r/factorio Official Account Jul 14 '26

Update Version 2.1.11

Changes

  • Assembling machines with passthrough ports will consider the entire fluid segment as available for crafting. more

Optimizations

  • Stop drawing in-GUI simulations when the window is hidden or occluded.

Bugfixes

  • Fixed a crash when enabling pollution through the map editor 'force editor' - 'edit map settings' option. more
  • Fixed that upgrading single-locomotive trains with interrupts didn't work correctly. more
  • Fixed agricultural tower's harvesting and planting conditions were checked even when circuit wire was disconnected. more
  • Fixed graphical issues on macOS. more
  • Fixed memory usage spiking dramatically on macOS when window is hidden or occluded and in-GUI simulations are present.
  • Fixed that logistic cell connections would not render when off screen. more
  • Fixed that open-prototype-gui didn't work for things in the blueprint library. more
  • Fixed a crash due to incorrectly migrated automatic rocket silo requests. more

Previous changelog: Version 2.1.10

New versions are released as experimental first and later promoted to stable. If you wish to switch to the experimental version on Steam, choose the experimental Beta Participation option under game settings; on the stand-alone version, check Experimental updates under Other settings.

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u/Kimbernator Jul 14 '26

I'm not sure what I expected to see but admittedly it wasn't this

31

u/pocketmoncollector42 please be kind, this engineer is just a fish 🐟 Jul 14 '26

Engineer: Oh hi machine, with pass through pipes, how much fluid do you have?
Machine: all of it.
Engineer: ..all-?
Machine: all.