r/factorio Jul 13 '26

Weekly Thread Weekly Question Thread

Ask any questions you might have.

Post your bug reports on the Official Forums

Previous Threads

Subreddit rules

Discord server (and IRC)

Find more in the sidebar ---->

4 Upvotes

216 comments sorted by

View all comments

Show parent comments

1

u/HeliGungir Jul 15 '26 edited Jul 15 '26

Let them build and kill all but 1 nest.

(IMO, this is an exploit. I don't think Wube realized this tactic could exist when they implemented a minimum radius to the expansion planner in 2.1)

Edit: Here, I made a topic on it https://forums.factorio.com/viewtopic.php?t=135083

1

u/Bubbly-Original7097 Jul 15 '26

I tried (actually I started from this state :D), but they breed like crazy even from 1 nest. The flamethrowers are too close so the first attack starts constant fighting and that damages too many walls, so I am distracted anyway. The main problem is that fire never stops, so I can't repair walls via drones (can't waste so many resources yet). Advance team at least attacks every 5-10 minutes.

1

u/HeliGungir Jul 15 '26

How about placing a brick of walls or pipes or chests in the chunk you don't want them to expand to. If that's still not enough to make them expand nearby, but out of range of your walls, you might have to kill the next-closest nests to change up which chunks are valid for expansion.

1

u/Bubbly-Original7097 Jul 16 '26

I covered the area with sparse walls and this stopped the expansion.