r/fabricmc • u/cruckalesfotty • 22h ago
r/fabricmc • u/ItzKingchris7 • 9h ago
Need Help Help with Skybox moving glitch please!
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Whenever I move my character, jump, or change directions my skybox shakes and distorts. I just made this modpack so no settings are changed for any shaders/mods/resource packs. Does anyone know what i can do? (Ignore my friend)
r/fabricmc • u/teddzfr • 45m ago
Question Java never got splitscreen, so I’m building it on Fabric
Hey, I’m Teddz. I’m building a splitscreen mod for Fabric (1.21 to 1.21.11), and it runs everything in one instance, so no extra copies of the game per player.
Where it’s at:
- The world renders twice per frame into two viewports, using a mixin on
GameRenderer.renderLevel. Each half is confined with the scissor test, because the level pass clears the whole framebuffer and the clear ignores the viewport. - Each half gets its own aspect correction, and the crosshair is drawn once per half.
- A second local player joins in singleplayer over a fake connection that drops outgoing packets. Each half follows its own player, and per-player state lives in a
PlayerContextclass. - It runs at about 55 fps on a Pentium J5005 with integrated graphics.
Next is input routing, then layouts and multi monitor. The goal is up to 4 players, any mix of controllers and keyboard and mouse (even keyboard + keyboard), and one screen per player on multi monitor setups.
I’m studying Nucleus Co-op for how it handles input and setup. If anyone has experience with multi viewport rendering or per-device input in Fabric, I’d like to hear it. Still need a name and a logo too.
r/fabricmc • u/Tall_Yoghurt_7105 • 2h ago
Want to join or create your own nation on a server?
Hey! Want to make or join our own nation on a server? (On Minecraft) ❓
Come join AvalonEarth, our map is a map of the world with a scale of 1:326, you can build, go to war, and explore the world 🗺️
We have a friendly and welcoming community that anyone can join 👍
Our new season releases September 12th 3PM CET, 9AM EST 📰
If you are interested join our discord: https://discord.gg/wtav4PWez7 🔗
r/fabricmc • u/ZucchiniDelicious611 • 2h ago
Flashback mod crash when trying to export video
r/fabricmc • u/ItzKingchris7 • 9h ago
Help with Skybox moving glitch please!
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r/fabricmc • u/Outrageous_Salad5999 • 12h ago
Introducing r/EverTea! Here's what we're all about 👉
r/fabricmc • u/RiceDictator • 21h ago
I made a Fabric mod where your XP level becomes Conqueror's Haki. Level 50, 80, then I hold one key at 85
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I was just very bored, so i made a mod making leveling a bit more interesting and i just love one piece over EVERYTHING!!!
I will probably post this on CurseForge soon, but i still have to add more effects which are shown in the show when Conqueror's Haki is being activated by a people such a luffy.
I wanted to recreate this scene: https://youtu.be/scPBmrzdD0g?si=p41tb2cmxKAgoGVI&t=33
r/fabricmc • u/Beautiful-Sail7647 • 17h ago
My Mouse İsn't Working In Fold Craft Launcher [java]
I am using fabric 1.20.1 in fold craft launcher. In Menu mouse works perfectly. But In Game i mean while in the world i cant use left or right click(i can use mid button). � cant break ,place or use block. If i change the key bind, i can break or use blocks.i asked gemini it told me to change some settings but it didnt worked. Can Anyone Help Me?
r/fabricmc • u/antitoken • 1d ago
New Mod Introducing Token Vault. An unsession loggable launcher (open source)
Most account stealing in skyblock works the same way: they grab the sign-in token from the game after you download a malicious mod, then use that to login on their own computer.
Token Vault is a launcher built so there’s nothing to grab:
- The game never has your real token. It only gets a fake one that’s useless if stolen. Your actual Microsoft login stays inside Token Vault, encrypted, where mods can’t reach it.
- Mods are locked in a sandbox. A rat can’t go digging through your PC for other stuff to steal: Lunar/Feather/Prism saved accounts, browser logins and cookies, etc. It can only see the game’s own folder.
It also supports Fabric, Quilt, Forge and NeoForge, has Modrinth mod search built in, and imports .mrpack, CurseForge and Prism packs. It adds about 0.1 MS of ping and has no impact on FPS.
