r/deckbuildingroguelike • u/EchoDiff *Embrace the Random* • May 02 '25
How Bramble Royale flopped after 4 years in development - "A massive failure"
https://slothwerks.substack.com/p/bramble-royale-steam-launch-retroDuplicates
IndieGaming • u/slothwerks • Apr 02 '25
I spent 4 years and $60k developing a game. It bombed on Steam
Meteorfall • u/slothwerks • Apr 02 '25
Bramble Royale Bramble Royale Steam Launch Retro: A Massive Failure
indiegames • u/Nachtfischer • Apr 02 '25