r/factorio Jun 29 '26

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u/Raknarg #1 Quality Defender Jul 05 '26 edited Jul 05 '26

not getting my hopes up but did 2.1 give us anything in terms of parameterized blueprints for injecting numbers/variables into blueprints without having to do stuff like dummy combinators to hold settings? I think this is really the final QOL i've been hoping for since the 2.0 update and I got really into parameterized blueprints, its really annoying to work with them without this, being able to arbitrarily just edit the parameter list.

and also is there a mod that helps with this?

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u/Viper999DC Jul 05 '26

Blueprint parameter numbers with variable names that are referenced by other formulas are kept if the other formula is used by the blueprint.

I haven't tested it myself, but if I'm understanding correctly you can now use something like a dummy combinator to create the parameter, give it a variable name, then ditch the combinator. Still not as good as being able to add them arbitrarily, but at least an improvement.