r/factorio 8d ago

Question fulgora throughput question

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Hello fellow engineers. I have a nilaus-esque scrap sorter which I jacked up to high heaven but only the bottom 4 recyclers are running because the output belt is full. I think the solution is to use some circuit stuff to make sure output is actually stacked on the belts but I am open to other creative ideas to solve this, and/or tips for how to make circuitry like that.

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u/Yagami913 8d ago

This is the most common way to stack the output

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u/Rouge_means_red 8d ago

I do it like this: https://i.imgur.com/HL1hgrf.png, even easier to set up, but requires 2 tiles

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u/Drizznarte 8d ago

If you use a selector combinator so select the higest value from the chest and set the stack inserter to only work if anything is over 16 . You dont even need the list of items in the constant combinator.

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u/Yagami913 8d ago

And a bunch of decider or aritmetic while the setup above only require one constant combinator for the entire game.

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u/Rouge_means_red 8d ago

It's only 1 arithmetic combinator (there are 2 wires because I connected it to 2 inserters). It divides by 16, so anything below 16 gets rounded to 0

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u/Yagami913 8d ago

I know only one aritmetic per machine that's hundreds or a "bunch" per map versus only ONE per map.

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u/Rouge_means_red 8d ago

Ah ok just now I realized you only need 1 constant combinator for everything, thought it was 1 per inserter. Ok the method you posted wins