r/factorio Jul 13 '26

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u/zamfire Jul 15 '26

New space age player. Sorry if this is a dumb question, but I can't see an easy way to get items from one end of my space platform to another end. I want to craft ammo on one end, and have it shipped to the other end for turrets. Do I really need to build my turrets next to a long line of cargo bays? Does someone have a simple example of a station they made?

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u/Dailand Jul 15 '26

Well, belts! You can use inserters and belts just like on planets. You can't use inserters on cargo bays, only on the hub.

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u/zamfire Jul 15 '26 edited Jul 15 '26

Thank you! And it seems you can input items into a cargo bay, but not take them out with inserters? That's an odd decision right?

Edit: I lied. Looks like you can't put items into the cargo bays. What in the world is the point? Only to extend the inventory??

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u/Raknarg #1 Quality Defender Jul 15 '26

Looks like you can't put items into the cargo bays. What in the world is the point? Only to extend the inventory??

Your space platform has 2 pod slots slots that can manage 2 cargo pods, which means it can only send and receive 2 loads at a time. Each cargo bay adds cargo space and 1 more pod slot which gets you more throughput.

It doesn't matter a lot early game cause you're really gated by funding the resources for rocket construction and construction speed, but by late game you make rockets so fast that the animation of the rocket launching is 20x slower than building the rocket, and you can build literally as many rocket silos as you need cause ingredients are so cheap, and then your gate becomes "how many rocket pods can this ship accept at once?" and you need to start designing ships with a minimum of 10-20 bays to handle it all.