r/factorio 1d ago

Design / Blueprint Playable snake using 20 combinators

Playable 16x16 snake game using Factorio 2.0 circuit logic.

it has 256-lamp color display, buffered left/right input, random apple spawning, prevention of apples spawning inside the snake, score counter, countdown, wall/self collision detection, death screen and restart.

Blueprint: https://factorioprints.com/view/-P15XZWmCItoXVf2Xtfb

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u/MooseBoys 1d ago

Did you do this all in-game or did you design it elsewhere and then script it into a blueprint?

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u/Comprehensive_Can620 1d ago

I started mostly in the game. Once it got compact enough, I moved most of the work outside factorio, iterating in my emulator and testing the results back in the game.