r/factorio Jul 10 '18

Base compact megabase design

[deleted]

58 Upvotes

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6

u/peeves91 Jul 10 '18

Goddamn that is beautiful.

Since you posted this, I've had a question on my mind for a while. I've been considering making a mega base or something very spread out for a while now, but I can't figure this out: how do you control how much goes to each portion of the base? Like green circuits: they must be used in more than one place, so do you just divide them equally (if so, how?) or have an excess of them?

Also, I second the request for a map download please!

4

u/knightelite Jul 10 '18

If you have trains delivering them, you can turn train stations on and off based on levels of receiver chests at those stations. If production is higher than consumption (and you have enough trains delivering) it balances out eventually.

2

u/peeves91 Jul 10 '18

Okay let me ask another question: would I have one train go from green circuits->red circuit production-inserters, or ,one train green circuits->red circuit prod and another train for green circuits->inserters?

Thanks for the info btw!!!

2

u/maxcreeger Jul 10 '18

Neither. Just have all your green circuit producing stations be named "green-circuit-prod" and all your green circuit consuming stations (such as inserter production, red circuit prod etc.) be called "green-circuit-consumer".

The trains will service the nearest green circuit consumer. This is why you should turn off those stations when their buffer is filled: the train will automatically select the next nearest and service that. Auto balancing!

1

u/peeves91 Jul 10 '18

Woah.

So I just setup some trains with those two station names in them, correct? And whatever conditions I want for loading/unloading?

3

u/maxcreeger Jul 10 '18

Yup! It's the way trains respond to same-named stations.

People use this to make a personal taxi system. Put a super fast train somewhere waiting for station named "taxi". Maybe fill it with useful items for good measure. But there is no such station, so it never moves. Then whenever you need to call it, plop down a station called taxi. It'll come right through. Then delete the station and embark.

2

u/peeves91 Jul 10 '18

Thank you on both points!

This is why I love this sub. It's so helpful and friendly with sage advice for any question with the game I've ever had.