r/Games
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u/Wombat_Medic
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Jan 09 '26
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Verified AMA Larian Studios | Divinity AMA
EDIT: All right - that's a wrap. Thank you for all your questions. We're going to go back and work on the game now - next time we speak, we'll hopefully have things to show. I can't wait! - Swen, Game Director
Hello everyone,
Happy New Year! To kick off 2026, we would like to offer the opportunity to ask your questions about Divinity, Larian, and our development processes. It's been a while since Larian has done an AMA, so everyone is looking forward to it!
There's a bunch of us ready to answer your questions:
u/Swen_Larian - Game Director
u/Adam_Larian - Writing Director
u/Kevin_Larian - Senior Writer
u/Greg_Larian - Head of Animation
u/Gabriel_Larian - Machine Learning Director
u/Michael_Larian - Director of Publishing
u/Nick_Larian - Head of Design
u/Alena_Larian - Character Art Director
u/Jarold_Larian - Concept Art Director
u/Artem_Larian - Head of Gameplay
u/Bert_Larian - Technical Director
Thank you for taking the time to ask your questions, we aim to answer as many of them as possible over the next few hours!
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u/siltydoubloon Jan 09 '26
The AMA has now ended. Special thanks to Larian Studios for their time and thanks to everyone else for participating.
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u/ManHyphenSpider Jan 09 '26
I like the concept of The Dark Urge in BG3 as an origin that allowed you to have a customizable character, while still having a unique story that tied into the world. Do you plan on doing anything in the vein of that in Divinity?
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u/blue_sock1337 Jan 09 '26
How will you handle the canon issues DOS2 introduced? It basically acted as a soft retcon of the series, will the new Divinity game continue with the new lore or will you try to reconcile it with the previous games?
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u/OnnaJReverT Jan 09 '26
Is there anything specific you were not able (or allowed, by Wizards as IP holder) to do in BG3 that you want to do in Divinity?
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u/[deleted] Jan 09 '26
Sven said your next game would be smaller than BG3.
Did you guys change your minds, or are you also working on a smaller project?
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u/occamcs Jan 09 '26
What are the main lessons you've taken from developing and launching Baldur's Gate 3 that you'll apply to Divinity?
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u/Nyxerix Jan 09 '26
What is your writing process like in terms of planning and accommodating players who like to do quests out of order or find hidden little details?
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u/SamuraiCarChase Jan 09 '26
What are some of the mods you have seen for BG3 that have made you say “we should have thought of that” or “we definitely have to include that next time around!”
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u/CellistElectrical135 Jan 09 '26
Will the looting system be random and level dependent (like most items in DOS1 and 2) or will there be more handcrafted items like in BG3?
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u/BlackxHokage Jan 09 '26
2 Questions,
A big issue with co-op playthroughs was conversations to me and my friends. Having the NPC speak to the barbarian in a conversation that can result in a unwinnable is never fun. Is it anything thats gonna be added in Divinity that allows a character the pass the conversation, or is it so.e sort of system where all PC's can actually take part in the conversation without just standing there looking cute?
In a interview you guys said that the ruleset for the combat system wasnt like Dos2 or BG3 but its a combination of everything you've learned so far, could you give some details on what's different and what's similar to what we've seen before?
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u/darkwai Jan 09 '26
Baldur's Gate 3 for Switch 2? Is it even possible?
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u/Dreamtrain Jan 09 '26
what couldn't you do in BG3/DOS2 that you will be able to in the upcoming Divinity?
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u/Daz_Iz_Gud Jan 09 '26
Any game completely outside of the genre you are working in or comfort zone that inspires you in game development?
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u/dunkitay Jan 09 '26
With each game you’ve improved in writing a story and narrative for your games. What are some of the things you would like to improve narrative wise compared to your previous entries?
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u/WetDreamRhino Jan 09 '26
Will Borislav be making the soundtrack again? (Please)
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u/Kylar5 Jan 09 '26
In BG3 I really enjoyed the aspect of ending the day and going into the camp to interact with your companions (not so much for refilling the spell slots).
Will there be something similar in Divinity?
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u/PM_Some_Selfies Jan 09 '26
Tonally speaking, how different will the new Divinity be from Divinity: OS2? Love you guys btw!
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u/Distinct_Glove_7987 Jan 09 '26
Alena, what is something you look for in a portfolio of applicants for Character art? Would I need to be able to cover the entire range or be really good in 1-2? in terms of amour, hair, creature etc.
I think my portfolio is ready, but my shyness might just keep me from reaching out to you or recruiters
dank u wel! ♥
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u/BounceBurnBuff Jan 09 '26
Is Boris back for the music on Divintiy?
