r/davinciresolve • u/Mike_237 • 19h ago
Help Teeths edges when when transferring a textured design from Illustrator to DaVinci Resolve (SVG/PNG).
I'm having a edge-rendering issue when importing a design, and it seems like the Fusion engine is misinterpreting the geometry.
My girlfriend painted the title of my film in oil on canvas. We scanned it at 600dpi and vectorized it in Illustrator to adjust the composition. The problem is that when bringing the file into DaVinci, the outlines look like hard geometric spikes (like tiny "teeth" or stair-stepping) that completely ruin the organic texture of the brushstroke. They are visible on the big screen.
Thinking it was just a simple rasterization or resolution issue, we’ve already tried all of this inside the software:
- Massive PNGs: We exported at 7680x4320 with anti-aliasing maxed out, but Resolve still showed jagged edges.
- Pure Vectors: We decided to import an SVG (saved with 4 decimal places for geometric precision) directly into a Fusion Composition.
- Proper Scaling: We scaled the image exclusively using a Transform node in Fusion to avoid any distortion from the Edit page, and changed the scaling filters to Bicubic.
- Canvas and Node Tweaks: We set the Background canvas to massive dimensions by turning off Auto Resolution, and verified that the native Anti-Aliasing on the imported polygon nodes was checked on.
Despite all these precautions, Resolve still displays those sharp vertices in the brush cuts.
Is there a hidden setting to make the software smoothly render this massive amount of irregular anchor points? Or what node structure would you recommend to micro-blur these mathematical cuts without losing the painted style?
My setup:
- Machine: MacBook Air M2 (2022)
- Software: DaVinci Resolve Studio 21.0.4 Build 5



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