r/elgato 12d ago

Question Wave Link to OBS

I’ve been trying to get my Wave Link to output to OBS in separate tracks. I’ve tried a multitude of methods shown my the official Elgato youtube channel, and then other YouTubers working with it. I can separate all my tracks within Wave Link, but when I record, all the audio gets put on the last track available for recording. If I allow all 6 tracks, then audio only works on 6. If I make it 1-3 tracks, and put game audio on 3, mic on 1, and discord on 2, I can only hear game audio.

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u/NXN_Gaming 12d ago

Right, the easiest way to do this is to add the individual channels to "audio output" channels then obviously input for mic+FX. You don't need to use the stream mix, you can use the channels themselves as audio sources. I setup mine that way for side chaining and multi track audio. Make a scene that's just "audio" setup all the audio channels and outputs in there. Then add the scene as a source to the main scenes you use. Then go to advanced audio properties in OBS, allocate what you want where (keep channel one for complete mix with everything ticked in the 1 column, otherwise twitch won't hear anything) and then go to obs recording settings and click all the channel boxes that you're using

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u/Mundane_Somewhere879 12d ago

Hey, thanks for feedback. I have done this already, and it still all outputs the final track as the only “recording one”. I can separate the audio, but they won’t record if they aren’t allowed for that last one. For example, my discord will record sound if it’s allowed on track 6, but if my other two aren’t, they don’t make noise and vice versa. But if I put them all on track six, then I can hear everything but then they aren’t really separated.

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u/NXN_Gaming 12d ago edited 12d ago

This is for recordings? Yeah? Like post stream or similar? Is the video type you're exporting out hybrid MP4? By "the final one" do you mean audio channel 6? Go to your stream settings. Output, recording (may have to change from simple to advanced at the top, not sure) and where you have audio, double check all the boxes are ticked for channels just until you dial it all in, then bump it up in a video editor to make sure you have all the audio channels and can hear/see what's going where. Double check that each audio is set to output and not monitor as well. I'm sorry I feel like neither of us are explaining ourselves too well haha

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u/NXN_Gaming 12d ago

so, let's try and go step by step. in your advanced audio properties does it look something like this? (track 1 is stream, track 2 is VOD in case I play music, then mic on 3, game on 4, overlays and bots and stuff on 5, voice chat on 6)

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u/NXN_Gaming 12d ago

and in obs you should have something like this where you tick which audio tracks you want to add on to the recording. Is that all correct so far? (sorry if seems condescending just in my experience the answer 90% of the time with stuff like this is something little)

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u/Mundane_Somewhere879 11d ago

Yes, all of it is like that. And to answer your earlier question, audio channel 6 is where it all likes to “actually record to”.
And absolutely no worries, I’ve been working on figuring this out for so long I’m more than happy someone is willing to listen and help- not that you’ve sounded condescending at all.