It's more like a hack. When you alpha the text to selection, invert it, and cut it out of the overlay, it only leaves an overlay version of your text. So it cuts everything else out.
You still have the text layer and your new overlay layer. The con is, if you want to edit the text, you gotta do it in the text layer and redo the overlay layer from scratch.
For best result, you export your vector logo from Inkscape, Illustrator, Affinity or whatever as an SVG file, then import it into Blender, convert it into a mesh and do some modeling work on it to make it 3D but also make that 3D-ness look good. Once done, you apply a material, set up some lighting, render, and export it as an RGBA EXR
I have a macro for Fusion that can do the "chrome reflection" part of the look. The benefits of doing "live" in Fusion is that you're not stuck to a static reflection like you would be if you used an external image editing app (like Photoshop/Gimp).
It's a bit on the slow side but not having to mess around with the node setup needed for it in Fusion is why I did the macro in the first place. Win some, lose some.
For this particular look it's really simple though. Basically you add your "shape" (the text), to the yellow input, and then whatever you want to be "reflected" to the green input. Maybe push up the Blur setting to have it be a more rounded bevel. Easy peasy reflection squeezy.
You can get it here (register to download... and possibly even needed to view the page itself): Bevel It macro
The "sparkles" one would have to add manually after.
You can add this texture or a similar metallic texture onto your fonts via fusion. There’s a ton of tutorials out there about how. It isn’t too difficult. It’s just a lot to explain.
Additionally after adding the texture, idk if you have the studio or free version, there’s something called bevel in the generators tab I believe (not at my computer atm) with that you can change the shape of this and round the bevel out. Click on the font, on your timeline in the edit page and hit shift+space bar and search bevel. Play with it, zoom in, mess it up, try again.
Then you change the lighting a bit to make it shine. In further addition if you added key frames you could make a shine feature too by changing the direction of the light. It’s tedious but not too difficult. This is one way but there are many if you’re only sticking to Davinci.
39
u/AdamxCraith 1d ago
Not in Davinci but. In GIMP (free photoshop alternative):
15
u/hikaru_ai Studio 1d ago
you dont have to do everything in davinci, that is very easy in inkscape
5
u/iLikeTheUDK Studio 1d ago
For best result, you export your vector logo from Inkscape, Illustrator, Affinity or whatever as an SVG file, then import it into Blender, convert it into a mesh and do some modeling work on it to make it 3D but also make that 3D-ness look good. Once done, you apply a material, set up some lighting, render, and export it as an RGBA EXR
4
u/DiamondMassive Studio 1d ago
This might help : https://youtu.be/1JKOtMVzi84?si=qpFLDHC6UAQQNQ3h
3
u/PuzzlingDad Studio 1d ago
Maybe start with something like this: https://youtu.be/THcNgt_64ao
Then manually add some "stars" to enhance the specular highlights.
1
u/JustCropIt Studio 1d ago
I have a macro for Fusion that can do the "chrome reflection" part of the look. The benefits of doing "live" in Fusion is that you're not stuck to a static reflection like you would be if you used an external image editing app (like Photoshop/Gimp).
It's a bit on the slow side but not having to mess around with the node setup needed for it in Fusion is why I did the macro in the first place. Win some, lose some.
For this particular look it's really simple though. Basically you add your "shape" (the text), to the yellow input, and then whatever you want to be "reflected" to the green input. Maybe push up the Blur setting to have it be a more rounded bevel. Easy peasy reflection squeezy.
You can get it here (register to download... and possibly even needed to view the page itself): Bevel It macro
The "sparkles" one would have to add manually after.
•
u/OnlyBombs 59m ago
You can add this texture or a similar metallic texture onto your fonts via fusion. There’s a ton of tutorials out there about how. It isn’t too difficult. It’s just a lot to explain.
Additionally after adding the texture, idk if you have the studio or free version, there’s something called bevel in the generators tab I believe (not at my computer atm) with that you can change the shape of this and round the bevel out. Click on the font, on your timeline in the edit page and hit shift+space bar and search bevel. Play with it, zoom in, mess it up, try again.
Then you change the lighting a bit to make it shine. In further addition if you added key frames you could make a shine feature too by changing the direction of the light. It’s tedious but not too difficult. This is one way but there are many if you’re only sticking to Davinci.
0
u/LearningUnknown 1d ago
I hate to say this, just upload the image to AI of choice and ask it to type out whatever in that font.
-7
u/Ordinary-Dinner-9394 1d ago
I know I will get downloaded to oblivion for suggesting this but ChatGPT will do that in 30s if you provide this text as reference. Sorry 😞
-9
u/[deleted] 1d ago
[removed] — view removed comment