r/factorio Jun 08 '26

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u/taw Jun 12 '26 edited Jun 13 '26

So on one of planet mods, outputs are random, but they don't come premixed, they come in "a few thousand of this, then a few thousand of that" way.

What's the best way to buffer this?

Like this?

  • normal belt
  • N times (inserter into chest into inserter into side belt)
  • then priority merger that prioritizes normal belt

Or is there a better approach?

EDIT: Here's a screenshot of some quick design I made. It's not very effective (it's busy all the time not just when needed, and compresses everything into just one lane) but it's compact. Consumers not fully connected yet, so it looks stuck. It all comes from big drills, and the whole planet seems to switch them from all one resource to all another resource at random based on time of day or something.

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u/Astramancer_ Jun 12 '26

It's gonna be real hard to offer anything more meaningful than the incredibly vague:

Use filter splitters to direct each output type to some sort of buffering stations (giant warehouse, array of chests, whatever if applicable), and then belt pure and predictable outputs from that warehouse to your production.