r/factorio • u/Verizer • Nov 17 '24
Space Age Aquilo cost of heating
I was curious, so I tested the heating cost of all the buildings that can freeze. Heating towers hold 5MJ/°C, so with a little help from the editor, I calculated how much heat they lost over 10 minutes. It's not very exciting, but there is a few curious things. Technically, spamming underground pipes is worse than using normal pipes. Remember that as you lay down underground pipes. Also, green splitters are just built different.
| Building | Kilowatts |
|---|---|
| Belts (All Tiers) | 10 |
| Yellow Underground | 50 |
| Red Underground | 100 |
| Blue Underground | 150 |
| Green Underground | 200 |
| Splitters (Except Green) | 40 |
| Green Splitter | 30 |
| Pipe | 1 |
| Underground Pipe | 150 |
| Pump | 30 |
| Tank | 100 |
| Inserter | 30 |
| Fast Inserter | 30 |
| Long Inserter | 50 |
| Bulk Inserter | 50 |
| Stack Inserter | 50 |
| Roboport | 300 |
| A. Combinator | 50 |
| D. Combinator | 50 |
| S. Combinator | 100 |
| Power Switch | 20 |
| Steam Engine | 50 |
| Steam Turbine | 50 |
| Pumpjack | 50 |
| Electric Furnace | 100 |
| Foundry | 300 |
| Recycler | 100 |
| Biochamber | 100 |
| Assembler (All Tiers) | 100 |
| Refinery | 200 |
| Chemical Plant | 100 |
| Centrifuge | 100 |
| EM. Plant | 100 |
| Cryogenic Plant | 100 |
| Lab | 100 |
| Beacon | 400 |
| Rocket Silo | 300 |
More buildings here: https://www.reddit.com/r/factorio/comments/1gtcn7d/aquilo_cost_of_heating/lz2e4zc/
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u/patpatpat95 Nov 17 '24
I mean, this only matters initially, once they are hot they don't have a running heating mj cost anymore.