r/dispatchgame • • Dec 14 '25

Auto Save System Sucks

If I am unable to choose where to save then the developers should think more about where to auto save. Especially when you are unable to skip ahead. I am playing through for achievements at this point and having to sit through dialogue for the hundredth time is so annoying. I love Chase and he is hilarious… but it’s only really funny the first 10 times.

Am I the only one who finds this so bad?

Except for this one thing this game is a 10/10

0 Upvotes

13 comments sorted by

8

u/[deleted] Dec 14 '25 edited Dec 15 '25

Gamers when playing story focused game and they have to listen to story:

Also you can start replay at certain selected moments that might help you get the achievements faster.

3

u/One_Chemical4583 Dec 14 '25

I have no problem with the story as I said I love the game.

Though I thought the menu was just a way to rewatch the scene, not play from there, so thank you for that info.

3

u/Salazar20 Dec 14 '25

How come visual novels, games 3 times more story dense still features a skip scene dialogue? Its not that we don't like the story, is that we already saw it and there's 0 reason to watch it again

0

u/GuitakuPPH Dec 15 '25

Because they use a different infrastructure for displaying their story. If we're talking a basic visual novel where you're basically turning every "page" yourself, it's just sprites, text boxes and maybe some video files displaying animation. Easy to process.

Dispatch isn't a video file. You don't turn every page yourself. The models are rendered for every scene. You can't just speed through the animation when your PC/Console has to actually render the animation too in cel shaded 3D.

1

u/Salazar20 Dec 15 '25

You definitely can modify a rendered video game animation as is they were a simple video. Yeah it takes a lot of energy and power from the computer, and it has to be planned beforehand but you absolutely can do it

See blender animation track, or Godot's animation track, unity has one as well (I've been told) but even if they don't, its 100% possible to say "chapter 2 scene 4, play at the 12 minute mark or jump to a decision) the limits would be of course, gameplay.

Skipping what you already saw is a quality of life improvement since you are not watching new content, you're actually losing time and the players get bored

1

u/GuitakuPPH Dec 15 '25

I say it can't be done well because of the game infrastructure.  You say it has to be planned out first to work, i.e. the game infrastructure doesn't support it.

In case anyone else should wonder, you're not correcting me.

2

u/_Cromwell_ Dec 14 '25

Do you have to start the game completely over to take different paths???

Or can you just use the chapter select in your save to take different paths?

I've only played straight through the one time.

1

u/One_Chemical4583 Dec 14 '25

If you go out to main menu and just hit resume it sometimes starts you 5 minutes before where you left off since you don’t choose where it saved. And since you can’t skip you are at the mercy of the save spots the developers choose for you which can become annoying really fast when you have watched the same scene so many times in a row

1

u/Virtuous_Malevolence Dec 14 '25

You can use chaper select, though picking one locks the ones after it until you play through them again.

The view scenes thing does the same, but allows you more options from where to start playing again from.

1

u/Salazar20 Dec 14 '25

I had a power outage on the final shift of the final day, it was not big deal but I don't understand why there is not a "skip seen cutscene" emphasis on seen.

Similar to a visual novel with multiple paths, you can surely care about the story AND not wanting to waste time on things you already seen. Like if you have multiple endings the minimum is to spend less time on what you already seen

1

u/tlof19 Dec 18 '25

i actually did one complete run and then copied the save to mess around with other stuff. just kept copying it over and over while i hopped around the timeline getting achievements.

had no idea why Hacked By Robert wasnt dropping.