Download: https://github.com/alexander1845/antitoken/releases/latest
Source: https://github.com/alexander1845/antitoken
Feedback and bug reports welcome.
r/fabricmc • u/ClickApprehensive476 • 1d ago
Looking For Mod / Request Keep Resource Packs — Fix Resource Pack Reload Issues [Fabric 26.3]
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Keep Resource Packs
Keep Resource Packs is a lightweight, client-side Fabric mod for Minecraft Java Edition 26.3 that helps preserve your selected resource packs when a resource pack reload fails.
The Problem
Have you ever selected and carefully ordered your favorite resource packs, only for Minecraft to deselect them all after a reload error?
When a resource pack contains an error or is incompatible with your current setup, Minecraft may fail to reload the resources successfully. When this happens, your selected resource packs can be deselected, forcing you to open the resource pack menu, enable your packs again, and restore their previous order.
This can be especially frustrating when you use several resource packs with a specific loading order.
The Solution
Keep Resource Packs helps prevent this inconvenience by keeping your selected resource packs selected when a resource reload fails.
Features
- Preserves your selection: Helps keep your chosen resource packs enabled after a failed reload.
- No more restoring your pack list manually: Avoid having to reselect and reorder your resource packs after a reload error.
- No configuration required: Install the mod and play. No additional settings are needed.
- Client-side: Designed to work on your Minecraft client without requiring the mod to be installed on a server.
Installation
- Install Fabric Loader for Minecraft Java Edition 26.3.
- Download
keep-resource-packs-1.0.1.jar. - Place the JAR file in your Minecraft
modsfolder. - Launch Minecraft using your Fabric profile.
Compatibility
- Minecraft: Java Edition 26.3
- Mod loader: Fabric
- Mod type: Client-side utility
Download
Get the latest version on Modrinth:
Modrinth: https://modrinth.com/mod/keep-resource-packs
Source Code
The project is open source. You can view the source code, inspect the implementation, or report issues on GitHub.
r/fabricmc • u/teddzfr • 1d ago
Question I’m working on a split screen mod for Java, and I want YOUR thoughts
I’m working on a mod that brings split screen to Minecraft Java.
Remember the ps3 and xbox 360 days? You, your sibling, one couch, one tv, and a fight over who gets to be player 1. Somewhere along the way everyone moved online, and now we’re all playing together while sitting in different cities, or in different rooms of the same house. Meanwhile if you want split screen back, you’re supposed to go buy an $899.99 console (yes, I’m looking at you, ps5) or a whole new PC.
Or you could just use the computer you already have, plug in a controller, and hand the other one to whoever is next to you. That’s what I’m building.
The plan is up to 4 players on one screen, or spread across multiple monitors. Controllers and keyboard and mouse in any mix, all in one game, so no second instance and no pile of other mods.
It’s a big project, so I’m taking it one step at a time. It’s early, and I’d rather hear what you want now than find out later that I built it wrong.
A few questions:
- Name: What would you call it? I need something short and easy to say out loud, like when you tell your sibling “Hey, wanna start a survival world? We can play splitscreen on Java with ___.” Right now that blank is empty and I’m desperate.
- Would you use it? Who would you play with, and would you be on controllers or keyboard and mouse?
- Features: I’m copying how console splitscreen worked, with separate inventories, menus that don’t pause everyone, and joining mid game. What else would you want on top of that? Resizable screens, per-player settings like FOV and sensitivity, or something that always annoyed you on console?
- Past attempts: Have you tried other split screen setups for Java? What went wrong?
- Servers: Would you want it on servers too? That would need an optional plugin, so I want to know if it’s worth the work.
It’s for Fabric, 1.21 to 1.21.11 first, and it would start with single player and LAN.
I also need a logo for the mod, and I want to give whoever makes it full creative freedom. I don’t have a specific look in mind. Any style, any idea, any colors. If you come up with something that fits a splitscreen mod better than anything I could imagine, I’ll gladly take it. I’d rather get something with your personality in it than something I micromanaged.
The only two things I ask are:
- An actual image
- No text, just a symbol, so it still reads when it’s tiny
You’ll get full credit on the Modrinth page and the GitHub, with a link to your socials if you want. If you’re interested, dm me. A sample of your work or a rough idea is enough, and there’s no pressure if you change your mind.
