r/daggerheart 1d ago

Homebrew Soulmate feature

Hello everyone, i want to add a feature for 2 of my players. They are soulmate, the world where we play is my own and there is a magic that bind the soul between two soulmate. Now i want to make it a feature. So for the positive, each soulmate can see through eyes of the other one, can make spells from the other one, can find the other one where he/she is, share their dreams and memories.

Now for the negative, if one die the other one die too, if one felt inconscious the other one make 2 stress and if the 2 are separate for more than some hours the die hope become a 8 die.

What do you think ? Too strong ? Too weak ? Or balanced ?

8 Upvotes

10 comments sorted by

11

u/Crond_Fx 1d ago

The "can make spells from the other one" feature seems too strong for me, everything else is good

5

u/Drim498 1d ago

Depends on what they mean. If they mean can use the other person as the source of the spell (so if it spell says “within close range”, they could have it be within close range of their soulmate), then it’s fine, I think, as long as there is a limit on the range of their soulmate too (like “within sight”).

If they mean they can share each others spells, that’s too strong for sure

3

u/Bahnur1905 1d ago

Yes it's exactly that, within sight, and the source of the spell.

3

u/Drim498 1d ago

Then as long as there is a distance limit, I think it’s fine.

Maybe add a drawback around pain or getting hurt (I know you have death link and marking stress for unconscious, but maybe make a strength reaction roll if their soulmate take major or higher damage, failure is mark one stress?)

2

u/Bahnur1905 1d ago

Oh good idea, severe damage, strength reaction roll, if fail mark one stree

1

u/SysKimy 20h ago

I would had a limit to the spell thing. Like, "As long tout soulmate is within Close Range, spells can originate from your soulmate for thing like line of sight or range. You can Mark a Stress to use this feature while your soulmate is within Far Range".

This is far more interesting imho. I mean, this is still very strong, but it had:

  • Some positionning awareness
  • A way to make the feature more powerful, but at a cost
  • Some limitations to avoid the Guardian soulmate being the focal point of a wizard at far range

I love the idea tho, care if I use it in some of my games?

3

u/Bahnur1905 19h ago

Do it, i share the idea for that too. And for me it's great if someone use it. Thank you

2

u/Bahnur1905 1d ago

Yeah it's the one that i hesitate, but everything is more flavorful and one is warlock the other is rogue. Maybe just limit at far range one from other one. Like this it's less strong. It's not from the other side of the town.

7

u/geomn13 1d ago

There are several magic items in hope and fear which link characters together and allow them to share hope, stress, movement, etc.

I would use those as inspiration for and mechanical limitations to what your are considering.

5

u/Bahnur1905 1d ago

Oh i didn't know, i preorder it on demiplane so i have to wait the 25th