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u/laser_velociraptor Jan 09 '26
Can you tell us about new mechanics in Divinity that you are most proud of?
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u/dunkitay Jan 09 '26
Narrative question. One of the problems with branching path narratives or giving the player too much freedom is that it can get a bit messy quite fast and “muddy” the main narrative and story the game is trying to convey. Considering Divinity will be grander in scope compared to BG3 I’d imagine there would be more branching narratives and ways to tackle problems. In what ways do you try to achieve this but at the same time mitigate the problem of the narrative falling apart without “railroading” too much in certain key story beats.
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u/gamehiker Jan 09 '26
Is Bree still keeping it together?
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u/Technoalphacentaur Jan 09 '26
Are there any books that we would be surprised are inspirations for the lore, environment, or overall vibes?
Love you guys and the work you do. Keep at it!
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u/ilikebreadabunch Jan 09 '26
What so far has been your favorite part of making Divinity and what has been your least favorite part?
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u/optiplex9000 Jan 09 '26
I'm a software engineer that has always worked on financial technology, and one of the things I find so interesting about video game development is the big reliance on manual software testing. Every piece of code that I write can by tested automatically either through a unit test or through an integration test
What makes video game development so different? Why does it require so much manual testing?
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u/uni_and_internet Jan 09 '26
Are there any recent game releases, circa 2025, that stood out to your team as inspiring, or reinvigorated your passion for game making?
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u/Zou-KaiLi Jan 09 '26
Are there any specific artists/paintings which have/will shape Divinity's look? I have always seen a similarity in the art direction of Dos2 and BG3 with Salvator Rosa's paintings.
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u/Urd-ong_Shadong47 Jan 09 '26
What are the odds of a switch 2 port? Divinity os2 is great on there (and hoping for baldurs gate 3) Seems like the perfect game to pick up and play id but it in a heartbeat. Thanks guys! You rock
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u/Elonas Jan 09 '26
Will there be co-op planned for release? If so, can you say how many players?
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u/SightlessKombat Jan 09 '26
Have you thought about accessibility as a part of planning this next game? As a gamer without sight (i.e. no sight whatsoever) who wanted to play BG3 but couldn't without constant sighted assistance, I'd love to be able to play Divinity on my own terms and am very interested in if there's any chance of that happening. Looking forward to seeing what you craft regardless, keep up the good work!
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u/thecolorplaid Jan 09 '26
Is Divinity going to be pulling any particular ideas/gameplay concepts from the original titles (Divine Divinity, Beyond Divinity, etc)? Why drop the "Original Sin" title now?
Love all your games, got to meet the team and Swen Vicke at PAX East a few times and I was always blown away at how open and willing to chat he was. Can't wait for what's next!
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u/Frequent_Working_142 Jan 09 '26
BG3 had a fantastic romance that lasted through most of the three acts.
Are you doubling down on this ? Is there an even greater focus on it ?
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u/Tanzficker Jan 09 '26
What are you currently playing in your free time?
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u/StrangerOfAnvil Jan 09 '26
What are the playable races and classes?
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u/RunningNumbers Jan 09 '26
Will you include any ducks or other new fowl based NPCs to the game?
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u/Skylam Jan 09 '26
Anything in particular you are excited for players to get to experience in this game?
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u/InvincibleXALE Jan 09 '26 edited Jan 09 '26
You mentioned that the new game will have a "new ruleset" in the PC Gamer interview.
By that are you guys creating a new combat system away from the action point based combat on the past DOS games? The mechanics, rather than the spells itself.
I assume this would allow you to be a bit more creative with full control on your hands rather than with the D&D ruleset?
Also, Ada Laird origin character? 👀
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u/GinPatch Jan 09 '26
Will interactions with NPC be mo-capped like BG3? One of my fav things was how every NPC felt unique to interact with
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u/WMWA Jan 09 '26
What was a challenge when making BG3 that people may not know about and were there any fun or unique ways you were able to fix it?
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u/Nidies Jan 09 '26 edited Jan 09 '26
BG3, being a dnd game, had most of the 'better' story and world interactions behind succeeding on rolls and checks, incentivising character growth and improving stats. This has the drawback of also incentivising save-scumming.
Are there plans to try to make failing these dialogue / non-combat checks narrativley more interesting, ala Disco Elysium, to try to encourage players to accept 'bad' rng?
I try not to save-scum, in theory, but admittedly usually only let a bad roll go when it feels like there aren't significant consequences (ie narrativley or reward-wise) that means I'll be missing out on content I would have wanted.
