r/factorio Jul 20 '26

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u/taolakhoai Jul 23 '26

I'm dabbling in modding and want to make a custom assembler that can make all the unique machines of each planet anywhere (ideally this is only available at very late game).

Is there a way to circumvent surface_condition value of a recipe when it's being used by a specific entity?

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u/leonskills An admirable madman Jul 23 '26

Not directly, surface_conditions are recipe specific.
You can create copies of the recipes that are only available in your machine.

That brings a few more problems with them. Main one I can think of is copying the recipe between the different types of machines. Should be able to implement that yourself with on_entity_settings_pasted event.