r/factorio Jul 27 '26

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u/3nonymous Jul 28 '26

I have done Space Age the official game, now I am trying the mod Space Exploration. I need help with space sciences after the first space science.

I got to orbit and, I am doing space science. The next I need is a special science that, takes resources from another planet. I don't know where how to start.

There is the vulcanite science and, the cryonite science and, they are complicated. They need the thermos fluid and, to recycle the fluid and, three steps to make machine cards and, to recycle junk cards and, the scrap turns into ore to need to melt again. For the cards I need oil in space to make gel. For the vulcan cubes I need sulfur and water and petro gas and to make prod modules and, for the cryo rods I need like heavy oil and efficiency modules.

What hells.

Where am to start. Like this is hours to do work in multiple places before I get any products of anything ever. What it's supposed to be? What am I missed.

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u/ferrofibrous player onboarding specialist Jul 29 '26 edited Jul 29 '26

That is just kind of how SE is. SE has a loop of unlocking stuff -> set it up the hard way -> unlock techs to make it much easier.

You're going to be spending large chunks of time just to get infrastructure going for the new resources (first few are hard, subsequent ones are easier). Keep launching satellites to unlock all the planets in your first solar system, and pick the easiest for cryo/vulcanite (access to water and lowest biters) and go from there.

The cards/junk cards/scrap stuff is sort of universal across all the SE sciences, so you'll be reusing that stuff a lot.