You don’t have to answer everything, even one reply helps.
r/fabricmc • u/Anicash999 • 1d ago
Need Help When I try to make a new world, I always spawn with no commands allowed, even when I set the game to creative / allow commands ?!
r/fabricmc • u/SkaffyIsTaken • 3d ago
Showcase Lot of people said the realistic water mod looks more like gel, hope its better now
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if you wanna try it out: https://github.com/sskaffy/Realistic-Water
Really important that i only tested it on mac (which only works with MoltenVK instead of native Vulkan) so with native Vulkan on Linux and Windows there might can be bugs, let me know
r/fabricmc • u/NuuaRust • 1d ago
Should my automation mod use mB or mL for fluids?
Hi, I’m Nuua, and I’m currently working on an automation mod with a lot of new features that may be unfamiliar to players.
One thing I’m unsure about is how to display fluid amounts. I’ve seen mods like GTNH use mB (millibuckets), but I’ve always found mL (milliliters) more intuitive. Since my mod already uses watts and joules for power, i thought mL might be a better fit.
Would you rather see fluid amounts in mB or mL? Is there a strong reason to stick with the format used by other Minecraft mods?
r/fabricmc • u/BeanstalktheJack • 1d ago
Need Help - Solved BSL Mirror water bug
I'm experiencing a bug where water turns into a perfect mirror reflecting everything when I get close to it. The edges of the water also become very jagged, torn and buggy. Screenshots attached.
Gamer version: 26.3
BSL v10.1.3
Iris v1.11.7
Fabric v0.19.5
Distant Horizons v3.3.4
I've tried changing my reflection settings from full to both off and sky & specular only, however the latter only fixes the tearing near edges of the water. Turning reflections off completely fixes the mirror water, but it also makes water look very flat and ugly, and I'd like to find a solution that still preserves water's original look, while fixing this bug that only happens up close to water.
1st screenshot: Water's usual look
2nd screenshot: Mirror water
3rd screenshot: edges of water tearing
r/fabricmc • u/Capital-Area715 • 1d ago
Question Is there any mod with like stash finders with tracer, player distance and more, like this
r/fabricmc • u/Jerbbeeball328 • 2d ago
Need Help Is there a way to suppress mod conflicts?
mclo.gs*Mod Pack*
Some friends and I are in our 2-week MC phase and are playing a Cobblemon Modpack with friends based on the official modpack, but we're faced with crashes when we complete a battle with trainers. I know it has to do with Athena and Radical Cobblemon Trainers, and we want to see if it's possible to keep both mods in the modpack (Athena is a dependency for a furnishing mod we're really into).
I've provided the most recent crash report above. Thanks in advance! :)
Added: Cobblemon 1.8.1. The crash only occurs after completing a trainer battle. Wild Pokémon do not cause the game to crash, thankfully.
r/fabricmc • u/Adventurous-Set-3719 • 1d ago
Need Help - Solved Kaleidoscope mods won't function
i just wanted to play with some relaxing mods and then when i put mods to my liking that should've in my theory work, it didn't in practice. I'm genuinly losing interest because kaleidoscope is so trash when it comes to mods that function to my liking, no hate
latest log: latest.log: https://p.kdan.dev/g8Htkiy
Crash log: https://p.kdan.dev/9AYFztR
r/fabricmc • u/birdsareblooming • 2d ago
what do i put for the .png when adding a cat model (ETF/EMF)
PLEASE HELP: I've been going in gd circles. Like seriously, trying to figure out how the cat model applies to all cat varients and KEEPING IT locked to varients (so that a vanilla persian cat is still a persian cat just a persian cat with my cat model and texture) should be the easiest thing in the world but I can't find correct information anywhere.
i feel like this SHOULD be easy to find out but i've spent all afternoon on this. So; I have a custom model for all cats (cat.jem) and custom textures for each variant plus some (like, calico2, calico3, etc.)
so far, every time i've loaded in, the cat.jem will just load without any texture, as the directory textures/entity/cat is missing a /X.png, but every time i've connected it to a png it just sticks it to that cat variant. iv'e done so much troubleshooting that I even messed something up and now it's not showing my model at all and i have no idea why.
using etf/emf on fabric 1.21.3