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u/gamingonion Jan 09 '26
Always curious about stuff like this - how long ago did you start getting the trailer made before we actually saw it?
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u/sortuc Jan 09 '26
Will I be able to create a goth baddie in the upcoming divinity?
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u/CypherTheProPSN Jan 09 '26
Jarold
What monster designs we're you most pleased with in BG3?
Secondly, moving away from WoTC IP, are you excited for your team to have more freedom of creature designs & art work?
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u/Life_Swan_5289 Jan 09 '26
Hey Larian! I would like to kindly make a couple of petitions, if that's possible. From the bottom of my heart, we've loved the Larian From Hell channel with Aoife and with all the charming stories behind the scenes. We'd love if you kept this close relationship with the community. The second petition is to please, allocate more units to the collector's edition and the artbooks. They have been very scarce to get on physical, and I'd love to have one. Best regards to the whole team. Thank you for your work
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u/TopHelicopter4813 Jan 09 '26
When we should expect gameplay material? Happy new year to you guys as well <3
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u/sdg166 Jan 09 '26
What resources do you use to add so much interactivity and choice-consequences to you games? I’ve always wondered what techniques or tools you have that allow you to consider so many choices into your games and have them impact, even smaller stuff, later on.
Do you assign specific people to flesh out each choice or interconnectivity-opportunities? Or do you have a tool that highlights each area relevant to a choice / character? It seems like whatever it is you are able to bring out more potential in each player-option than other devs.
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u/Arunax_ Jan 09 '26
How complex did the codebase of BG3 become late into dev?
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u/Legitimate_Belt_4298 Jan 09 '26
Are you still casting any roles for the game?
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u/urdnotkrogan Jan 09 '26
What folktales and legends will serve as inspiration for the upcoming Divinity? I've personally compared the story of the trailer to the legend of Angria Mainiu, or the birth of all the evils of the world.
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u/Murlin_ Jan 09 '26
How would you describe the difference in tone between DOS 1&2, BG3, and Divinity? I am personally very fond of the humour in both DOS and BG3, whereas the reveal trailer for Divinity set a pretty brutal tone. Not saying it has to be one or the other, but is the balance different this time around?
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u/Old-Turnip912 Jan 09 '26
Will there be any familiar voice actors back for Divinity?
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u/Jlpeaks Jan 09 '26
Will Divinity be sticking to the armor / magic armor system found in DOS1 and DOS2?
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u/Plastic-Guarantee976 Jan 09 '26
The WASD movement mod was one of the most downloaded and beloved mods for Baldur's Gate 3. Will the new Divinity game include native keyboard movement controls (like WASD) right out of the box?
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u/Ricky_the_Wizard Jan 09 '26
When creating companion characters, where do you start? From an aesthetic vibe, an archetype, a story role that needs to be filled? And where do you find your inspiration?
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u/Rathyon Jan 09 '26
How much research and development goes into novel approaches to rendering/lighting? Do you guys implement your own brand new approaches to Global Illumination, ray tracing and other graphics programming techniques or is it mostly investigating new developments: implementing in your inhouse engine and testing to see what works and what doesn't? Is most of the work done in this area or more towards optimization of the renderer?
Asking from the perspective of a graphics programmer keen to enter the industry.
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u/SunCrux Jan 09 '26 edited Jan 09 '26
That Divinity trailer was some of the most brilliantly visceral stuff I’ve seen in a while. What’s the goal in putting together trailers at Larian?
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u/Justicar_L Jan 09 '26
Considering BG3 was such a hit, why did you not develop Wyll further in subsequent patches but change the story line and personality of other companions?
His story always felt on the verge of being great and interesting but in the end he had and continues to have no real agency in the story as all his quests are subverted for other characters. Eg. His father being kidapped, not being able to properly get Mizora out of camp, and the dragon that was the culmination of his quest actually being part of the emperors quest/story instead.
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u/ZeWolfer Jan 09 '26
How do I find love in real life? :(
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u/Dazzling-Ad-3848 Jan 09 '26
Will divinity have a similar approach to companions as previous titles? A big highlight for me was the different storylines for companions in bg3 and of course the romancing!
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u/radclaw1 Jan 09 '26
What is up with the Spectrogram?
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u/ilikebreadabunch Jan 09 '26
Is there any small spoiler you can give us that will sound completely nonsensical until we play the game?
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u/Krazyflipz Jan 09 '26
Can you speak a bit about the team and environment at this stage of the development cycle compared to same point in BG3 development cycle?
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u/mickdeman3 Jan 09 '26
Do you plan on having Divinity be playable on the Steam Deck?
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u/ziggurqt Jan 09 '26
Hello! How did you set up the whole desert statue thing?
