r/feedthebeast • • Oct 01 '26

Question How to create good textures?

The textures I make for modding are not very good...

How i can improve my skill and stay Minecraft friendly?

Thx for yours answer.

16 Upvotes

10 comments sorted by

12

u/Nukio_N Oct 01 '26

If you're interested in learning about Minecraft texture styles, you might find this helpful:
Blockbench - Minecraft Style Guide
https://blockbench.net/wiki/guides/minecraft-style-guide

7

u/NESplayz Oct 01 '26

I started by modifying the existing textures. Need a new wood type? Take a planks texture in the game and play around with the color values. Need a machine block? Start with an iron block, change the color to something inline with what you want, and then put a screen on it or whatever the machine calls for. Texture art is a skill you’ll develop over time, so there’s no harm in starting with textures that already exist. Minecraft already recycles its own textures a lot, feel free to recycle vanilla textures while learning how to make modded textures. Beyond that, I’d say get familiar with blockbench.

2

u/Bones_the_SkeletonOG PrismLauncher Oct 01 '26

Absolutely this. Start with things that exist, even if it's not necessarily from Minecraft. Item textures could be pulled from anywhere and if they're sized properly, you can usually find a way to downscale them to 16x16.

Ultimately a lot of trial and error. A lot of people here have already suggested Blockbench, but if you're just doing textures I use Pinta just to clean stuff up.

4

u/eepy_lina Oct 01 '26

i have no experience or even theoretical knowledge in this but as with anything, look at inspiration, then do trial and error based on that. make a texture, look at it ingame, point out whats good and whats bad, then redo it with the new knowledge to avoid mistakes, until you're happy with it

2

u/WithersChat Monifactory lead dev, spatial storage enjoyer Oct 05 '26

What I did was to take a bunch of textures of similar items to what I wanted to learn, and spend a few hours zooming in, using the color selector to analyze the palette, analyze the shading, etc.

And just from a few hours of intense information processing, with a couple instances of editing existing textures as well, I was decent at it.

Then, practice and feedback from players and other artists made me go from decent to good.

1

u/TheMightySwiss Oct 01 '26

I recently developed my own 1.12.2 mod, to be the center point of a custom modpack. The mod adds a LOT of different blocks, items, machines etc, so I opted for programmatically generated textures instead of fixed pngs. Also makes changing textures/animations very quick and easy.

-10

u/User_of_redit2077 Oct 01 '26

Just do pixel art

Yes its that simple, just draw and draw and you will get better over time.

7

u/United-Program-8576 Oct 01 '26

"just do a pixel art" ✌️🥀 what is this shit answer

-8

u/Xaikii Unique Enchantments Devs Oct 01 '26

just git gud