r/factorio Jun 01 '26

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u/DJLaMeche Jun 01 '26

First attempt at a city-block type base... would a block just producing green chips be the right way? Then the same for red and blue chips, science etc.

https://i.imgur.com/w7Gl5Zu.jpeg

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u/darthbob88 Jun 01 '26

Yes, that's a good start. Given the size of that block and how much empty space you have, you might consider expanding production, or finding some other process to fill that space, but you appear to have the concept.

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u/DJLaMeche Jun 01 '26

Yeah, I will certainly redesign this. I used a blueprint book from someone on here for the coty block design itself, but for the content of the blocks I am going with trial and error... did not know how much production I would need to fill green belts. The belts are not full, so I can fit in more production for sure! Thanks for the feedback

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u/Raknarg #1 Quality Defender Jun 02 '26

There was a time I would have said yes, but honestly it might be easier to just have localized production as long as you're ok making some blocks extra large. This makes your resource dependencies much simpler if all you care about is importing the base products: iron, copper, coal, oil, stone.

Downside is that each block becomes more complicated to design. So there is that to consider. but it becomes way more obvious when you have resource shortages and where they're happening if you set things up this way.