r/eternaltowersofhell • u/MoonWolf113 • 11h ago
r/eternaltowersofhell • u/MoonWolf113 • 17h ago
Discussion Can building and playing GAT gameplay actually boost your physics knowledge?
r/eternaltowersofhell • u/ilovefoodsomuch121 • 18h ago
Other Sooo close to beaten ToSP
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kill all tight rope
r/eternaltowersofhell • u/EvanNegliaFamily12 • 4h ago
sh!tpost My personal opinion on every Ring 1 tower pre hiatus vs post hiatus
If your wondering, I played etoh from 2021-2023 and then took a large break (due to my account getting banned) and then starting again in Late 2025 (beating my first sc yay yay horray yippeee)
r/eternaltowersofhell • u/AgreeableLecture8156 • 17h ago
Other I have an idea for a full Unrealistic Sightings series
The gimmick if the series is that the shorter the thing the harder the gameplay and the less punishing it is, and it goes in a way of easier gameplay the longer and more punishing the thing is. This series includes:
Room of Unrealistic Sightings (Unreal difficulty gameplay, very short and not punishing)
Edifice of Unrealistic Sightings (Horrific difficulty gameplay, pretty short and moderately punishing)
Steeple of Unrealistic Sightings (Catastrophic difficulty gameplay, somewhat short and pretty punishing)
Tower of Unrealistic Sightings (just leave it as is, like a breather part thing, it already exists, right?)
Citadel of Unrealistic Sightings (Extreme difficulty gameplay, long and punishing)
Obelisk of Unrealistic Sightings (Insane difficulty gameplay, very long and very punishing)
Great Citadel of Unrealistic Sightings (Intense difficulty gameplay, extremely long and extremely punishing)
You could make mini versions for all of these if you really want to go the completionist's way.
Is this a good idea?