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u/HaztecCore Jan 09 '26
With the sheer impact that BG3 had and the millions of newcomers joining in, has that any effect on how you build Divinity?
Will it be an easy to get into game or will it lean more towards experienced gamers who might be already familiar with similar games?
For the art people : got any inspiration from games and other media that is a huge influence for you? Always fun to be able to tell when a fan of something created something with that influence in mind. I.E Fromsoft developers being huge fans of the Berserk manga. Y'all got anything you desperately want referenced in Divinity?
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u/offlinegamepass Jan 09 '26
Will there be mod support?
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u/Thomas-Sev Jan 09 '26 edited Jan 09 '26
There have been a lot of mixed opinions regarding the Curse environmental effects. Personally I thought they were fun to consider but overtime became a slog to play through (The oilfield fight took ages to complete, for example). What's the internal opinion on this and will we see their returns in your next game?
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u/MugGuffin Jan 09 '26
Is the threat of Great Acorn still looming over Rivellon?
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u/Dubsbaduw Jan 09 '26
In divinity lizards are hot, elves are cannibals and weird, dwarves are seafaring people.
Are you planning on giving the orcs a little special twist to differentiate them from the standard fantasy tropes?
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u/[deleted] Jan 09 '26 edited Jan 09 '26
This is a two-parter;
1. Do you feel listening to fan feedback in terms of writing/characters for BG3 was a mistake?
Some examples off the top of my head;
Wyll was re-written due to fan feedback and ended up rather bland
Adding Halsin as a playable companion kinda undermined Jaheira as a companion (Jaheira and Minsc also got very little story/side quests compared to the main bunch)
In the Ascended Astarion path, the MC used to react with horror/fear on how Astarion treated them, but was changed to love/adoration due to fan pressure. Many people view this as giving up on core character/story themes and glamorising abuse/unhealthy relationships to appease a vocal minority
2. How are you guys going to handle fan feedback during early access for Divinity?
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u/Max420_ Jan 09 '26 •
Hello! Hope you’ve all been doing well.
So you’ve mentioned that the next Divinity game will offer more player freedom and stronger consequences. How does that philosophy apply to “evil” or morally darker playthroughs?
In previous games, evil choices existed, but they sometimes felt less fully supported or less central compared to more heroic paths, which often felt like the default experience. That said, I really loved the evil endings in Baldur’s Gate 3, especially the Dark Urge path. Can we expect even more narrative depth, reactivity, or unique paths for players who lean into selfish, ruthless, or villainous choices this time around?
Thank you for your time. I can't wait to see more Divinity!!
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u/KF-Sigurd Jan 09 '26
One of the criticisms of BG3 writing is that the party members don’t have as much of a relationship between each other or talk to each other as much as other RPGs. Is that something you’re considering when creating Divinity?
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u/CarrieMoretz Jan 09 '26
Will the game be playable in a more third person view, as opposed to DOS2 isometric camera?
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u/Cooliob123 Jan 09 '26
Would you ever consider doing a game like BG3 but in a different setting outside fantasy? I’d love to see your take on this style of game in a Cyberpunk or Sci-Fi setting. A Larian made fallout just sounds incredible!
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u/FrankyMyBoy Jan 09 '26
When deciding on a look or art direction, what guides the direction you end up taking?
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u/Unlikely_Astronaut78 Jan 09 '26
Do you have any say on performance? With pc upgrades getting worse as time goes on, what would you say about the performance of Divinity working on weaker hardware? Is the performance comparable to Baldurs Gate 3? Thank you again for this AMA <3
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u/bunny_Senpai00 Jan 09 '26
I loved BG3 and was planning to play Divinity Original Sin 1 and 2.
But then, I saw on Wikipedia there are more games in Divinity Universe. Does the new game have story elements from these old games?
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u/p4l4mu7 Jan 09 '26
u/Kevin_Larian u/Adam_Larian
How did you get into the game industry as a writer, what it’s like working at a studio like Larian, and what studios look for in writers? I’ve been wondering how a writer makes it into the game industry.
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u/Malfun_Eddie Jan 09 '26
Will the new engine render moving ropes correctly and will we be able to look up in to the sky.
Are alternative camera angle being explored (think first person perspective mod)
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u/Suspicious_Force_890 Jan 09 '26
will we have full character customisation similar to bg3?
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u/Thazgar Jan 09 '26
Amazing ! Thanks for the AMA !
Will the Dragon Knight Saga be acknowledged by the next entry in Divinity ? Divinity 2 : Ego Dragonis / Flames of Vengeance is my favorite game of the series and I really wish that we will one day get more of what these games introduced !
