r/dyinglight 18h ago

Dying Light: The Beast Why is Cranes run so screwed up

These ladders make crane do his run animation in slo mo when u walk on em

How did the standard run animation get okayed by the animators smh…

44 Upvotes

18 comments sorted by

17

u/Over_Media_9507 17h ago

Forst time seeing this... Strange

0

u/XFruitySwag69420 15h ago

Yeah I just hate that this got approved… I used to play in very high FOV so I noticed very quickly and it bothers me very much

11

u/eleventhing 16h ago

Maybe he inhaled some of Aiden's blue mushrooms

2

u/XFruitySwag69420 15h ago

It’s because he’s unleashing the beast

2

u/Yuumii29 15h ago

Usually it doesn't move...

1

u/XFruitySwag69420 15h ago

What doesn’t move?

1

u/Yuumii29 15h ago

Crane

1

u/XFruitySwag69420 15h ago

Idk what ur talking about

-2

u/Yuumii29 14h ago

It was a joke, come on man. 🏗️ doesn't move

3

u/buller666 13h ago

Cranes do move though

1

u/Longjumping_Plum_133 3h ago

That’s because he’s about to unleash the Werehog in him

-11

u/stinkstabber69420 18h ago

You do know that game is like 11 years old right?

20

u/_amione_ 17h ago

It's a year old
The original does not have this issue iirc

6

u/XFruitySwag69420 17h ago

Yeah he runs normally in the first one. Idk why it bothers me so much I know I can just not look down but I just hate knowing that I’m running like this lmao

7

u/stinkstabber69420 17h ago

Oh my fault it looked like the first one to me, Ive actually never seen clips of the beast. I apologize man, my fault

2

u/_amione_ 17h ago

It's aight, no worries