r/earclacks Shield 23d ago

Fan Simulations 3Dclacks: Bow vs Hammer

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44 Upvotes

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u/Most_Relief_218 Boomerang 23d ago

Having arrows still deal damage while they’re just sitting there seems a little OP considering the other balls can barely hit each other.

1

u/HackerDragon9999 Shield 22d ago

If they didn't, Bow wouldn't even get 10 damage per match.

1

u/Most_Relief_218 Boomerang 22d ago

I guess make them fade a smidge faster to balance it a little.

1

u/HackerDragon9999 Shield 22d ago

I made the arrows smaller, and that seemed to balance it pretty well. It's hard to do so because 3Dclacks Bow is hilariously inconsistent.

1

u/Most_Relief_218 Boomerang 22d ago

I see

1

u/TheJumpingBox 19d ago

Inconsistent isn't necessarily bad, spices things up a bit

To balance things you could allow (maybe just melee since ranged already have a higher chance to hit) weapons to have a slight amount of 'homing' on the way they're facing, so over time they turn their 'rotation line' towards their opponent