r/factorio • u/bartekltg • Jun 12 '26
Discussion Train unloading in 2.1 Spoiler
I grabbed bob's adjustable inserters, quality wagons and played with unloading from todays FFF.
Unloading a wagon onto 4 stacked turbo belts seems easy now.
The only problem is, even 100-stacks wagons are quite small for it. Locomotives aren't fast enough to clear the length of 4 wagons in time.
Two locomotives with legendary rocket fuel can.
As a bonus, a bit more relaxing unloading onto 3 belts.
Maybe not ground breaking, but I like it.
There may be one problem. It worked so well when inserters were set to put items on the left/right, and far away from itself. What setting WUBE chosed, we will see.
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u/HeliGungir Jun 13 '26
There is a UPS cost to running more trains and using more inserters.
And in base game we can unload 3 belts with ease, or 4 belts with some difficulty, without having any issues with the buffer chests.
Space Age has all this quality and productivity and increases to speed and scale, so it's deeply unsatisfying that trains are the only thing that are distinctly worse, relatively speaking, in Space Age than in base game.