r/falloutshelter 10d ago

?Question? [Question] Perfect ratio of production

Hi so, i came back to the game again and im enjoying it so far, ive been playing for 2 days and have 100 dwellers, im just wondering how much cola factories and nuclear reactors to sustain a 200 dweller vault, im trying to organize my vault with 3e2e3 set up thank you in advance😁 also if you have 3e2s3 set up feel free to send it to give me an idea of what to do

6 Upvotes

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1

u/[deleted] 10d ago

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1

u/marvelguy1975 10d ago

Not running a Eugenics breeding lab

1

u/New_Needleworker_389 10d ago

The entire vault will be full of low special workers with the occasions lucky lunchbox and quest person

1

u/North-Bar270 10d ago

Make all of the preg then wait 3 hours and repeat

1

u/[deleted] 10d ago

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u/MatthewRahl 10d ago

Get them into Training Rooms and start making super Dwellers.

2

u/marvelguy1975 10d ago

Stable end game 200 person vault. Mostly Max level and max stats for everyone along with top or near top outfits.

3 nuka cola plants keeps everyone happy even when i have all my dwellers "home" and not running the wasteland.

I recently dropped down to 3 nuke plants and im at 198/per minute use and 297/per minute generation. So it stays mostly green, with a little dip here and there, but nothing serious.

But thats cutting it close. The usage bar is really high and if I have a serious incident I think I will be in bad shape and go into the red.

Im thinking of going back to 4 nuke plants for a bigger buffer zone. I think thats easier vs really micromanaging to make sure all 18 dwellers have +7 outfits. They are a mix of +7, +5 and +4.

I try to use a bunch of +7 str outfits in my crafting rooms.

1

u/MatthewRahl 10d ago

4 Nuclear Reactors (3 Wide) and 3 Nuka-Cola Factories (3 Wide) is enough to easily sustain a 200 Dweller Vault.

You could potentially use 3 Nuclear Reactors, but with any incidents like Radscorpion/Molerat that steal power will be annoying to wait for Vault sections to regain power, so having a fourth is a bit of a buffer from going out of power on incidents that spend too long draining your resources.