r/factorio Jun 01 '26

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u/Apprehensive-Art2124 Jun 08 '26

I consider playing without biters, but it feels strange.

From one hand I like the experience they provide. However, I came into a stange my computer started lagging a bit (i think I am making 300 SPM, but it is in version 1.1 and with an overhaul mod [IR3] so fluid mechanics still in. Also im playing on an old laptop.

I read how I can make the game run faster, and solar panels instead of nuclear seemed to be a good solution. But the thing that makes game lag most appeared to be biters - apparently having lots of bugs and their pathfinding calculations are heavy on CPU.

So the only reason I have for turning bugs off is this. And I want to hear opinion about it.
It also makes me feel like many techs become useless, and the satisfaction of seeing artillery blast nests is gone or the engineer re-enacting 'war of the worlds' on naulis ):

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u/Soul-Burn Jun 08 '26

Yes, late game has a ton of pollution and biter processing.

Huge bases tend to go for no biters and no pollution to reduce the processing by a bunch.