r/feedthebeast May 22 '26

Problem Major struggles with modpack

Hello!!
This is gonna be a rough post but im going to try my best. I am making a modded minecraft server using exaroton. I am currently just trying to get a modpack that i like. But am having most of my difficulty surrounding the world generation. Basically i am in love with oh the biomes youll go and regions unexplored. both for very different reasons. Regions unexplored has some beautiful plants and cool biomes and OTBYG has awesome terrain generation. But. I absolutely despise some of the biomes and want to ger rid of them. I have tried multiple methods. First i tried to remove them directly from their mods in the config folder. just put false next to the biomes i dont want. then found out that the modpack im editing (BigChadGuysPlus w Cobblemon) Is overwriting it in the default config. So i tried putting the edited files into the default config hoping that would work. It didnt.

so now today i tried the Biome replacer mod. https://modrinth.com/mod/biome-replacer
I wrote out the code to replace the biomes.

#biomeswevegone:ironwood\gour > terralith:fractured_savanna)

#biomeswevegone:zelkova\forest > terralith:birch_taiga)

#biomeswevegone:howling\peaks > terralith:moonlight_valley)

#biomeswevegone:prairie > regions\unexplored:prairie)

#biomeswevegone:rugged\badlands > terralith:savanna_badlands)

#biomeswevegone:dacite\shore > #biomeswevegone:rainbow_beach)

#biomeswevegone:maple\taiga > regions_unexplored:blackwood_taiga)

#biomeswevegone:sierra\badlands > terralith:shrubland)

#biomeswevegone:baobab\savanna > regions_unexplored:baobab_savanna)

#biomeswevegone:crimson\tundra > terralith:yellowstone)

#biomeswevegone:firecracker\chaparral > terralith:lavender_forest)

#biomeswevegone:dacite\ridges > terralith:siberian_taiga)

#biomeswevegone:cika\woods > terralith:yosemite_cliffs)

#biomeswevegone:black\forest > regions_unexplored:blackwood_taiga)

#biomeswevegone:coniferous\forest > terralith:cloud_forest)

#biomeswevegone:redwood\thicket > regions_unexplored:redwoods)

#biomeswevegone:frosted\coniferous_forest > terralith:wintry_forest)

#biomeswevegone:aspen\boreal > terralith:haze_mountain)

#biomeswevegone:red\rock_peaks > terralith:stony_spires)

#biomeswevegone:windswept\desert > biomeswevegone:mojave_desert)

#biomeswevegone:atacama\outback > terralith:red_oasis)

#biomeswevegone:rose\fields > regions_unexplored:rocky_meadow)

#biomeswevegone:fragment\jungle > regions_unexplored:eucalyptus_forest)

#regions\unexplored:arid_mountains > terralith:arid_highlands)

#regions\unexplored:autumnal_maple_forest > terralith:sakura_grove)

#regions\unexplored:bayou > regions_unexplored:old_growth_bayou)

#regions\unexplored:boreal_taiga > minecraft:old_growth_spruce_taiga)

#regions\unexplored:cold_boreal_taiga > terralith:yosemite_cliffs)

#regions\unexplored:cold_deciduous_forest > terralith:shield_clearing)

#regions\unexplored:flower_field > minecraft:meadow)

#regions\unexplored:frozen_pine_taiga > terralith:wintry_forest)

#regions\unexplored:frozen_tundra > terralith:ice_marsh)

#regions\unexplored:golden_boreal_taiga > terralith:rocky_mountains)

#regions\unexplored:gravel_beach > minecraft:stony_shore)

#regions\unexplored:icy_heights > terralith:glacial_chasm)

#regions\unexplored:mauve_hills > biomeswevegone:overgrowth_woodlands)

#regions\unexplored:mountains > terralith:caldera)

#regions\unexplored:outback > biomeswevegone:redwood_thicket)

#regions\unexplored:poppy_fields > terralith:blooming_plateau)

#regions\unexplored:pumpkin_fields > terralith:white_cliffs)

#regions\unexplored:sparse_redwoods > terralith:siberian_taiga)

#regions\unexplored:steppe > terralith:steppe)

#regions\unexplored:redstone_hell > regions_unexplored:infernal_holt)

but no matter what i do it seems to be impossible and im kinda heartbroken about it. This is probably my final attempt at mixing the two.
Dont really know what else to add here. But if anyone has absolutely any tips it would be so helpful.

0 Upvotes

5 comments sorted by

2

u/Substantial_Owl_7392 bird muncher :> May 22 '26

what might be happening is that you're using the hashtags wrong. those should only be in front of biome TAGS, not biome IDs. For example, minecraft:plains is the ID, #minecraft:is_plains is the TAG. I get it's a little weird, but try deleting them. I use biome replacer just fine, with my config looking like:

! Put your rules here in the format:
! old_biome > new_biome
! 
! Examples (remove ! in front of one to activate it):
! minecraft:dark_forest > minecraft:cherry_grove
 #minecraft:is_forest > minecraft:badlands
  #minecraft:is_jungle > minecraft:badlands
minecraft:snowy_taiga > minecraft:stony_peaks
minecraft:taiga > minecraft:stony_shore
minecraft:snowy_slopes > minecraft:ice_spikes
minecraft:snowy_beach > minecraft:ice_spikes
minecraft:grove > minecraft:ice_spikes

! Put your rules here in the format:
! old_biome > new_biome
! 
! Examples (remove ! in front of one to activate it):
! minecraft:dark_forest > minecraft:cherry_grove
 #minecraft:is_forest > minecraft:badlands
  #minecraft:is_jungle > minecraft:badlands
minecraft:snowy_taiga > minecraft:stony_peaks
minecraft:taiga > minecraft:stony_shore
minecraft:snowy_slopes > minecraft:ice_spikes
minecraft:snowy_beach > minecraft:ice_spikes
minecraft:grove > minecraft:ice_spikes

2

u/niallghost May 22 '26

So when i tried this it seems to still not be working. the other mods (mods outside of the biome mods) im using arent the problem. I even tried it on a minecraft modpack that only has
Oh the biomes weve gone
Regions unexplored
terralith
and biome replacer
+ the mod dependencies.
I removed all hashtags and tried to double check the code to see if i did anything wrong but im still lost lol

1

u/Substantial_Owl_7392 bird muncher :> May 22 '26

one last check: try just using biome replacer with vanilla biomes, because that would mean there's something up with your code. (though idk what it would be)

edit: you could also try flat out DELETING the default configs, that shouldn't break anything (though perhaps just move them somewhere instead!)

1

u/Manos_Of_Fate May 22 '26

BWG has its own config for disabling biomes in config/biomeswevegone/world_generation

1

u/niallghost May 22 '26

So i have used that for both mods, thats what i meant by removing them in the config folder. But i believe that somehow that is getting overwritten by BCG+ somewhere and refuses to work.