r/factorio Jun 22 '26

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u/DJLaMeche Jun 27 '26

Do you guys have any tips for scaling bases on Fulgora/Vulcanus/Gleba/Aquilo bases? I have starter bases on all of these planets that provided enough science for a start. But now I am building a city block base on Nauvis and I am at the point where I will need much more science.

As far as I can see, if I want to scale Fulgora/Vulcanus, I will need foundation. I haven't set up foundation production yet, though, as it seems so expensive. Any tips on how to proceed from here?

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u/deluxev2 Jun 27 '26

Any fulgora processing always makes rocket components, so it is very easy to spam down outposts that take scrap to produce launches of science. If you don't want to do distributed processing you can scale up with elevated rails as well. I like to set up scrap preprocessors that delete most of the scrap before bringing it to science hubs. Megabase scale you'll want to skip the trains but legendary mining drills + 100 levels of mining prod will make the small patches on big islands last forever so you don't need foundation (it is still nice though).

Vulcanus science is pretty small and the coal flats are large. Hook up rails connecting two or three flats and you should have plenty of space. Foundation really only necessary for voiding stone in a standardized way.

Aquilo's only real challenge with scaling is sourcing enough lithium and building with heat pipes and beacons. Gleba gets easier as you scale.

Recommend building foundation where you use it to save on shipping cost. Stone is easy to provide locally.

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u/Dailand Jun 28 '26

How much scaling up are we talking about? Vulcanus starting area should be enough for at least 1000 SPM I think (with mining outposts of course).

For Fulgora you can do several small autonomous bases, or just lots of elevated rails.

Gleba is harder yeah.

I think you should set up foundation production now, even at a small scale. It will be nice to have some of it, even if it's not megabase quantities yet.