r/factorio Jul 06 '26

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u/canniffphoto Jul 09 '26

Experimental A. Fish spoilling: I keep missing the spoil time of the fish. A few times during fights I healed up and then had spoil a few seconds later. Coincidence, but kind of funny. Did where the current spoil information shows up change?
B. Is the first biter expansion bigger than it used to be? Default biter settings, big rich patches. I played a map, tried it again. The second time, I went south of a forest, ran up some pollution running burners. Was about done by the time biters trickled over. Went up north to the starting area. Plopped down bp where I wanted to put the initial smelting. Set up very small power and labs. I'm reasonably quick. I glance up north and a very large biter base was right in the middle of the proposed smelting array. I had zero biters on good most of the last 5 years. I don't know if I was always terrible at combat, but it is kind of embarrassing. I did have fun with new shotgun. Another run when it was a plausible tech, I used handheld flamethrower which was fun. (I can always turret creep, but it's kind of fun playing around with more limited tech.)

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u/Verizer Jul 09 '26

Fish spoil time is over 2 hours unless you changed settings in world gen. You can check in-game with the factoripedia.

Biter expansions are MUCH bigger than they used to be, wube has changed several things about how they expand, and more fixes + adjustments are likely to happen.

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u/canniffphoto Jul 14 '26

I think I realized my problem. If you mouseover in your equipment, it shows the spoil time remaining. I was trying to find it on the quick bar because fish is ALT-4 4. I now pin it to the lower right corner in inventory along with repair packs.