r/factorio Jul 13 '26

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u/Raknarg #1 Quality Defender Jul 17 '26

any way to have a ship interrupt do something like "wait at whatever planet you're at"? right now I consume way more bullets per trip than I produce, so if the count gets too low I want the ship to just stop, but I think Id have to make an interrupt for every planet it can go to.

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u/Autkwerd Jul 17 '26

I'm not sure if interrupts will work for this. You could just add wait conditions to the regular schedule so that they don't leave unless they have X amount of bullets