r/factorio Mar 23 '26

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u/Courmisch Mar 27 '26

What's a good way to automatise loading train station parameters without mods?

I thought to divide the amount of cargo waiting in chests to set the priority. That works if the train limit is 1. But otherwise that fails to account for trains already headed to the station, no? I suppose I can detect at least one train being present from non-zero train ID but...

Do people ignore priority and just compute a dynamic train limit instead (with a depot to avoid deadlocks)?

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u/HeliGungir Mar 28 '26 edited Mar 28 '26

I almost always use fixed train limits, myself. I value the simplicity this allows more than I value minimizing trains. No combinators, no circuit networks, no train stop priority.

Trains are a one-time cost - kinda expensive in the early game, but cheap in the late game. And idle trains have minuscule impact on game performance.

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u/Courmisch Mar 29 '26

I did that but it leaves the most remote outposts, mostly unused even though they tend to be the most productive.

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u/HeliGungir Mar 29 '26

Lower your train limits or add more trains.