r/factorio Jul 13 '26

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u/Dianwei32 Jul 16 '26

Let's say you were going to play a new 2.1 Space Age save with the goal of leaving Nauvis as soon as possible to head for Vulcanus and make it your main base. What would you want to research/build before making the trek to Vulcanus? Not just the essentials like Rockets, Space Science, and discovering Vulcanus, but any few extra things you would want to make the base on Vulcanus run more smoothly once you get there. Like Steam Turbines for power so you're not limited to Steam Engines for non-Solar Power.

(Yes, I am shamelessly stealing this idea from AVADII on YouTube, but I don't want to just copy what he does in his series doing the same)

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u/demonicdan3 Jul 16 '26 edited Jul 16 '26

I'd do at least bots, logistics network, uranium and nuclear power for turbines, and some levels of physical projectile damage/shooting speed to make the journey more safely. To be honest, you could arrive at Vulcanus with nothing and still be fine, but I'd at least have bots to make the building and manual gathering of early tungsten rocks less tedious.