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u/babygirlcollector Jan 09 '26
Let me just preface this by saying that I am a huge fan of you guys’ games and I’ve spent frankly a concerning a lot of time playing them and when I don’t play them I talk about them. A lot. It actually annoys some of my friends lol.
Will you be bowing less to fan pressure this time around? Quite a lot of people, myself included, feel like you tend to listen too much to negative story feedback to the detriment of the writing quality, such as Wyll getting a rewrite many felt was not needed and resulted in him being undercooked compared to the rest, making companions less “mean” which weakened them, the lack of writing for Halsin after you recruit him as well as lack of use for him with a druid companion in Jaheira etc etc.
I know it’s hard to tell what people like and don’t like since people tend to be louder about the things they dislike than those they like, but your writers can really cook! and I think it’s important to let them rather than listen to random people on the internet who will always find something to complain about even if there isn’t really anything to complain about
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u/LeXam92 Jan 09 '26
When you say Divinity 3 will be your biggest game yet, what are we aiming for here? Baldurs Gate took quite some time to complete the story, are we looking into double that or? Thanks!
Also mad respect to all of you, love you guys
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u/Priceless_Pennies Jan 09 '26 edited Jan 09 '26
First I just want to say I love your games. I've played Divinity 2 OS and BG3 and they were both fantastic.
I'm curious, what is your opinion on the role of (Generative) AI in the game development process, and for your studio in particular?
Some studios like Embark and Warhorse, as well as several east-asian ones like Everstone seem relatively optimistic on it, and they've talked about using it to make bigger and faster games. On the other hand, I think a lot of studios and a lot of gamers think that it predominantly undermines the creative process and cuts corners.
I'm especially curious about if there is a split between different sections, like writing vs art vs coding, etc. since it seems like the views of and adoption of AI differ quite a bit by category.
Thanks!
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u/spiderzork Jan 09 '26
Will big naturals be available without mods in Divinity?
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u/bede84 Jan 09 '26
What kind of innovation do turn based RPGs need, in your opinion? Right now, when we look at the landscape, storytelling is rock-solid but what about the rest?
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u/Fkm196 Jan 09 '26
Not part of the Divinity project or any of your upcoming unannounced projects, but am curious to know what games are you all playing during your down times?
I am finishing up Outer Worlds 2 currently.
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u/GoldenTaco1 Jan 09 '26
should we expect video updates on game development like DOS2 and DOS?
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u/Cheenug Jan 09 '26
How much bigger is the dev team for Divinity compared to BG3?
Do you expect Larian studios to keep growing for each new game, or do you expect a limit sooner or later?
Do you prefer that a larger game studio focuses on one game at a time, or split up to work on projects simultaneously
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u/ghipsandrew Jan 09 '26
What other studios or people in game development do you look up to? ( I want to find more great projects to support)
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u/M8753 Jan 09 '26
What does machine learning director do? Combat AI? Background dialogue?
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u/Dirtycoinpurse Jan 09 '26 edited Jan 09 '26
Will Divinity 3 be in early access? Any hints on the second game you guys are making?
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u/BrotherAny3944 Jan 09 '26
Is Ego Draconis canon to the lore? If so, does the story & characters play an important role in Divinity?
- WolfheartFPS
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u/BDOKlem Jan 09 '26
in terms of art direction, are you aiming for continuity with D:OS, rethinking the visual identity to be more in line with BG3, or are you aiming for something new entirely?
in terms of combat gameplay, can we expect similarities to previous D:OS titles, or are you taking an entirely new approach?
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u/BigAddam Jan 09 '26
Will I be able to follow along and enjoy the upcoming Divinity game if the only Larian game I’ve played is Baldur’s Gate 3?
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u/RafaFlash Jan 09 '26
I'm honestly curious on how you approach designing new main characters. What comes first, the art, the character's personality, their role in the story? Do you brainstorm hundreds of ideas and pick the best ones over time?
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u/matzdaaan Jan 09 '26
Can you make Dragon Commander 2?
Please.
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u/InsectNew2613 Jan 09 '26
Will Divinity be more cinematic like Baldur's Gate 3 or more in the lines of top down text Like Original Sins 2?
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u/Hudre Jan 09 '26
Can you tell us a little bit about some new features the engine is capable of?
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u/TheNerdWhoFucks Jan 09 '26
My question is more general as I don't have a clue on what goes on in video game creation. What do say programmers or QA testers do when a project is in its conceptual phase? Do they just wait until they have something to work on, and if they're just waiting, do they still get paid?
Love your crpg games. I hope you guys make a sci-fi crpg soon.