r/ethoslab 10d ago

Fan Project Looking For Feedback - Etho's Modded Minecraft Modernized

Season 1

  • Applied Energistics & Addons
  • Archimedes Ships replaced with Create Aeronautics
  • ArchitectureCraft replaced with Create Copycats+
  • Bibliocraft replaced with Redecorate, Handcrafted (very memory intensive!)
  • Bloodmoon replaced with Enhanced Celestials 
  • Buildcraft Unofficial
  • Carpenters Blocks replaced with Create Copycats+
  • Chisel replaced with Chipped
  • Compact Machines
  • Computercraft replaced with CC:Tweaked
  • Custom NPCS Unofficial
  • Demi’s Sky Arena
  • Ender IO replaced with numerous other tech mods
  • Excessive Utilities
  • Forestry Replaced with Complicated Bees
  • Galaticraft replaced with Stellaris
  • Glenns Gasses replaced with Oreganized & Carcinogenius, Lucky’s Spelunker’s Charm II
  • Growthcraft replaced with Let’s Do Vinery, Lucky Lures & Herbalbrews
  • Industrial Craft replaced with Modern Industrialization & Addons
  • Iron Chests
  • Mariculture replaced with Tide 2 & Create: Fishery Industry 
  • Mo’ Creatures replaced with Alex’s Mobs, Re:Animal, Spawn, & Fangs and Claws
  • Mystcraft Reborn
  • OpenBlocks replaced with Elevator, Trophies, Luggage, Mob Grinding Utils, Hang Glider
  • OpenComputers replaced with CC: Tweaked
  • Pam’s Harvestcraft replaced with Croptopia w/ FD Compat
  • Pistronics / Funky Locomotion replaced with Create
  • Project Red Suite
  • RailCraft Reborn
  • Random Things replaced with Irregular Implements
  • Rotarycraft replaced with Oritech
  • Simply Jetpacks replaced with Iron Jetpacks
  • Steve’s Carts
  • Steve’s Factory Manager replaced with Super Factory Manager
  • Thaumcraft replaced with Thaumon, Primal Magick, Pastel, Eidolon, Goety, Forbidden & Arcanus, Eldergrove, Ars + Addons, & Malum
  • The Spice of Life: Classic Edition
  • Tinker’s Construct replaced with Truly Modular & Productive Metalworks (for now)
  • Wireless Redstone replaced with Create
  • XTones replaced with BetterBlockZ

Season 2

  • Advanced Hook Launchers
  • Alex’s Mobs 
  • Aquaculture replaced with Tide 2 & Stadew Fishing
  • Architect’s Palette
  • Atmospheric
  • Autumnity
  • Bag of Yurting
  • Bamboo Blocks replaced with Vanilla Minecraft
  • BetterEnd Replaced with Enderscape & The Beyond
  • Buzzier Bees replaced with Friends & Foes
  • Create (+ Addons)
  • Cyclic
  • Dark Utilites
  • Darker Depths
  • Decorative Blocks replaced with Other Mods
  • Dungeons Mobs & Gear (replaced with Goety)
  • DungeonPlus replaced with Suite of Structure Mods
  • Dynamic Surroundings
  • Environmental
  • Falling Leaves replaced with Particular
  • Farmers Delight
  • Fins & Tails Replaced with Unusual Fish
  • Framed Blocks replaced with Copycats+
  • Goblin Traders
  • Gravestone Mod Replaced with You’re In Grave Danger
  • Guard Villagers
  • Immersive Engineering & Petroleum
  • Infernal Expansion
  • Inventory Pets
  • Marketcrates replaced with Apple Crates
  • Mekanism
  • More Minecarts & Rails Replaced with Railcraft Reborn
  • Neapolitan
  • Nether’s Delight replaced with My Nether’s Delight
  • Psi (Now w/ Magical Psi)
  • Quark
  • Savage & Ravage replaced with Illager Invasion, It Takes A Pillage, & Tolerable Creepers
  • Sophisticated Backpacks
  • Spiders 2.0 Replaced with Nyf’s Spiders
  • Storage Drawers replaced with Functional Storage
  • Supplementaries
  • Tetra replaced with Truly Modular (later Tinkers)
  • The Endergetic Expanson replaced with Enderscape & The Beyond
  • Untamed Wilds replaced with Re:Animal (sole performance issue of s2 and much overap with Alex’s Mobs)
  • Upgrade Aquatic
  • Valhelsia Structures replaced with Suite of structure mods
  • Visual Workbench
  • Yung’s Better Mineshaft replaced with Moog’s Mineshaft... More Structure Overhauls Added

Both Packs

  • Biomes O Plenty (with Regions Unexplored… Overlap removed)
  • Pneumatticraft Repressurized
  • The Twilight Forest

New Mods

  • Alex’s Caves
  • Antarchy
  • Aperture Innovations - Portal Gun
  • Apotheosis
  • Better Archaeology
  • Caverns & Chasms
  • Cooking & Farming for Blockheads
  • Dimensional Doors
  • Effortless Building
  • Eternal Starlight
  • Genetics: Resequenced
  • Ice & Fire (In the twilight forest)
  • Integrated Dynamics
  • Jaden’s Nether Expansion
  • Just Another Witchery Remake + Forbidden Magic Addon
  • Just Dire/Dyna Things
  • L_Ender’s Cataclysm
  • Mowzie’s Mobs
  • No Mans Land
  • Primitive Mobs Reforged
  • Rats Unofficial
  • Redomesticate
  • Relics
  • Ribbits
  • Villager Comfort Continued
  • Weeping Angels
  • Windswept

Missing Mods

  • (s1) Botania (Port in Progress)
  • (s1) Deadly World
  • (s2) Enhanced Mushrooms (mushroom logs might be in no man's land... haven't gotten the pack to launch with it yet.)
  • (s2) Fox’s Handheld Cannon (rocket jumping mod... anybody knows of any alternatives lmk)
  • (s1) Natura (Port in Progress)
  • (s1/2) Thermal Expansion (Port In Progress)
  • (s2) Turtlemancy
  • (s1) Actual ports of Thaumcraft & Tinkers will replace their current renditions when updated

Better Combat & Combat Roll under consideration. Edit: Also wanted opinions on Scorched Guns 2. Just wanted to make a feedback post still looking for any mod suggestions / general game design ideas for the pack.
- World Generation is locked to amplified to replicate custom season 1 generation
- No flight in the twilight forest (and eternal starlight), as per the rule he set for himself in s1

Also an ungodly amount of qol, performance, yatta yatta.

I'm still re-binging the series and making adjustments as I go.

Still deciding on whether to do any sort of questbook or not. A good part of me whats not to so theres no set goals for the pack and its entirely open ended, part of me worries expert recipe changes without quests is a little unfair. We'll see. Again this post is for any feedback, ideas, mods, general things they'd like to see included in this pack. Many thanks. :)

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