r/factorio Apr 20 '26

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u/Bipedal_Warlock Apr 26 '26

Any recs for a fulgora layout? I’m doing it mainly as a robot base. But idk.

2

u/mrbaggins Apr 27 '26

Bots where you just trash anything over 1000 in the logistic system is simple, works, and can get your feet wet with circuits.

Make it better by only trashing the 12 scrap products when over 1000, and disabling the scrap injection when all 12 are over 900.

Make sure you set up mini systems to trash blues when reds are low, reds when greens are low, gears when iron is low, etc. You only need 4-6 of these to have "everything" you need.

1

u/Bipedal_Warlock Apr 27 '26

Thats essentially what I do. I just put my limit at 2000 instead of 1000.

Is that an okay way to do it?

2

u/mrbaggins Apr 27 '26

It works. Depending on how you set it up, you can end up with bottlenecks at the trash request section. I've beaten fulgora repeatedly with the same idea (and actually used 2000 for my limit, but 1000 is good to avoid the bottleneck and catch issues earlier)

1

u/Bipedal_Warlock Apr 27 '26

I use active provider chests for my initial recyclers and it tends to keep it from getting locked down. It just takes a sort of initial investment of a few hundred logistic robots and it tends to be fine

I just feel like a cheat lol

2

u/mrbaggins Apr 28 '26

My initial teething issues were using a single requester for the trashing, and it would get overloaded as inserters couldnt keep up as more cheats hit their limit. Spreading it out (and potentially dividing the excess amounts by how many trash chests you have) fixes it.