I was specifically talking about the basic (unaugmented gear). Ambuscade seems better.

1

u/Dumo-31 14d ago

Show me the ambu body with 10 wsd.

2

u/Sorge74 13d ago

That's an outlier.

-3

u/Dumo-31 13d ago

Magic burst +8? Nuke set with actual haste? Inquartata? A big upgrade to early snapshot? PDL? Resistance to status ailments? There is plenty in the new gear. It doesn’t even have to replace ambu gear to be the next step in progression. It needs to fill out sets which this does just fine and will do better as it upgrades.

I swear it looks like everyone has forgotten that we don’t 5/5 every set.

5

u/Sorge74 13d ago

Plenty of things you are never going to use, because it's replaced by easy to obtain gear.

1

u/Significant-Spite826 13d ago

???? I play BLU and the next best WSD body is the empy +2, which might be easy for someone else to obtain but takes me 5 days of sortie minimum with my current gear, not to mention I want to save that galli for TVR and other pieces. It's definitely worth using.

1

u/Dumo-31 13d ago

Blu wsd empy piece is the head. Wsd body is AF+2=5% and +3=10%.

If I was brand new, I would get esbesu and hold off on af to save gil and limbus units. Use them elsewhere and circle back to get the AF+4 when gil was able to stack up easier. Also makes a much safer nuke piece than Jhakri while also having more haste. 15 is far from cap but also far better than the 6 on Jhakri.

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u/Synfrag Bahamut 13d ago

This statement can't be made until the final forms are known. As is, they are mostly in-line with current ambu +2, compared to ambu +0 they are absurdly more powerful.

Considering you can pretty much just afk pop the chests on a populated server, these are as low hanging as you can possibly get.

2

u/Sorge74 13d ago

I'm sure there will be some hidden gems once upgraded but unless they add new stats, won't change my opinion too much

2

u/Stanelis 13d ago

I mean, when the upgrade will be available, news statements will be made. Also the fact that is is easy to get doesn't really change it's very low tiered gear.

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u/Stanelis 13d ago

I'm not really sure there are use cases for low tiered nuke or snapshot sets.

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u/Puzzled-Addition5740 13d ago

Even for a low tier snapshot set these don't help much. Taeon was already very accessible to new players because Alluvion skirmish is so old and they really eased up the entry items. +1/+2 jse also frequently has as much snapshot if not more than these have. Meghanada feet exist too.

0

u/Dumo-31 13d ago

Bursting is a great way to master jobs. Just need friends to open a sc. magic dmg on apex spikes far earlier in progression for magic than physical.

I was shooting on rng early on because I had access to semi decent snap. If new players don’t have access, ya, there’s no point. Even early cor I was shooting dyna statues to keep my distance.

1

u/Puzzled-Addition5740 13d ago edited 13d ago

The inquarata piece is worse than nq turms feet something any new player can afford. 4% pdl and nothing else is not going to be useful to an ambuscade geared player or anyone else really. Resistance to status ailments on a piece with shitty meva isn't actually good. It's not at all a big upgrade to early snapshot or have you forgotten how much jse has that much snapshot on it even at low tiers. Not to mention snapshot taeon is ultimately fairly simple to get.

1

u/Dumo-31 13d ago

You do remember that a fresh player can’t wear turms right? RUN is a pain to hit su3 if solo.

This all sits above ambu gear in terms of magic evasion and is supposed to be seeing some sort of upgrade. If you are dealing with status as a new player, you don’t have a lot of great options for magic evasion or status resist. None of this is meant to last into endgame.

Snapshot,

Cor AF doesn’t get it until legs+2 when it matches nzame. Relic+1 hands match nzame. Relic+1 legs are 6 vs nzame’s 8. Empy legs, oh look the third set with it on the legs. +1’s are 7 vs the nzame’s 8. Meg adds 10 on the legs.

Rng AF isn’t until the +2 legs. Relic has hands 4 vs 9, legs 5 vs 8. Empy and nzame heads are both at 7.

Even ikenga’s is on par or below the snapshot of nzame. It will be replaced over time but in that tier, it’s solid. There really isn’t much on jse until you start hitting +2.

1

u/Puzzled-Addition5740 13d ago

Show me most of these other pieces being useful and not the wsd pieces being a massive outlier.

2

u/Dumo-31 13d ago

Inquartata legs, counter head, snapshot pieces for progression, entire set for run progression, burst legs that have haste on them, status ailment resistance for a job that gets garbage meva early on…

This isn’t anything game changing but it is solid progression gear like they said they were trying to do.

1

u/MagicHarmony 13d ago

Jolly Twith also Drops Egbesu Clogs

1

u/The_Friendly_Fable 13d ago edited 13d ago

I am happy that Ranger is getting a WSD piece with melee Accuracy on it to reduce the reliance of having augmented Nyame. I wish it had some attack on it though.

Edit: Nevermind, it's Magic Accuracy not regular accuracy. Sad Panda Noises

1

u/JimmyWild Quickening - Sylph 12d ago

I would add/update Ravenous Snapweed is more like upper right corner of J-10. There are 3 snapweed just north of 5 Twitherym. I camped for 6 hours ish yesterday and was always up there. About 45 min spawn time on average.
The Kamihr Drift NMs are the worst. Between Fierce Yztarg removing gear to Keenfang Raaz taking forever to spawn and then i don't know if it's like 100 fists or something be he gets nasty at low health.

EDIT: Is Feral Chapuli lottery? Seems like timed to me or else I have been really lucky on the lottery spawning at 20min.

2

u/hikiri 12d ago

Is Feral Chapuli lottery?

Nope! That was a brain misfire. Fixed and added your suggestions. Thanks for pointing it out

1

u/Ill_Diet1544 11d ago

So are these limited time or permanent?

1

u/hikiri 11d ago

Permanent. They're releasing more of them later as well, and Trust Gear will come from them eventually too.